2023-10-22 18:58:54 +00:00
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import { backPoints as nobleBackPoints } from '@freesewing/noble'
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2023-10-19 15:24:06 +00:00
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import { hidePresets } from '@freesewing/core'
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import * as options from './options.mjs'
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2023-10-22 18:58:54 +00:00
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import { frontPoints } from './frontpoints.mjs'
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export const backPoints = {
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name: 'tristan.backPoints',
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from: nobleBackPoints,
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after: frontPoints,
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hide: hidePresets.HIDE_ALL,
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options,
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draft: ({ points, Path, paths, options, snippets, log, store, part }) => {
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// Hide Noble paths
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for (const key of Object.keys(paths)) paths[key].hide()
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for (const i in snippets) delete snippets[i]
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delete points.bustDartLeft
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delete points.bustDartLeftCp
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2023-10-22 18:58:54 +00:00
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const strapWidth = store.get('strapWidth')
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console.log({ BP_options: JSON.parse(JSON.stringify(options)) })
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console.log({ BP_points: JSON.parse(JSON.stringify(points)) })
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console.log({ BP_paths: JSON.parse(JSON.stringify(paths)) })
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points.strapInside = points.shoulderDart.shiftTowards(points.hps, strapWidth / 2)
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points.strapOutside = points.shoulderDart.shiftTowards(points.shoulder, strapWidth / 2)
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points.shoulder = points.strapOutside
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// points.cbCut = points.cbNeck.shiftFractionTowards(points.waistCenter, options.cutDepthBack)
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points.cbCut = new Path()
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.move(points.cbNeck)
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.curve_(points.cbNeckCp2, points.waistCenter)
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.shiftFractionAlong(options.cutDepthBack)
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points.cbCutCp2 = new Path()
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.move(points.cbNeck)
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.curve_(points.cbNeckCp2, points.waistCenter)
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.split(points.cbCut)[1].ops[1].cp2
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points.cutSeamInside = new Path()
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.move(points.dartBottomLeft)
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.curve(points.dartLeftCp, points.shoulderDartCpDown, points.dartTip)
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.curve(points.shoulderDartCpUp, points.shoulderDart, points.shoulderDart)
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.intersectsY(points.cbCut.y)[0]
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points.cutSeamOutside = new Path()
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.move(points.shoulderDart)
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.curve(points.shoulderDart, points.shoulderDartCpUp, points.dartTip)
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.curve(points.shoulderDartCpDown, points.dartRightCp, points.dartBottomRight)
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.intersectsY(points.cbCut.y)[0]
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points.cbCutCp = points.cbCut.shiftFractionTowards(
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points.cutSeamInside,
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1 - options.cutRoundnessBack
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)
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points.strapInsideCp = points.strapInside.shiftFractionTowards(
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points.cutSeamInside.shift(
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points.cutSeamInside.angle(points.shoulderDart) + 90,
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strapWidth / 2
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),
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1 - options.cutRoundnessBack
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)
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points.armholeCutCp = points.armhole.shiftFractionTowards(
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points.cutSeamOutside,
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1 - options.cutRoundnessBack
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)
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points.strapOutsideCp = points.strapOutside.shiftFractionTowards(
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points.cutSeamOutside.shift(
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points.cutSeamOutside.angle(points.shoulderDart) - 90,
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strapWidth / 2
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),
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1 - options.cutRoundnessBack
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)
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const armHole = new Path()
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.move(points.armhole)
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.curve(points.armholeCp2, points.armholePitchCp1, points.armholePitch)
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.curve_(points.armholePitchCp2, points.shoulder)
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console.log({
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intersects: armHole.intersects(
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new Path()
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.move(points.strapOutside)
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.curve(points.strapOutsideCp, points.armholeCutCp, points.armhole)
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).length,
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})
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var iter = 0
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while (
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armHole.intersects(
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new Path()
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.move(points.strapOutside)
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.curve(points.strapOutsideCp, points.armholeCutCp, points.armhole)
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).length != 0 &&
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++iter < 250
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) {
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points.armholeCutCp = points.armholeCutCp.shiftFractionTowards(points.cutSeamOutside, 0.05)
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}
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return part
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},
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}
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