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sparkles: Added collar

This commit is contained in:
Joost De Cock 2018-12-24 15:53:34 +01:00
parent 7e943991ab
commit 1bccf5c827
5 changed files with 163 additions and 6 deletions

View file

@ -41,7 +41,7 @@ export default {
yoke: "backBase",
sleeve: "sleeveBase"
},
parts: ["collarStand"],
parts: ["collarStand", "collar"],
hide: ["base", "frontBase", "front", "backBase", "sleeveBase"],
options: {
// Constants
@ -103,7 +103,8 @@ export default {
// Angles
collarAngle: { deg: 85, min: 60, max: 130 },
collarStandBend: { deg: 3, min: 0, max: 5 },
collarStandCurve: { deg: 5, min: 0, max: 5 },
collarStandCurve: { deg: 2, min: 0, max: 5 },
collarFlare: { deg: 4, min: 0, max: 10 },
// Millimeter
buttonPlacketWidth: { mm: 20, min: 10, max: 30 },
@ -121,7 +122,6 @@ export default {
chestEase: { pct: 8, min: -4, max: 20 },
collarBend: { pct: 5, min: 0, max: 10 },
collarEase: { pct: 3.5, min: 0, max: 10 },
collarFlare: { pct: 3, min: 0, max: 6 },
collarGap: { pct: 3, min: 0, max: 6 },
collarRoll: { pct: 3, min: 0, max: 6 },
cuffDrape: { pct: 10, min: 0, max: 20 },

View file

@ -113,7 +113,7 @@ let settings1 = { ...settings };
pattern1.settings.options.buttonholePlacketType = "seperate";
//pattern1.settings.options.splitYoke = "yes";
pattern1.settings.sa = 10;
pattern1.settings.only = "collarStand";
pattern1.settings.only = "collar";
pattern1.draft();
console.log(pattern1);
document.getElementById("svg1").innerHTML = pattern1.render();

View file

@ -0,0 +1,155 @@
export default part => {
// prettier-ignore
let {store, measurements, utils, sa, Point, points, Path, paths, Snippet, snippets, complete, paperless, macro, options} = part.shorthand();
const draft = function(tweak = 1) {
let length =
measurements.neckCircumference *
(1 + options.collarEase - options.collarGap) *
tweak;
let width = options.collarStandWidth * (1 + options.collarRoll);
// Draft right side
points.topMid = new Point(0, 0);
points.bottomMid = new Point(0, width);
points.bottomMidCp1 = points.bottomMid.shift(0, length * 0.35);
points.rightBottomEdge = new Point(
length / 2,
width + length * options.collarBend
);
points.rightTopHinge = points.topMid.shift(0, length * 0.25);
points.rightTopEdgeDirection = points.rightTopHinge.shift(
options.collarFlare,
10
);
points.rightBottomEdgeDirection = points.rightBottomEdge.shift(
options.collarAngle,
10
);
points.rightTopEdge = utils.beamsIntersect(
points.rightTopHinge,
points.rightTopEdgeDirection,
points.rightBottomEdge,
points.rightBottomEdgeDirection
);
points.rightTopHingeCp1 = points.rightTopHinge.shift(0, length * 0.1);
// Draft left side
points.leftTopHinge = points.rightTopHinge.flipX();
points.bottomMidCp2 = points.bottomMidCp1.flipX();
points.leftTopHingeCp2 = points.rightTopHingeCp1.flipX();
points.leftTopEdge = points.rightTopEdge.flipX();
points.leftBottomEdge = points.rightBottomEdge.flipX();
let len = new Path()
.move(points.leftBottomEdge)
._curve(points.bottomMidCp2, points.bottomMid)
.length();
return (
len * 2 -
measurements.neckCircumference *
(1 + options.collarEase - options.collarGap)
);
};
let delta, tweak, run;
tweak = 1;
run = 1;
do {
delta = draft(tweak);
tweak = tweak * (1 - delta / 1000);
run++;
console.log("tweak is", tweak, "run", run, "delta", delta);
} while (Math.abs(delta) > 1 && run < 20);
paths.seam = new Path()
.move(points.bottomMid)
.curve_(points.bottomMidCp1, points.rightBottomEdge)
.line(points.rightTopEdge)
._curve(points.rightTopHingeCp1, points.rightTopHinge)
.line(points.topMid)
.line(points.leftTopHinge)
.curve_(points.leftTopHingeCp2, points.leftTopEdge)
.line(points.leftBottomEdge)
._curve(points.bottomMidCp2, points.bottomMid)
.close()
.attr("class", "fabric");
// Complete pattern?
if (complete) {
// Draw undercollar line
let uc = points.topMid.dist(points.bottomMid) * 0.05;
points.ucTopMid = points.topMid.shift(-90, uc);
points.ucRightTopHinge = points.rightTopHinge.shift(-90, uc);
points.ucRightTopHingeCp1 = points.rightTopHingeCp1.shift(-90, uc);
points.ucLeftTopHinge = points.ucRightTopHinge.flipX();
points.ucLeftTopHingeCp2 = points.ucRightTopHingeCp1.flipX();
paths.underCollar = new Path()
.move(points.rightTopEdge)
._curve(points.ucRightTopHingeCp1, points.ucRightTopHinge)
.line(points.ucLeftTopHinge)
.curve_(points.ucLeftTopHingeCp2, points.leftTopEdge)
.attr("class", "dotted")
.attr("data-text", "cutUndercollarSlightlySmaller")
.attr("data-text-class", "center");
// Helplines
paths.help = new Path()
.move(points.topMid)
.line(points.bottomMid)
.attr("class", "dotted");
// Grainline
macro("grainline", {
from: points.bottomMidCp2.shift(90, 10),
to: points.bottomMidCp1.shift(90, 10)
});
// Title
points.title = new Point(20, points.bottomMid.y / 2);
macro("title", {
at: points.title,
nr: "7 & 8",
title: "collarAndUndercollar",
scale: 0.6,
append: true
});
// Indicate collar stand side
paths.collarStandLeft = new Path()
.move(points.leftBottomEdge)
._curve(points.bottomMidCp2, points.bottomMid)
.attr("data-text", "sideOfTheCollarStand")
.attr("data-text-class", "center");
paths.collarStandRight = new Path()
.move(points.bottomMid)
.curve_(points.bottomMidCp1, points.rightBottomEdge)
.attr("data-text", "sideOfTheCollarStand")
.attr("data-text-class", "center");
// Notches
macro("sprinkle", {
snippet: "notch",
on: [
"bottomMid",
"rightBottomEdge",
"leftBottomEdge",
"rightTopEdge",
"leftTopEdge"
]
});
if (sa) {
paths.sa = paths.seam.offset(sa).attr("class", "fabric sa");
paths.saUndercollar = paths.underCollar
.offset(sa)
.attr("class", "dotted");
}
}
// Paperless?
if (paperless) {
}
return part;
};

View file

@ -160,8 +160,8 @@ export default part => {
// Grainline
macro("grainline", {
from: points.bottomMid,
to: points.topMid
from: points.leftCf,
to: points.rightCf
});
// Title

View file

@ -14,6 +14,7 @@ import draftButtonholePlacket from "./buttonholeplacket";
import draftYoke from "./yoke";
import draftSleeve from "./sleeve";
import draftCollarStand from "./collarstand";
import draftCollar from "./collar";
// Constructor
const Simon = function(settings) {
@ -53,5 +54,6 @@ Simon.prototype.draftButtonholePlacket = draftButtonholePlacket;
Simon.prototype.draftYoke = draftYoke;
Simon.prototype.draftSleeve = draftSleeve;
Simon.prototype.draftCollarStand = draftCollarStand;
Simon.prototype.draftCollar = draftCollar;
export default Simon;