chore(markdown): Updated Point.flipX() docs
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title: Point.flipX()
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---
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A point's `flipX()` method returns a new `Point` that mirrors the original point around the X-value of the point you pass it.
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If you do not pass in a point, it will default to mirroring around an X-value of zero.
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The `Point.flipX()` method returns a new `Point` that mirrors the original
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point around the X-value of the point you pass it. If you do not pass in a
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point, it will default to mirroring around an X-value of zero.
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## Point.flipX() signature
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## Signature
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```js
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Point point.flipX(Point mirror = false)
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```
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## Point.flipX() example
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## Example
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<Example part="point_flipx">
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An example of the Point.flipX() method
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<Example caption="An example of the Point.flipX() method">
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```js
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({ Point, points, Path, paths, part }) => {
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points.top = new Point(50, 10)
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points.out1 = new Point(70, 30)
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points.in1 = new Point(55, 35)
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points.out2 = new Point(75, 50)
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points.in2 = new Point(60, 55)
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points.out3 = new Point(80, 70)
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points.in3 = new Point(55, 70)
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points.trunkOut = new Point(55, 80)
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points.trunkIn = new Point(50, 80)
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points._out1 = points.out1.flipX(points.top)
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points._in1 = points.in1.flipX(points.top)
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points._out2 = points.out2.flipX(points.top)
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points._in2 = points.in2.flipX(points.top)
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points._out3 = points.out3.flipX(points.top)
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points._in3 = points.in3.flipX(points.top)
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points._trunkOut = points.trunkOut.flipX(points.top)
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points.bottom = new Point(50, 80)
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paths.tree = new Path()
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.move(points.top)
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.line(points.out1)
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.line(points.in1)
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.line(points.out2)
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.line(points.in2)
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.line(points.out3)
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.line(points.in3)
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.line(points.trunkOut)
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.line(points._trunkOut)
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.line(points._in3)
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.line(points._out3)
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.line(points._in2)
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.line(points._out2)
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.line(points._in1)
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.line(points._out1)
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.close();
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paths.mirror = new Path()
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.move(points.top)
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.line(points.bottom)
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.setClass("note dashed")
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return part
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}
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```
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</Example>
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```js
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let { Point, points, Path, paths } = part.shorthand();
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points.top = new Point(50, 10);
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points.out1 = new Point(70, 30);
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points.in1 = new Point(55, 35);
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points.out2 = new Point(75, 50);
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points.in2 = new Point(60, 55);
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points.out3 = new Point(80, 70);
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points.in3 = new Point(55, 70);
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points.trunkOut = new Point(55, 80);
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points.trunkIn = new Point(50, 80);
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points._out1 = points.out1.flipX(points.top);
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points._in1 = points.in1.flipX(points.top);
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points._out2 = points.out2.flipX(points.top);
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points._in2 = points.in2.flipX(points.top);
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points._out3 = points.out3.flipX(points.top);
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points._in3 = points.in3.flipX(points.top);
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points._trunkOut = points.trunkOut.flipX(points.top);
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points.bottom = new Point(50, 80);
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paths.tree = new Path()
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.move(points.top)
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.line(points.out1)
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.line(points.in1)
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.line(points.out2)
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.line(points.in2)
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.line(points.out3)
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.line(points.in3)
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.line(points.trunkOut)
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.line(points._trunkOut)
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.line(points._in3)
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.line(points._out3)
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.line(points._in2)
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.line(points._out2)
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.line(points._in1)
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.line(points._out1)
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.close();
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paths.mirror = new Path()
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.move(points.top)
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.line(points.bottom)
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.attr("class", "note dashed");
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```
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