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---
title: Path.smurve_()
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---
The `Path.smurve_()` method draws a smooth curve from the current point an endpoint.
In addition, the end point's control point lies on top of the end point.
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A smooth curve means it will use the reflection of the end control point of the previous curve.
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## Signature
```js
Path path.smurve_(Point cp2, Point end)
```
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:::tipThis method is chainable as it returns the `Path` object:::
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## Example
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<Example caption="Example of the Path.smurve_() method">
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```js
({ Point, points, Path, paths, part }) => {
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points.aFrom = new Point(10, 10)
points.aCp1 = new Point(40, 40)
points.aCp2 = new Point(70, -20)
points.aTo = new Point(100, 10)
points.bTo = new Point(10,50)
paths.smurve = new Path()
.move(points.aFrom)
.curve(points.aCp1, points.aCp2,points.aTo)
.smurve_(points.bTo)
.reverse() // Puts text at the end
.setText('Path.smurve()')
return part
}
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```
</Example>