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chore: More linting

@nicholasdower is smarter than me. What's missing was the
`listItemIndent` setting
This commit is contained in:
Joost De Cock 2022-02-20 14:44:38 +01:00
parent e6f1189017
commit 249f2600e5
293 changed files with 2170 additions and 2169 deletions

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@ -65,19 +65,19 @@ and you use JavaScript's _object destructuring_ to only get what you need.
The example above makes the following variables available:
- `Point`: The Point constructor
- `points`: A reference to the part's points
- `Path`: The Path constructor
- `paths`: A reference to the part's paths
- `Point`: The Point constructor
- `points`: A reference to the part's points
- `Path`: The Path constructor
- `paths`: A reference to the part's paths
These will make it possible for you to draw points and paths easily.
The following three variables are also needed to create a full-fledged FreeSewing pattern; their function and usage will
be covered in detail [later on in this tutorial](/tutorials/pattern-design/completing-your-pattern/):
- `complete`: create a _complete_ pattern (or not)
- `sa`: include _seam allowance_ (or not)
- `paperless`: allow the pattern to be _paperless_
- `complete`: create a _complete_ pattern (or not)
- `sa`: include _seam allowance_ (or not)
- `paperless`: allow the pattern to be _paperless_
For now, we only need these so that the pattern skeleton compiles properly.