153 lines
5.2 KiB
JavaScript
153 lines
5.2 KiB
JavaScript
![]() |
var hoodSide = {
|
||
|
draft: function(part) {
|
||
|
// prettier-ignore
|
||
|
let {utils, store, sa, Point, points, Path, paths, Snippet, snippets, options, measurements, complete, paperless, macro, debug} = part.shorthand();
|
||
|
|
||
|
let neckOpening =
|
||
|
store.get("neckOpeningLenFront") + store.get("neckOpeningLenBack");
|
||
|
let hoodOpening = measurements.headCircumference;
|
||
|
let neckCutoutDelta =
|
||
|
store.get("neckCutoutFront") - store.get("neckCutoutBack");
|
||
|
store.set("hoodCenterWidth", measurements.headCircumference / 10);
|
||
|
let halfCenterPanel = store.get("hoodCenterWidth") / 2;
|
||
|
points.topLeft = new Point(0, 0);
|
||
|
points.topRight = new Point(neckOpening, 0);
|
||
|
points.neckRight = new Point(
|
||
|
neckOpening,
|
||
|
(hoodOpening - halfCenterPanel) / 2
|
||
|
);
|
||
|
points.neckLeft = new Point(0, points.neckRight.y);
|
||
|
points.frontLeft = points.neckLeft.shift(-90, neckCutoutDelta);
|
||
|
points.frontEdge = points.neckRight.shift(-90, neckCutoutDelta);
|
||
|
points.neckEdge = points.neckLeft.shift(0, halfCenterPanel);
|
||
|
points.neckEdgeCp2 = new Point(points.neckRight.x / 2, points.neckEdge.y);
|
||
|
points.frontEdgeCp1 = new Point(points.neckEdgeCp2.x, points.frontEdge.y);
|
||
|
points.shoulderNotch = new Path()
|
||
|
.move(points.neckEdge)
|
||
|
.curve(points.neckEdgeCp2, points.frontEdgeCp1, points.frontEdge)
|
||
|
.shiftAlong(store.get("neckOpeningLenBack") - halfCenterPanel);
|
||
|
points.hoodTop = new Point(points.shoulderNotch.x, points.topLeft.y);
|
||
|
points.hoodTopCp2 = points.hoodTop.shift(180, points.neckEdge.y * 0.7);
|
||
|
points.hoodRim = new Point(points.frontEdge.x, points.neckRight.y * 0.2);
|
||
|
points.hoodTopCp1 = points.hoodTop.shift(
|
||
|
0,
|
||
|
points.hoodTop.dx(points.hoodRim) / 2
|
||
|
);
|
||
|
points.frontEdgeCp2 = points.frontEdge.shift(90, halfCenterPanel);
|
||
|
points._tmp1 = new Path()
|
||
|
.move(points.hoodRim)
|
||
|
.curve(points.hoodRim, points.hoodTopCp1, points.hoodTop)
|
||
|
.shiftAlong(2)
|
||
|
.rotate(90, points.hoodRim);
|
||
|
points.hoodRimCp = points.hoodRim.shiftTowards(
|
||
|
points._tmp1,
|
||
|
points.neckRight.y / 3
|
||
|
);
|
||
|
points.neckRoll = points.neckRight.shift(180, halfCenterPanel);
|
||
|
points._tmp2 = new Path()
|
||
|
.move(points.neckRoll)
|
||
|
.curve(points.neckRoll, points.hoodRimCp, points.hoodRim)
|
||
|
.shiftAlong(2);
|
||
|
points.neckRollCp2 = points.neckRoll.shiftTowards(
|
||
|
points._tmp2,
|
||
|
halfCenterPanel
|
||
|
);
|
||
|
points.neckRollCp1 = points.neckRollCp2.rotate(180, points.neckRoll);
|
||
|
|
||
|
paths.seam = new Path()
|
||
|
.move(points.frontEdge)
|
||
|
.curve(points.frontEdgeCp2, points.neckRollCp1, points.neckRoll)
|
||
|
.curve(points.neckRollCp2, points.hoodRimCp, points.hoodRim)
|
||
|
.curve(points.hoodRim, points.hoodTopCp1, points.hoodTop)
|
||
|
.curve(points.hoodTopCp2, points.neckEdge, points.neckEdge)
|
||
|
.curve(points.neckEdgeCp2, points.frontEdgeCp1, points.frontEdge)
|
||
|
.close()
|
||
|
.attr("class", "fabric");
|
||
|
|
||
|
// Store length of center seam
|
||
|
store.set(
|
||
|
"hoodCenterLength",
|
||
|
new Path()
|
||
|
.move(points.hoodRim)
|
||
|
.curve(points.hoodRim, points.hoodTopCp1, points.hoodTop)
|
||
|
.curve(points.hoodTopCp2, points.neckEdge, points.neckEdge)
|
||
|
.length()
|
||
|
);
|
||
|
|
||
|
// Complete pattern?
|
||
|
if (complete) {
|
||
|
if (sa) {
|
||
|
// Reversing this curve sidesteps a bezierjs edge case
|
||
|
paths.sa = paths.seam.reverse().offset(sa * -1);
|
||
|
}
|
||
|
points.title = points.hoodTop.shift(-90, 50);
|
||
|
macro("title", { at: points.title, nr: 6, title: "hoodSide" });
|
||
|
points.logo = points.title.shift(-90, 60);
|
||
|
snippets.logo = new Snippet("logo", points.logo);
|
||
|
macro("grainline", {
|
||
|
from: points.shoulderNotch,
|
||
|
to: points.hoodTop
|
||
|
});
|
||
|
}
|
||
|
|
||
|
// Paperless?
|
||
|
if (paperless) {
|
||
|
let neckSeam = new Path()
|
||
|
.move(points.neckEdge)
|
||
|
.curve(points.neckEdgeCp2, points.frontEdgeCp1, points.frontEdge)
|
||
|
.split(points.shoulderNotch);
|
||
|
let centralSeam = new Path()
|
||
|
.move(points.hoodRim)
|
||
|
.curve(points.hoodRim, points.hoodTopCp1, points.hoodTop)
|
||
|
.curve(points.hoodTopCp2, points.neckEdge, points.neckEdge)
|
||
|
.reverse();
|
||
|
let openingSeam = new Path()
|
||
|
.move(points.neckRoll)
|
||
|
.curve(points.neckRollCp2, points.hoodRimCp, points.hoodRim);
|
||
|
|
||
|
macro("pd", {
|
||
|
path: neckSeam[0],
|
||
|
d: sa + 15
|
||
|
});
|
||
|
macro("pd", {
|
||
|
path: neckSeam[1],
|
||
|
d: sa + 15
|
||
|
});
|
||
|
macro("pd", {
|
||
|
path: centralSeam,
|
||
|
d: sa * -1 - 15
|
||
|
});
|
||
|
macro("hd", {
|
||
|
from: points.neckEdge,
|
||
|
to: points.frontEdge,
|
||
|
y: points.frontEdge.y + sa + 30
|
||
|
});
|
||
|
macro("hd", {
|
||
|
from: centralSeam.edge("left"),
|
||
|
to: points.frontEdge,
|
||
|
y: points.frontEdge.y + sa + 45
|
||
|
});
|
||
|
let openingEdge = openingSeam.edge("left");
|
||
|
macro("hd", {
|
||
|
from: openingEdge,
|
||
|
to: points.frontEdge,
|
||
|
y: openingEdge.y
|
||
|
});
|
||
|
macro("vd", {
|
||
|
from: points.frontEdge,
|
||
|
to: points.hoodRim,
|
||
|
x: points.hoodRim.x + sa + 15
|
||
|
});
|
||
|
macro("vd", {
|
||
|
from: points.frontEdge,
|
||
|
to: points.hoodTop,
|
||
|
x: points.hoodRim.x + sa + 30
|
||
|
});
|
||
|
}
|
||
|
|
||
|
return part;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
export default hoodSide;
|