chore: More linting
@nicholasdower is smarter than me. What's missing was the `listItemIndent` setting
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@ -65,19 +65,19 @@ and you use JavaScript's _object destructuring_ to only get what you need.
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The example above makes the following variables available:
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- `Point`: The Point constructor
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- `points`: A reference to the part's points
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- `Path`: The Path constructor
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- `paths`: A reference to the part's paths
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- `Point`: The Point constructor
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- `points`: A reference to the part's points
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- `Path`: The Path constructor
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- `paths`: A reference to the part's paths
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These will make it possible for you to draw points and paths easily.
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The following three variables are also needed to create a full-fledged FreeSewing pattern; their function and usage will
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be covered in detail [later on in this tutorial](/tutorials/pattern-design/completing-your-pattern/):
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- `complete`: create a _complete_ pattern (or not)
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- `sa`: include _seam allowance_ (or not)
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- `paperless`: allow the pattern to be _paperless_
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- `complete`: create a _complete_ pattern (or not)
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- `sa`: include _seam allowance_ (or not)
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- `paperless`: allow the pattern to be _paperless_
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For now, we only need these so that the pattern skeleton compiles properly.
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