206 lines
6.8 KiB
JavaScript
206 lines
6.8 KiB
JavaScript
![]() |
// Dependencies
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import { designs as collectionDesigns } from '@freesewing/collection'
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import { capitalize, hasRequiredMeasurements } from '@freesewing/utils'
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import { initialEditorState } from './lib/index.mjs'
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import { mergeConfig } from './config/index.mjs'
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// Hooks
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import React, { useState, useEffect } from 'react'
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import { useEditorState } from './hooks/useEditorState.mjs'
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// Components
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import { View, viewLabels } from './components/views/index.mjs'
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import { Spinner } from '@freesewing/react/components/Spinner'
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import { AsideViewMenu } from './components/AsideViewMenu.mjs'
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import { LoadingStatus } from './components/LoadingStatus.mjs'
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import { ModalContextProvider } from '@freesewing/react/context/Modal'
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import { LoadingStatusContextProvider } from '@freesewing/react/context/LoadingStatus'
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/**
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* FreeSewing's pattern editor
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*
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* Editor is the high-level FreeSewing component
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* that provides the entire pattern editing environment
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* This is a high-level wrapper that figures out what view to load initially,
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* and handles state for the pattern, including the view
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*
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* @param {object} props - All React props
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* @param {object} props.config - A configuration object for the editor
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* @param {object} props.design - A design name to force the editor to use this design
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* @param {object} props.preload - Any state to preload
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* @param {function} props.setTitle - A way to set the page title (optional)
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* @param {object} props.localDesigns - A way to add local designs to the editor (optional)
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*/
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export const Editor = ({
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config = {},
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design = false,
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preload = {},
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setTitle = false,
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localDesigns = {},
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}) => {
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/*
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* Bundle all designs
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*/
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const designs = { ...collectionDesigns, ...localDesigns }
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/*
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* Ephemeral state will not be stored in the state backend
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* It is used for things like loading state and so on
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*/
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const [ephemeralState, setEphemeralState] = useState({})
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/*
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* Merge custom and default configuration
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*/
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const editorConfig = mergeConfig(config)
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/*
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* The Editor state is kept in a state backend (URL)
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*/
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const allState = useEditorState(
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initialEditorState(preload, config),
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setEphemeralState,
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editorConfig
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)
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const state = allState[0]
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const update = allState[2]
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/*
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* If state is not loaded, we return early
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* However, we cannot return before the useEffect call and we need
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* the view in the useEffect call which depends on state.
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* So, if state is not ready, we make sure view is set to false and
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* then return right after the useEffect code
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*/
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const [view, extraProps] = state
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? viewfinder({ design, designs, preload, state, config: editorConfig })
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: [false, {}]
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/*
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* Title is typically kept in state by the parent component
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* so we should not call it inside the regular render but
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* in the useEffect hook instead
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*/
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useEffect(() => {
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if (typeof setTitle === 'function' && state.design) {
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setTitle(`${capitalize(state.design)}${viewLabels[view] ? ' | ' + viewLabels[view].t : ''}`)
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}
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}, [setTitle, state.design, view])
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/*
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* Don't bother before state is initialized
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*/
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if (!state) return <Spinner />
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/*
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* Pass this down to allow disabling features that require measurements
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*/
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const { missingMeasurements = [] } = extraProps
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/*
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* Almost all editor state has a default settings, and when that is selected
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* we just unset that value in the state. This way, state holds only what is
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* customized, and it makes it a lot easier to see how a pattern was edited.
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* The big exception is the 'ui.ux' setting. If it is unset, a bunch of
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* components will not function properly. We could guard against this by passing
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* the default to all of these components, but instead, we just check that state
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* is undefined, and if so pass down the default ux value here.
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* This way, should more of these exceptions get added over time, we can use
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* the same centralized solution.
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* We also ensure that settings is always set to an empty object in case there
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* are no settings yet, as this avoids having to null-check them everywhere.
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*/
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const passDownState =
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state.ui?.ux === undefined
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? {
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settings: {}, // Ensure settings is always set
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...state,
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ui: { ...(state.ui || {}), ux: editorConfig.defaultUx },
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_: { ...ephemeralState, missingMeasurements },
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}
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: {
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settings: {}, // Ensure settings is always set
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...state,
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_: { ...ephemeralState, missingMeasurements },
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}
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return (
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<div className="flex flex-row items-top">
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{editorConfig.withAside ? <AsideViewMenu update={update} state={passDownState} /> : null}
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<div
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className={
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state.ui?.kiosk
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? 'md:z-30 md:w-screen md:h-screen md:fixed md:top-0 md:left-0 md:bg-base-100'
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: 'grow w-full'
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}
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>
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<LoadingStatus state={passDownState} update={update} />
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<ModalContextProvider>
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<LoadingStatusContextProvider>
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<View
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{...extraProps}
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{...{ view, update, designs, config: editorConfig }}
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state={passDownState}
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/>
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</LoadingStatusContextProvider>
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</ModalContextProvider>
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</div>
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</div>
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)
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}
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/**
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* Helper method to figure out what view to load
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* based on the props passed in, and destructure
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* the props we need for it.
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*
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* @param (object) props - All the props
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* @param {object} props.design - The (name of the) current design
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* @param {object} props.designs - An object holding all designs
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* @param (object) props.state - React state passed down from the wrapper view
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* @param (object) props.config - The editor config
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*/
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const viewfinder = ({ design, designs, state, config }) => {
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/*
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* Grab Design from props or state and make them extra props
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*/
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if (!design && state?.design) design = state.design
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const Design = designs[design] || false
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const extraProps = { design, Design }
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/*
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* If no design is set, return the designs view
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*/
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if (!designs[design]) return ['designs', extraProps]
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/*
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* If we have a design, do we have the measurements?
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*/
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const [measurementsOk, missingMeasurements] = hasRequiredMeasurements(
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designs[design],
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state.settings?.measurements
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)
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if (missingMeasurements) extraProps.missingMeasurements = missingMeasurements
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/*
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* Allow all views that do not require measurements before
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* we force the user to the measurements view
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*/
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if (state.view && config.measurementsFreeViews.includes(state.view))
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return [state.view, extraProps]
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/*
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* Force the measurements view if measurements are missing
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*/
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if (!measurementsOk) return ['measurements', extraProps]
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/*
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* If a view is set, return that
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*/
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if (state.view) return [state.view, extraProps]
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/*
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* If no obvious view was found, return the view picker
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*/
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return ['picker', extraProps]
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}
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