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chore: More linting

@nicholasdower is smarter than me. What's missing was the
`listItemIndent` setting
This commit is contained in:
Joost De Cock 2022-02-20 14:44:38 +01:00
parent e6f1189017
commit 249f2600e5
293 changed files with 2170 additions and 2169 deletions

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@ -21,8 +21,8 @@ they are ordered in the returned array:
Set sort to:
- `x` : The point with the lowest X-coordinate will go first (left to right)
- `y` : The point with the lowest Y-coordinate will go first (top to bottom)
- `x` : The point with the lowest X-coordinate will go first (left to right)
- `y` : The point with the lowest Y-coordinate will go first (top to bottom)
<Example part="utils_beamintersectscircle">
A Utils.beamIntersectsCircle() example

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@ -19,8 +19,8 @@ When this returns 2 intersections, you can choose how they are ordered in the re
Set sort to:
- `x` : The point with the lowest X-coordinate will go first (left to right)
- `y` : The point with the lowest Y-coordinate will go first (top to bottom)
- `x` : The point with the lowest X-coordinate will go first (left to right)
- `y` : The point with the lowest Y-coordinate will go first (top to bottom)
<Example part="utils_circlesintersect">
A Utils.circlesIntersect() example

View file

@ -20,8 +20,8 @@ When this returns 2 intersections, you can choose how they are ordered in the re
Set sort to:
- `x` : The point with the lowest X-coordinate will go first (left to right)
- `y` : The point with the lowest Y-coordinate will go first (top to bottom)
- `x` : The point with the lowest X-coordinate will go first (left to right)
- `y` : The point with the lowest Y-coordinate will go first (top to bottom)
<Example part="utils_lineintersectscircle">
A Utils.lineIntersectsCircle() example

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@ -8,5 +8,5 @@ float utils.round(float value)
Rounds a value to two decimals. For example:
- 0.1234 becomes 0.12
- 5.6789 becomes 5.68
- 0.1234 becomes 0.12
- 5.6789 becomes 5.68