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---
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title: Path.roughLength()
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---
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The `Path.roughLength()` method returns a (very) rough estimate of the path's length.
## Signature
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```js
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Number path.roughLength()
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```
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## Example
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< Example caption = "Example of the Path.attr() method" >
```js
({ Point, points, Path, paths, macro, units, part }) => {
points.B = new Point(10, 30);
points.BCp2 = new Point(40, 20);
points.C = new Point(120, 30);
points.CCp1 = new Point(50, -30);
paths.example = new Path()
.move(points.B)
.curve(points.BCp2, points.CCp1, points.C);
macro("pd", {
path: paths.example,
d: -10,
text: `Path.roughLength() = ${units(paths.example.roughLength())}`
})
macro("pd", {
path: paths.example,
d: 10,
text: `Path.length() = ${units(paths.example.length())}`
});
return part
}
```
< / Example >
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## Notes
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The `Path.roughLength()` is not intended to give an estimate that is accurate, but rather differentiatate between paths that are a few millimeter long, or meters long.
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It calculates the length without *walking the (cubic) Bezier curve* making it very fast and very inaccurate (for curves).
It is typically used to determine how much precision to apply when walking a curve.