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freesewing/packages/simon/src/buttonholeplacket.js

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import { addButtonHoles } from "./shared";
export default part => {
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let {
utils,
sa,
Point,
points,
Path,
paths,
Snippet,
snippets,
complete,
paperless,
macro,
options
} = part.shorthand();
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if (
!options.seperateButtonholePlacket ||
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options.buttonholePlacketStyle !== "classic"
) {
part.paths = {};
part.snippets = {};
part.points = {};
return part;
}
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for (let id of Object.keys(part.paths)) delete part.paths[id];
let width = options.buttonholePlacketWidth;
let fold = options.buttonholePlacketFoldWidth;
points.topInnerEdge = utils.lineIntersectsCurve(
new Point(points.cfNeck.x + fold * 2, points.cfNeck.y + 20),
new Point(points.cfNeck.x + fold * 2, points.cfNeck.y - 20),
points.cfNeck,
points.cfNeckCp1,
points.neckCp2Front,
points.neck
);
points.bottomInnerEdge = new Point(points.topInnerEdge.x, points.cfHem.y);
points.placketCfNeck = points.cfNeck.shift(180, fold * 2);
points.placketTopInnerEdgeFold = points.placketCfNeck.shift(0, width / 2);
points.placketTopInnerEdgeOver = points.placketCfNeck.shift(
0,
width / 2 - fold
);
points.placketTopInnerEdgeUnder = points.placketCfNeck.shift(
0,
width / 2 + fold
);
points.placketTopOuterEdgeFold = points.placketCfNeck.shift(180, width / 2);
points.placketTopOuterEdgeOver = points.placketCfNeck.shift(
180,
width / 2 - fold
);
points.placketTopOuterEdgeUnder = points.placketCfNeck.shift(
180,
width / 2 + fold
);
points.placketCfHem = points.cfHem.shift(180, fold * 2);
points.placketBottomInnerEdgeFold = points.placketCfHem.shift(0, width / 2);
points.placketBottomInnerEdgeOver = points.placketCfHem.shift(
0,
width / 2 - fold
);
points.placketBottomInnerEdgeUnder = points.placketCfHem.shift(
0,
width / 2 + fold
);
points.placketBottomOuterEdgeFold = points.placketCfHem.shift(180, width / 2);
points.placketBottomOuterEdgeOver = points.placketCfHem.shift(
180,
width / 2 - fold
);
points.placketBottomOuterEdgeUnder = points.placketCfHem.shift(
180,
width / 2 + fold
);
points.placketTopEdge = points.placketTopOuterEdgeFold.shift(180, width);
points.placketBottomEdge = points.placketBottomOuterEdgeFold.shift(
180,
width
);
paths.saBase = new Path()
.move(points.placketTopEdge)
.line(points.cfNeck)
.curve(points.cfNeckCp1, points.neckCp2Front, points.neck)
.split(points.topInnerEdge)[0]
.line(points.bottomInnerEdge);
paths.seam = paths.saBase
.clone()
.line(points.placketBottomEdge)
.close()
.attr("class", "fabric");
// Complete pattern?
if (complete) {
// Placket help lines
paths.frontCenter = new Path()
.move(points.placketCfNeck)
.line(points.placketCfHem)
.attr("class", "help");
paths.placketInnerEdgeFold = new Path()
.move(points.placketTopInnerEdgeFold)
.line(points.placketBottomInnerEdgeFold)
.attr("class", "dotted");
paths.placketInnerEdgeOver = new Path()
.move(points.placketTopInnerEdgeOver)
.line(points.placketBottomInnerEdgeOver)
.attr("class", "dotted");
paths.placketOuterEdgeFold = new Path()
.move(points.placketTopOuterEdgeFold)
.line(points.placketBottomOuterEdgeFold)
.attr("class", "dotted");
paths.placketOuterEdgeOver = new Path()
.move(points.placketTopOuterEdgeOver)
.line(points.placketBottomOuterEdgeOver)
.attr("class", "dotted");
paths.placketOuterEdgeUnder = new Path()
.move(points.placketTopOuterEdgeUnder)
.line(points.placketBottomOuterEdgeUnder)
.attr("class", "dotted");
// Notches
snippets["cfArmhole-notch"].anchor.x = points.cfArmhole.x - fold * 2;
snippets["cfWaist-notch"].anchor.x = points.cfArmhole.x - fold * 2;
snippets["cfHips-notch"].anchor.x = points.cfArmhole.x - fold * 2;
// Buttons
addButtonHoles(part, "placketCfNeck");
// Grainline
points.grainlineFrom = points.placketBottomEdge.shift(0, width / 2);
points.grainlineTo = points.placketTopEdge.shift(0, width / 2);
macro("grainline", {
from: points.grainlineFrom,
to: points.grainlineTo
});
// Title
points.title = new Point(points.placketCfNeck.x, points.cfArmhole.y);
macro("title", {
at: points.title,
nr: "2b",
title: "buttonholePlacket",
scale: 0.75,
rotation: -90
});
// Logo
points.logo = points.title.shift(-90, 120);
snippets.logo = new Snippet("logo", points.logo)
.attr("data-scale", 0.5)
.attr("data-rotate", -90);
if (sa) {
paths.sa = paths.saBase.offset(sa * -1);
paths.sa
.line(
new Point(
points.bottomInnerEdge.x + sa,
points.bottomInnerEdge.y + 3 * sa
)
)
.line(
new Point(
points.placketBottomEdge.x,
points.placketBottomEdge.y + 3 * sa
)
)
.line(points.placketBottomEdge)
.move(points.placketTopEdge)
.line(paths.sa.start())
.attr("class", "fabric sa");
}
}
// Paperless?
if (paperless) {
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let offset = 0;
for (let pid of [
"placketBottomOuterEdgeUnder",
"placketBottomOuterEdgeFold",
"placketBottomOuterEdgeOver",
"placketCfHem",
"placketBottomInnerEdgeOver",
"placketBottomInnerEdgeFold",
"placketBottomInnerEdgeUnder"
]) {
offset += 15;
macro("hd", {
from: points.placketBottomEdge,
to: points[pid],
y: points.placketBottomEdge.y + offset + 3 * sa
});
}
points.button0 = points.placketTopEdge;
let j;
for (let i = 0; i < options.buttons; i++) {
j = i + 1;
macro("vd", {
from: points["button" + j],
to: points["button" + i],
x: points.placketTopEdge.x - 15
});
}
macro("vd", {
from: points.placketBottomEdge,
to: points.placketTopEdge,
x: points.placketTopEdge.x - 30
});
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}
return part;
};