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chore(markdown): Linting of dev docs

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Joost De Cock 2022-02-19 08:04:25 +01:00
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@ -14,6 +14,7 @@ This Code of Conduct is an almost verbatim copy of the [Contributor Covenant][ho
available at [http://contributor-covenant.org/version/2/0][version]
[homepage]: http://contributor-covenant.org
[version]: http://contributor-covenant.org/version/2/0/
</Note>

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@ -4,12 +4,14 @@ order: 10
---
##### Community Impact
Use of inappropriate language or other behavior
Use of inappropriate language or other behavior
deemed unprofessional or unwelcome in the community.
##### Consequence
A private, written warning from community leaders,
providing clarity around the nature of the violation and an
explanation of why the behavior was inappropriate.
A private, written warning from community leaders,
providing clarity around the nature of the violation and an
explanation of why the behavior was inappropriate.
A public apology may be requested.

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@ -3,8 +3,8 @@ title: Enforcement Guidelines
order: 60
---
Community leaders will follow these Community Impact Guidelines
in determining the consequences for any action they deem
Community leaders will follow these Community Impact Guidelines
in determining the consequences for any action they deem
in violation of FreeSewing's Code of Conduct:
<ReadMore list />

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@ -4,10 +4,12 @@ order: 40
---
##### Community Impact
Demonstrating a pattern of violation of
community standards, including sustained inappropriate behavior,
harassment of an individual, or aggression toward or
Demonstrating a pattern of violation of
community standards, including sustained inappropriate behavior,
harassment of an individual, or aggression toward or
disparagement of classes of individuals.
##### Consequence
A permanent ban from any sort of public interaction within the community.

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@ -3,18 +3,19 @@ title: Temporary ban
order: 30
---
##### Community Impact
A serious violation of community standards,
##### Community Impact
A serious violation of community standards,
including sustained inappropriate behavior.
##### Consequence
A temporary ban from any sort of interaction or
public communication with the community for a specified period
of time.
No public or private interaction with the people
involved, including unsolicited interaction with those enforcing
the Code of Conduct, is allowed during this period.
A temporary ban from any sort of interaction or
public communication with the community for a specified period
of time.
No public or private interaction with the people
involved, including unsolicited interaction with those enforcing
the Code of Conduct, is allowed during this period.
Violating these terms may lead to a permanent ban.

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@ -4,14 +4,16 @@ order: 20
---
##### Community Impact
A violation through a single incident or series of actions.
##### Consequence
A warning with consequences for continued behavior.
No interaction with the people involved, including unsolicited
interaction with those enforcing the Code of Conduct, for a
specified period of time. This includes avoiding interactions
A warning with consequences for continued behavior.\
No interaction with the people involved, including unsolicited
interaction with those enforcing the Code of Conduct, for a
specified period of time. This includes avoiding interactions
in community spaces as well as external channels like social
media.
media.
Violating these terms may lead to a temporary or permanent ban.

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@ -3,12 +3,12 @@ title: Enforcement responsibilities
order: 30
---
Community leaders are responsible for clarifying and enforcing our standards
of acceptable behavior and will take appropriate and fair corrective action
in response to any behavior that they deem inappropriate, threatening,
Community leaders are responsible for clarifying and enforcing our standards
of acceptable behavior and will take appropriate and fair corrective action
in response to any behavior that they deem inappropriate, threatening,
offensive, or harmful.
Community leaders have the right and responsibility to remove, edit, or
reject comments, commits, code, wiki edits, issues, and other contributions
that are not aligned to this Code of Conduct, and will communicate reasons
Community leaders have the right and responsibility to remove, edit, or
reject comments, commits, code, wiki edits, issues, and other contributions
that are not aligned to this Code of Conduct, and will communicate reasons
for moderation decisions when appropriate.

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@ -6,11 +6,10 @@ order: 50
Instances of abusive, harassing, or otherwise unacceptable behavior
may be reported to the community leaders responsible for enforcement:
- Joost De Cock (joost@joost.at)
- Sorcha Ní Dhubhghaill (nidhubhs@gmail.com)
- Joost De Cock (joost@joost.at)
- Sorcha Ní Dhubhghaill (nidhubhs@gmail.com)
All complaints will be reviewed and investigated promptly and fairly.
All community leaders are obligated to respect the privacy and
All community leaders are obligated to respect the privacy and
security of the reporter of any incident.

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@ -3,14 +3,13 @@ title: Our pledge
order: 10
---
We as members, contributors, and leaders of the FreeSewing community pledge
We as members, contributors, and leaders of the FreeSewing community pledge
to make participation in our community a harassment-free experience for everyone.
Everyone, regardless of age, body size, visible or invisible disability,
ethnicity, sex characteristics, gender identity and expression, level of experience,
education, socio-economic status, nationality, personal appearance, race,
Everyone, regardless of age, body size, visible or invisible disability,
ethnicity, sex characteristics, gender identity and expression, level of experience,
education, socio-economic status, nationality, personal appearance, race,
religion, or sexual identity and orientation.
We pledge to act and interact in ways that contribute to an open, welcoming,
We pledge to act and interact in ways that contribute to an open, welcoming,
diverse, inclusive, and healthy community.

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@ -5,16 +5,16 @@ order: 20
Examples of behavior that contributes to a positive environment for our community include:
- Demonstrating empathy and kindness toward other people
- Being respectful of differing opinions, viewpoints, and experiences
- Giving and gracefully accepting constructive feedback
- Accepting responsibility and apologizing to those affected by our mistakes, and learning from the experience
- Focusing on what is best not just for us as individuals, but for the overall community
- Demonstrating empathy and kindness toward other people
- Being respectful of differing opinions, viewpoints, and experiences
- Giving and gracefully accepting constructive feedback
- Accepting responsibility and apologizing to those affected by our mistakes, and learning from the experience
- Focusing on what is best not just for us as individuals, but for the overall community
Examples of unacceptable behavior include:
- The use of sexualized language or imagery, and sexual attention or advances of any kind
- Trolling, insulting or derogatory comments, and personal or political attacks
- Public or private harassment
- Publishing others private information, such as a physical or email address, without their explicit permission
- Other conduct which could reasonably be considered inappropriate in a professional setting
- The use of sexualized language or imagery, and sexual attention or advances of any kind
- Trolling, insulting or derogatory comments, and personal or political attacks
- Public or private harassment
- Publishing others private information, such as a physical or email address, without their explicit permission
- Other conduct which could reasonably be considered inappropriate in a professional setting

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@ -3,10 +3,9 @@ title: Scope
order: 40
---
This Code of Conduct applies within all FreeSewing community spaces, and also applies
when an individual is officially representing the FreeSewing community in public spaces.
This Code of Conduct applies within all FreeSewing community spaces, and also applies
when an individual is officially representing the FreeSewing community in public spaces.
Examples of representing our community include using an official e-mail address,
posting via an official social media account, or acting as an appointed representative
Examples of representing our community include using an official e-mail address,
posting via an official social media account, or acting as an appointed representative
at an online or offline event.

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@ -10,10 +10,10 @@ documentation can help you find your feet, and figure out what goes where.
Our documentation is divided into four different types:
- [**Tutorials**](/tutorials) are lessons that lead you through a series of steps to complete a project.
- [**Guides**](/guides) tell a story to further your understanding of a specific topic.
- [**Howtos**](/howtos) give you concrete steps to solve a common problem or challenge.
- [**Reference**](/reference) holds technical descriptions of the underlying technology and how to make use of it.
- [**Tutorials**](/tutorials) are lessons that lead you through a series of steps to complete a project.
- [**Guides**](/guides) tell a story to further your understanding of a specific topic.
- [**Howtos**](/howtos) give you concrete steps to solve a common problem or challenge.
- [**Reference**](/reference) holds technical descriptions of the underlying technology and how to make use of it.
Each time you write documentation, you have to ask yourself: Is it a tutorial? Is it a Guide?
Is it a Howto? Or is it Reference documentation.
@ -21,24 +21,21 @@ Is it a Howto? Or is it Reference documentation.
If you find it hard to answer that question, the illustration below might help you figure out
where your documentation should go based on what it's trying to accomplish:
![A graphic showing a visual representation of our documentation
![A graphic showing a visual representation of our documentation
structure](docs.png "A visual representation of how our documentation is structured")
- Write a **Tutorial** is your aim is to help people learn the platform
- Write a **Guide** if your aim is to further people's understanding of a topic by going a bit deeper
- Write a **Howto** if your ain is to help people accomplish a task
- Write **Reference** documentation to detail how things work under the hood
- Refer people to **Discord or Github** for things that are not (yet) covered in our documentation
- Write a **Tutorial** is your aim is to help people learn the platform
- Write a **Guide** if your aim is to further people's understanding of a topic by going a bit deeper
- Write a **Howto** if your ain is to help people accomplish a task
- Write **Reference** documentation to detail how things work under the hood
- Refer people to **Discord or Github** for things that are not (yet) covered in our documentation
<Note>
##### Based on a talk by Daniele Procida
This structure is loosely based
This structure is loosely based
on [this talk by Daniele Procida](https://www.youtube.com/watch?v=t4vKPhjcMZg) at
PyCon AU 2017.
</Note>

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@ -3,8 +3,7 @@ title: Guides
order: zbb
---
You can find a list of all FreeSewing guides below:
You can find a list of all FreeSewing guides below:
<ReadMore recurse />
@ -20,4 +19,3 @@ guides take more time to explain in-depth what is being done and why.
For more details, refer to [How we structure our documentation](/guides/docs).
</Related>

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@ -3,7 +3,7 @@ title: Code and code blocks
order: 80
---
Especially for our developer documentation, there's a lot of times we include source code
Especially for our developer documentation, there's a lot of times we include source code
in the documentation.
You can make these look pretty by using a code block.
@ -15,7 +15,7 @@ let me = 'you'
```
````
Gives you:
Gives you:
```text
let me = 'you'
@ -38,14 +38,11 @@ let me = 'you'
The following language codes are supported:
- `js` for Javascript code
- `markdown` for Markdown
- `html` for HTML
- `svg` for SVG
- `bash` for Bash or shell scripts
- `mdx` for MDX
- `jsx` for JSX
- `json` for JSON
- `js` for Javascript code
- `markdown` for Markdown
- `html` for HTML
- `svg` for SVG
- `bash` for Bash or shell scripts
- `mdx` for MDX
- `jsx` for JSX
- `json` for JSON

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@ -3,7 +3,7 @@ title: Custom components
order: 90
---
The way we render markdown on our websites is through the use of [MDX](https://mdxjs.com/).
The way we render markdown on our websites is through the use of [MDX](https://mdxjs.com/).\
This allows us to extend Markdown with our own so-called *custom components*.
Such custom components allow us to put things in Markdown content that would
@ -42,7 +42,6 @@ The **Comment** component requires a `by` attribute that lists the author of the
<Comment by="joost">**Do** try this at home</Comment>
```
## Fixme
<Fixme>
@ -62,7 +61,6 @@ or can't fix it now.
</Fixme>
```
## Note
<Note>
@ -91,6 +89,7 @@ It's typically used on overview pages, such as out [markdown guide](/guides/mark
It won't show anything on this page, since this page has not child-pages.
## Related
<Related>
This snippet is provided by [the buttons plugin](/reference/plugins/buttons)
</Related>
@ -104,6 +103,7 @@ Use **Related** to add something that is relevant to the current topic.
```
## Tip
<Tip>
Comparing yourself to others is the fastest way to become unhappy
</Tip>
@ -117,6 +117,7 @@ Use **Tip** for, you know, tips.
```
## Warning
<Warning>
##### Please make a backup
Following these instructions will remove all your data
@ -142,7 +143,7 @@ Embed a video:
```markdown
<YouTube id='Rz6ShSftDlI' />
```
Embed a playlist:
<YouTube id='PL1gv5yv3DoZOFSXz7yydeV1H8m6pfwstn' playlist />
@ -150,6 +151,3 @@ Embed a playlist:
```md
<YouTube id='PL1gv5yv3DoZOFSXz7yydeV1H8m6pfwstn' playlist />
```

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@ -14,7 +14,7 @@ goals:
- Learn about the different custom components
---
Markdown is a lightweight markup language with plain text formatting syntax.
Markdown is a lightweight markup language with plain text formatting syntax.
It is designed to be easily readable by humans, and computers alike.
Markdown is often used to format documentation, online comments,
@ -24,6 +24,5 @@ In this guide, we'll look at the following topics:
<ReadMore list />
This will be enough to get you started. If you'd like to learn more,
This will be enough to get you started. If you'd like to learn more,
visit [markdownguide.org](https://www.markdownguide.org/).

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@ -7,33 +7,33 @@ Some things to keep in mind when working in Markdown are:
## Use remark-jargon for glossary terms
There is no need to add a *glossary* section to documentation.
We use a plugin called [remark-jargon][rj] to explain terms.
There is no need to add a *glossary* section to documentation.
We use a plugin called [remark-jargon][rj] to explain terms.
Information can be found at the link.
[rj]: https://github.com/freesewing/freesewing/blob/develop/packages/remark-jargon/README.md
## Let lists be lists
Please make sure to use Markdown proper, doing things such as hardcoding
numbers for lists and using `&middot;` for bulleted lists won't be rendered
properly and will be styled differently.
Using Markdown in the same way for everything ensures the site and
documentation look clean and professional. You can use a Markdown editor
Please make sure to use Markdown proper, doing things such as hardcoding
numbers for lists and using `&middot;` for bulleted lists won't be rendered
properly and will be styled differently.
Using Markdown in the same way for everything ensures the site and
documentation look clean and professional. You can use a Markdown editor
like [StackEdit](https://stackedit.io/) to preview your text.
<Note>
Github itself also allows working in Markdown and will give you a handy preview!
</Note>
If you get lost or have a question about how to do something, feel free to come
ask on the Discord. We've all had to learn Markdown at some point and would be
delighted to pass knowledge on.
If you get lost or have a question about how to do something, feel free to come
ask on the Discord. We've all had to learn Markdown at some point and would be
delighted to pass knowledge on.
## Create meaningful links
When adding links please do not link them using a structure like:
Link [here][yt]. Instead put the link under the relevant term.
When adding links please do not link them using a structure like:
Link [here][yt]. Instead put the link under the relevant term.
See first list item for an example.
[yt]: https://www.youtube.com/watch?v=dQw4w9WgXcQ
@ -42,22 +42,23 @@ See first list item for an example.
### Lining within the same website
When you are linking within freesewing.dev or freesewing.org you can use a relative link from
the site root.
When you are linking within freesewing.dev or freesewing.org you can use a relative link from
the site root.\
Use:
```text
/guides/markdown/frequent-mistakes
```
instead of
instead of
```text
https://freesewing.dev/guides/markdown/frequent-mistakes
```
```
### Linking images
Images can be put in the same folder you are working on with a link
Images can be put in the same folder you are working on with a link
to the filename. For example:
```markdown
@ -66,16 +67,16 @@ This is [a picture of a banana](banana.jpg)
## Avoid ambiguity when lising a number of steps
If you're writing documentation that involves steps, please do not mix levels
of steps. Steps written out in documentation are there to facilitate brainless
If you're writing documentation that involves steps, please do not mix levels
of steps. Steps written out in documentation are there to facilitate brainless
execution. Don't be afraid to repeat yourself.
If you use substeps we want those substeps to take away ambiguity rather
than introduce it into your instructions. In the next example the substep
introduces something that ought to be done before the previous steps.
This creates confusion about when that step ought to be executed.
If you use substeps we want those substeps to take away ambiguity rather
than introduce it into your instructions. In the next example the substep
introduces something that ought to be done before the previous steps.
This creates confusion about when that step ought to be executed.
An example of what not to do:
An example of what not to do:
```md
1. cut collar
@ -87,18 +88,18 @@ An example of what not to do:
## Be mindful of whitespace
Markdown sytax around white space is a little unintuitive. If you want a
paragraph break but no white space you need to add two spaces at the end of
your line. I've found it helpful to experiment and keep checking the preview
to see how things look. Not all the empty lines and whitespace in your
document will render in the preview.
Markdown sytax around white space is a little unintuitive. If you want a
paragraph break but no white space you need to add two spaces at the end of
your line. I've found it helpful to experiment and keep checking the preview
to see how things look. Not all the empty lines and whitespace in your
document will render in the preview.
## Using custom components
When you're using custom components you want to leave an empty line before
and after your component.
When you're using custom components you want to leave an empty line before
and after your component.
```markdown
```markdown
Lorem ipsum dolor sit amet,
<Note>
@ -108,9 +109,8 @@ consectetur adipisci elit,
sed eiusmod tempor incidunt ut labore et dolore magna aliqua.
```
If you're using any markdown syntax within a custom component you want to also
leave an empty line at the start and end of your component.
If you're using any markdown syntax within a custom component you want to also
leave an empty line at the start and end of your component.
```markdown
Lorem ipsum dolor sit amet,
@ -125,11 +125,7 @@ sed eiusmod tempor incidunt ut labore et dolore magna aliqua.
```
## Don't be shy to ask a friend
Learning a new language can be intimidating, whether its Javascript, Norse or
Markdown but everyone in the Freesewing community is glad you're here and
helping us make the site even more awesome.
Learning a new language can be intimidating, whether its Javascript, Norse or
Markdown but everyone in the Freesewing community is glad you're here and
helping us make the site even more awesome.

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@ -20,9 +20,8 @@ followed by a space and the image title between quotes.
##### Images go in the same folder as your markdown file
The convention is to always place your images in the same folder as the
The convention is to always place your images in the same folder as the
text where you are including the image. That way, you just need to specify
the image name, and not the path to its location.
</Tip>

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@ -7,10 +7,11 @@ order: 30
You can make text *italic* or **bold**
by wrapping it in 1 or 2 asterisk respectively.
```
You can make text *italic* or **bold** by wrapping it in 1 or 2 asterisk respectively:
```md
Alternatively, you can also use underscores to mark _italic_ or __bold__.
```
Alternatively, you can also use underscores to mark _italic_ or __bold__.
Alternatively, you can also use underscores to mark *italic* or **bold**.

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@ -11,6 +11,5 @@ Like
this.
```
Like
Like\
this.

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@ -8,6 +8,7 @@ Links combine square brackets for the link text with round brackets for the dest
```md
[Like this](https://freesewing.org)
```
[Like this](https://freesewing.org)
An alternative notation allows you to include the links as such:
@ -22,6 +23,7 @@ See [the reference documentation][1] on [freesewing.dev][2]
See [the reference documentation][1] on [freesewing.dev][2]
[1]: https://freesewing.dev/reference
[2]: https://freesewing.dev/reference
You don't have to use numbers, but can also use named references.
@ -35,4 +37,3 @@ We moved the markdown content to [our monorepo][monorepo]
We moved the markdown content to [our monorepo][monorepo]
[monorepo]: https://github.com/freesewing/freesewing

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@ -12,12 +12,12 @@ To make a list, just do as you would in plain text:
- item
```
- a bullet
- list
- a sublist
- item
- a bullet
- list
- a sublist
- item
If you want an numbered list, just write numbers.
If you want an numbered list, just write numbers.
They don't even have to be the correct numbers:
```md
@ -27,7 +27,6 @@ They don't even have to be the correct numbers:
2. Item 3
```
1. Item 1
2. Item 2
2. Item 3
1. Item 1
2. Item 2
3. Item 3

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@ -5,7 +5,6 @@ order: 70
If you need them, you can create tables too, using a structure as shown below:
```md
| Name | Description |
| ---- | ----------- |
@ -35,4 +34,3 @@ You can change the alignment of the columns by using a colon (`:`) on the line b
| Compound | A substance composed of two or more elements. Chemically combined in definite proportions by weight |
| Mixture | Two or more substances that are not chemically united, such as air |
| Solution | A uniform mixture of varying proportions of a solvent and a solute |

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@ -10,7 +10,7 @@ You can just start writing.
An empty line starts a new paragraph.
```
You can just start writing.
An empty line starts a new paragraph.

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@ -12,11 +12,11 @@ The pattern configuration holds important information about the pattern
A pattern's [configuration](/reference/config/) is created by the pattern designer
and details a number of important things about the pattern, like:
- The **measurements** that are required to draft the pattern
- The different **parts** in the pattern and how they depend on each other
- The different **options** that are available to tweak the pattern
- The **measurements** that are required to draft the pattern
- The different **parts** in the pattern and how they depend on each other
- The different **options** that are available to tweak the pattern
The configuration is part of the pattern's code. It is created by the designer and
The configuration is part of the pattern's code. It is created by the designer and
it is the same for everybody using the pattern.
In other words, you cannot change the configuration. Instead, the configuration
specifies what kind of settings the pattern accepts.

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@ -3,12 +3,12 @@ title: How patterns work
---
This short guide will illustrate and explain how patterns work in FreeSewing.
Not to be confused with how sewing pattern work — although there's [great books
about that](https://www.assembil.com/how-patterns-work-book/) if you're
Not to be confused with how sewing pattern work — although there's [great books
about that](https://www.assembil.com/how-patterns-work-book/) if you're
interested — it's about what goes on under the hood each time a sewing
pattern is generated by FreeSewing.
This illustration is a good starting point to gain a better
This illustration is a good starting point to gain a better
understanding of the structure of a FreeSewing pattern:
<Example part="docs_overview">
@ -17,9 +17,9 @@ A schematic overview of FreeSewing
If we look at our image, it can be divided into three areas:
- The left area with the **settings** box
- The middle area with the **Pattern** box and everything in it
- The right area with the **draft** box and the *SVG* and *React* logos
- The left area with the **settings** box
- The middle area with the **Pattern** box and everything in it
- The right area with the **draft** box and the *SVG* and *React* logos
Let's take a closer look at everything that is contained within our central **Pattern** box:
@ -34,5 +34,3 @@ application.
That part is outside the scope of this guide.
</Note>

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@ -8,12 +8,11 @@ Parts divide your pattern into re-usable components
</Example>
Parts are a container for the points, paths, and snippets of (a part of) your pattern.
They are also re-usable by other patterns, which makes them a powerful tool to build
They are also re-usable by other patterns, which makes them a powerful tool to build
a pattern library.
If you design a T-shirt pattern with a `front`, `back`, and `sleeve`, each of those would be a part.
If you then wanted to make a long-sleeved version of your T-shirt pattern, you only need to design
If you then wanted to make a long-sleeved version of your T-shirt pattern, you only need to design
a new sleeve part. You can re-use the `front` and `back` parts of your short-sleeved T-shirt pattern, as they did not change.
When developing a FreeSewing pattern, you will spend most of your time designing the individual parts.

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@ -12,15 +12,15 @@ Paths are the lines and curves that make up your pattern.
They are made up of a set of drawing operations that together make up the path.
FreeSewing supports the following types of drawing operations:
- The **move** operation moves our virtual pen but does not draw anything.
- The **line** operation draws a straight line
- The **curve** operation draws a [Bézier curve](/guides/overview/about/beziercurves/)
- The **close** operation closes the path
- The **move** operation moves our virtual pen but does not draw anything.
- The **line** operation draws a straight line
- The **curve** operation draws a [Bézier curve](/guides/overview/about/beziercurves/)
- The **close** operation closes the path
To crucial thing to keep in mind is that, with the exception of the **move** operation,
all drawing operations start from wherever you are currently on your virtual sheet of paper.
For example, you might expect the **line** operation to take a start- and endpoint.
For example, you might expect the **line** operation to take a start- and endpoint.
But in fact, it only takes an endpoint, and will draw a straight line from where our virtual pen
currently is to said endpoint.
@ -35,8 +35,7 @@ Understanding that each drawing operation builds upon the next one is an importa
<Tip>
Our example image (which, if you hadn't realized was created with FreeSewing) has a lot of
Our example image (which, if you hadn't realized was created with FreeSewing) has a lot of
paths in it. Each box, the arrows, the lines in the React logo, and so on.
</Tip>

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@ -14,7 +14,6 @@ and the store.
In reality, your pattern will be a *constructor* that takes the user's settings as
input and will return a new instance of your pattern.
That pattern instance will have a `draft()` method which will do the actual work of
drafting the pattern. Once drafted, you can either call the `render()` method on
That pattern instance will have a `draft()` method which will do the actual work of
drafting the pattern. Once drafted, you can either call the `render()` method on
the pattern instance, or pass it to [our React component](/packages/components) to render it in the browser.

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@ -14,25 +14,24 @@ Before we can draw any line, we need to know where it starts from, and where it
That's why we have **points**. They are the most basic building block of a
FreeSewing pattern, and their role is to store coordinates.
Each point must have:
Each point must have:
- A **X-coordinate**
- A **Y-coordinate**
- A **X-coordinate**
- A **Y-coordinate**
Together, these coordinates determine the location of the point in the 2-dimensional plane we're drawing on.
<Note>
Points are unlikely to confuse you. The only gotcha is [the
coordinate system](/guides/prerequisites/coordinate-system/) which has a Y-axis that is inverted to what you
coordinate system](/guides/prerequisites/coordinate-system/) which has a Y-axis that is inverted to what you
may intuitively expect.
</Note>
<Tip>
Our example image (which, if you hadn't realized was created with FreeSewing) has a lot of
Our example image (which, if you hadn't realized was created with FreeSewing) has a lot of
points in it. The corners of the boxes, the location where the text goes, and so on.
</Tip>

View file

@ -8,12 +8,12 @@ Snippets are little embelishments that go on your pattern
</Example>
Snippets are little embellishments you can use and re-use on your pattern.
They are typically used for things like logos or buttons.
They are typically used for things like logos or buttons.
Each snippet must have:
- An anchor point that determine where the snippet will be located
- The name of the snippet to insert
- An anchor point that determine where the snippet will be located
- The name of the snippet to insert
Since our example image does not have any snippets in it, here's another example
of a `button`, `buttonhole`, and `logo` snippet added to a FreeSewing pattern:
@ -21,4 +21,3 @@ of a `button`, `buttonhole`, and `logo` snippet added to a FreeSewing pattern:
<Example part="snippet">
An example of the use of snippets
</Example>

View file

@ -11,4 +11,3 @@ The store provides key-value storage that is shared across your pattern.
If you have some information in one part that you want to make available
outside that part (in another part) you can save it to the store.

View file

@ -20,6 +20,7 @@ const condition = settings => {
else return false // Do not load the plugin
}
```
You pass your plugin and condition method as a third parameter to the Design constructor
with the `plugin` and `condition` keys respectively.
@ -50,16 +51,15 @@ const Pattern = new freesewing.Design(
Our condition method will return `true` only if the following conditions are met:
- A `settings` object is passed into the method
- `settings.options` is _truthy_
- `settings.options.draftForHighBust` is _truthy_
- `settings.options.measurements.highBust` is _truthy_
- A `settings` object is passed into the method
- `settings.options` is *truthy*
- `settings.options.draftForHighBust` is *truthy*
- `settings.options.measurements.highBust` is *truthy*
This is a real-world example from our Teagan pattern. A t-shirt pattern that can be
drafted to the high bust (rather than the full chest circumference) if the user
drafted to the high bust (rather than the full chest circumference) if the user
choses so.
But that feat is handled auto-magically by `plugin-bust` which is a build-time plugin.
So whether to load this plugin or not hinges on the user settings, which is why we
load this plugin conditionally.

View file

@ -5,17 +5,16 @@ order: 60
A **hook** is a lifecycle event. The available hooks are:
- [preRender](/reference/hooks/prerender/): Called at the start of [`Pattern.render()`](/reference/api/pattern#render)
- [postRender](/reference/hooks/postrender/): Called at the end of [`Pattern.render()`](/reference/api/pattern#render)
- [insertText](/reference/hooks/inserttext/): Called when inserting text
- [preDraft](/reference/hooks/predraft/): Called at the start of [`Pattern.draft()`](/reference/api/pattern#draft)
- [postDraft](/reference/hooks/postdraft/): Called at the end of [`Pattern.draft()`](/reference/api/pattern#draft)
- [preSample](/reference/hooks/presample/): Called at the start of [`Pattern.sample()`](/reference/api/pattern#sample)
- [postSample](/reference/hooks/postsample/): Called at the end of [`Pattern.sample()`](/reference/api/pattern#sample)
- [preRender](/reference/hooks/prerender/): Called at the start of [`Pattern.render()`](/reference/api/pattern#render)
- [postRender](/reference/hooks/postrender/): Called at the end of [`Pattern.render()`](/reference/api/pattern#render)
- [insertText](/reference/hooks/inserttext/): Called when inserting text
- [preDraft](/reference/hooks/predraft/): Called at the start of [`Pattern.draft()`](/reference/api/pattern#draft)
- [postDraft](/reference/hooks/postdraft/): Called at the end of [`Pattern.draft()`](/reference/api/pattern#draft)
- [preSample](/reference/hooks/presample/): Called at the start of [`Pattern.sample()`](/reference/api/pattern#sample)
- [postSample](/reference/hooks/postsample/): Called at the end of [`Pattern.sample()`](/reference/api/pattern#sample)
You can register a method for a hook. When the hook is triggered, your method will be
called. It will receive two parameters:
- An object relevant to the hook. See the [hooks API reference](/reference/hooks/) for details.
- Data passed when the hook was registered (optional)
- An object relevant to the hook. See the [hooks API reference](/reference/hooks/) for details.
- Data passed when the hook was registered (optional)

View file

@ -3,7 +3,7 @@ title: Loading build-time plugins
order: 20
---
Build-time plugins are loaded at build time, by passing them to
Build-time plugins are loaded at build time, by passing them to
the [`freesewing.Design`](/reference/api/#design) constructor:
```js
@ -24,4 +24,3 @@ import config from "../config"
const Pattern = new freesewing.Design(config, [plugins, gorePlugin] )
```

View file

@ -22,5 +22,3 @@ const myAaron = new Aaron()
Plugins that use only hooks are typically run-time plugins
</Tip>

View file

@ -5,8 +5,8 @@ order: 90
Plugin structure for macros is similar, with a few changes:
- Rather than the hook name, you provide the macro name (that you choose yourself)
- The context (`this`) of a macro method is **always** a [Part](/reference/api/part) object.
- Rather than the hook name, you provide the macro name (that you choose yourself)
- The context (`this`) of a macro method is **always** a [Part](/reference/api/part) object.
Apart from these, the structure is very similar:
@ -35,7 +35,7 @@ export default {
}
```
Did you figure out what this plugin does?
Did you figure out what this plugin does?
It provides a `box` macro that draws a box on our pattern in a given location with a give size.
We can use it like this:
@ -48,7 +48,7 @@ macro('box', {
});
```
Obviously, you can expect to learn how to call a macro in its documentation,
Obviously, you can expect to learn how to call a macro in its documentation,
rather than have to comb through its code.
<Note>
@ -61,4 +61,3 @@ to a macro needs to be contained in a single argument.
Typically, you use a single plain object to configure the macro.
</Note>

View file

@ -3,10 +3,10 @@ title: Plugin structure
order: 50
---
Plugins can do two things:
Plugins can do two things:
- They can use hooks
- They can provide macros
- They can use hooks
- They can provide macros
Your plugin should export an object with the following structure:
@ -19,7 +19,6 @@ Your plugin should export an object with the following structure:
};
```
The `name` and `version` attributes are self-explanatory.
The `name` and `version` attributes are self-explanatory.
The [hooks](/guides/plugins/hooks/) and [macros](/guides/plugins/macros/) sections
explain the `hooks` and `macros` properties.

View file

@ -5,8 +5,8 @@ order: 10
Plugins come in two flavours:
- [Build-time plugins](#build-time-plugins)
- [Run-time plugins](#run-time-plugins)
- [Build-time plugins](#build-time-plugins)
- [Run-time plugins](#run-time-plugins)
When writing a plugin, ask yourself whether it's a run-time or a build-time plugin.
And if the answer is both, please split them into two plugins.
@ -25,14 +25,12 @@ Our [plugin bundle](/reference/plugins/bundle/) bundles build-time plugins that
<Note>Plugins that provide a macro are typically build-time plugins</Note>
## Run-time plugins
A plugin is a run-time plugin if it can be added after instantiating your pattern.
Think of it as a plugin to be used in the front-end.
Run-time plugins are not a dependecy of the pattern. They just _add something_ to it.
Run-time plugins are not a dependecy of the pattern. They just *add something* to it.
Our [theme plugin](/reference/plugins/theme/) is a good example of a run-time plugin.
If it's missing, your pattern will still work, it just won't look pretty.

View file

@ -3,7 +3,7 @@ title: Using hooks without a plugin
order: 85
---
You can attach a method to a hook at run-time without the need for a plugin
You can attach a method to a hook at run-time without the need for a plugin
using the [Pattern.on()](/reference/api/pattern/on) method.
The method takes the hook name as its first argument, and the hook method as its second.
@ -17,4 +17,3 @@ pattern.on('preRender', function(svg) {
```
Congratulations, you've just made your pattern yellow.

View file

@ -9,8 +9,8 @@ that as the second object.
Remember that:
- The `insertText` hook will receive a locale and string and you should return a string.
- All other hooks receive an object. You don't need to return anything, but rather modify the object you receive.
- The `insertText` hook will receive a locale and string and you should return a string.
- All other hooks receive an object. You don't need to return anything, but rather modify the object you receive.
Let's look at an example:
@ -39,8 +39,8 @@ export default {
This is a complete plugin, ready to be published on NPM. It uses two hooks:
- `preRender` : We add some style and defs to our SVG
- `insertText` : We transfer all text to UPPERCASE
- `preRender` : We add some style and defs to our SVG
- `insertText` : We transfer all text to UPPERCASE
<Note>
@ -52,8 +52,7 @@ the SVG tag with the name and version of our plugin.
We check for this attribute when the `preRender` hook runs, thereby avoiding that
our styles and defs will be added twice.
It is good practice to wrap you hook methods in a call like this, because you have
It is good practice to wrap you hook methods in a call like this, because you have
no guarantee the user won't render your pattern more than once.
</Note>

View file

@ -3,40 +3,38 @@ title: Understanding Bézier curves
order: 50
---
While lines on computers are easy to store with a start and end point,
While lines on computers are easy to store with a start and end point,
curves require more information.
In FreeSewing — as in SVG and countless of other computer applications —
curves are stored as [Bézier curves](https://en.wikipedia.org/wiki/B%C3%A9zier_curve),
named after French engineer [Pierre Bézier](https://en.wikipedia.org/wiki/Pierre_B%C3%A9zier) who
curves are stored as [Bézier curves](https://en.wikipedia.org/wiki/B%C3%A9zier_curve),
named after French engineer [Pierre Bézier](https://en.wikipedia.org/wiki/Pierre_B%C3%A9zier) who
popularized their use back in the 1960s.
In FreeSewing, we use so-called cubic Bézier curves which have:
- A start point
- A first control point thats linked to the start point
- A second control point thats linked to the end point
- An end point
- A start point
- A first control point thats linked to the start point
- A second control point thats linked to the end point
- An end point
<Example settings_complete="0" part="path_curve">
An example of a Bézier curve drawn by the Path.curve() method
</Example>
Bézier curves and their *handles* or *control points* are surprisingly intuitive.
Bézier curves and their *handles* or *control points* are surprisingly intuitive.
The following illustration does a great job at explaining how they are constructed:
![How Bézier curves are constructed](bezier.gif)
You don't need understand the mathematics behind Bézier Curves.
You don't need understand the mathematics behind Bézier Curves.
As long as you intuitively *get* how the control points influence the curve, you're good to go.
<Note>
###### More on Bézier curves
Wikipedia has a good [introduction to Bézier curves](https://en.wikipedia.org/wiki/B%C3%A9zier_curve).
For a deep-dive into the subject, check out [A Primer on Bézier Curves](https://pomax.github.io/bezierinfo/) by
Wikipedia has a good [introduction to Bézier curves](https://en.wikipedia.org/wiki/B%C3%A9zier_curve).\
For a deep-dive into the subject, check out [A Primer on Bézier Curves](https://pomax.github.io/bezierinfo/) by
[Pomax](https://github.com/Pomax).
</Note>

View file

@ -24,4 +24,3 @@ This is a common point of confusion so keep in mind that the Y-axis may
not behave as you would have intuitively expected.
</Note>

View file

@ -16,7 +16,7 @@ goals:
---
Drawing lines and curves on paper is a skill most people have been practicing since kindergarten.
In FreeSewing, we draw lines and curves with code, which is a bit more abstract
In FreeSewing, we draw lines and curves with code, which is a bit more abstract
but doesn't have to be complicated once you understand a few basic building blocks.
Understanding the concepts that are involved in designing sewing patterns in code will pay dividents later.
@ -30,12 +30,11 @@ That is why we recommend you familiarize yourself with the following topics:
FreeSewing sits at the intersection of the world of makers and developers.
If your background is in development, you will need no explaining what SVG is, but might not
know much about designing sewing patterns.
know much about designing sewing patterns.
If on the other hand your background is in sewing or pattern design, you might wonder what
the heck Node JS is and why you should care.
Few people straddle both worlds, so as you start using FreeSewing, chances are
you'll learn a few new things along the way.
Few people straddle both worlds, so as you start using FreeSewing, chances are
you'll learn a few new things along the way.
</Note>

View file

@ -6,10 +6,9 @@ order: 20
Patterns are rendered as **SVG** — short
for [Scalable Vector Graphics](https://en.wikipedia.org/wiki/Scalable_Vector_Graphics) —
an XML-based vector image format and an open standard.
While you dont need to be an SVG expert, a basic understanding of the format
While you dont need to be an SVG expert, a basic understanding of the format
will greatly help you to understand FreeSewing.
For example, the coordinate system and the way paths
are structured are all related to the SVG drawing system, which is closely related
to other 2D drawing technologies such as PostScript or PDF.

View file

@ -3,14 +3,12 @@ title: Units in FreeSewing
order: 40
---
FreeSewing uses millimeter for all its internal units.
FreeSewing uses millimeter for all its internal units.
We do support both imperial and metrics units, which are displayed
as cm or inch, but under the hood everything is handled in millimeter.
So as a pattern designer, you will work with mm.
When you write `1`, thats one mm. When you write `7.8`, thats 7.8mm.
While you can use cm or inch on the FreeSewing website, that is merely a layer of
While you can use cm or inch on the FreeSewing website, that is merely a layer of
abstration on top of the internal units, which are always mm.

View file

@ -5,7 +5,7 @@ title: Translation guide
Freesewing.org is proudly multilingual, and we currently support five languges.
For this, we rely on the work of our translators who volunteer their
time to translate FreeSewing into various languages from English, which
is our source language.
is our source language.
This translation guide will tell you everything you need to
know to join the effort as a translator for FreeSewing.
@ -14,7 +14,7 @@ know to join the effort as a translator for FreeSewing.
##### TL;DR: Becoming a FreeSewing translator
Our translation project on Crowdin is accessible
Our translation project on Crowdin is accessible
via [translate.freesewing.org](https://translate.freesewing.org).
To get started, you will need to be invited as a translator. No need to worry,
@ -27,16 +27,15 @@ Bonus: You'll get an `@freesewing.org` email alias
</Tip>
## Languages
We currently support the following five languages:
- **en** : English
- **de** : German
- **es** : Spanish
- **fr** : French
- **nl** : Dutch
- **en** : English
- **de** : German
- **es** : Spanish
- **fr** : French
- **nl** : Dutch
<Note>
@ -50,8 +49,8 @@ please [come and talk to us on Discord](https://discord.freesewing.org).
We use two different tools to manage our translations, depending on the context:
- Markdown content and code strings in our monorepo are translated within **Crowdin**
- Blog and showcase posts are translated within **Strapi**
- Markdown content and code strings in our monorepo are translated within **Crowdin**
- Blog and showcase posts are translated within **Strapi**
<Tip>
@ -59,7 +58,7 @@ We use two different tools to manage our translations, depending on the context:
If you'd like to help out, please join our translation team on Crowdin.
While it can be nice to have blog and showcase posts translated, these are less important than the
While it can be nice to have blog and showcase posts translated, these are less important than the
translation work in Crowdin which is about the documentation and strings that allow people to
use FreeSewing.org in a different language.
@ -84,7 +83,7 @@ Strapi ([strapi.io](https://strapi.io/)) is a so-called *headless content manage
Headless just means that we load the content from it via an API, rather than have it be part of our
website like a classic CMS (eg. Wordpress).
In Strapi, we keep our blog posts and showcases for FreeSewing.org.
In Strapi, we keep our blog posts and showcases for FreeSewing.org.
We also keep our newsletter editions there and developer blog posts for FreeSewing.dev there, but since
those are not translated, we will ignore them in this guide.
@ -129,8 +128,6 @@ These will be filled in later with the correct value. For example:
looks like this in Spanish
```yaml
{field} guardado
```

View file

@ -6,10 +6,9 @@ about: Shows you how to access user measurements from inside your pattern
Measurements are stored in `pattern.settings.measurements`.
You can pull them out of there with
You can pull them out of there with
the [shorthand](/howtos/code/shorthand/) call:
```js
const { measurements, options } = part.shorthand()

View file

@ -6,13 +6,11 @@ about: Shows you how to access user options from inside your pattern
Options are stored in `pattern.settings.options`.
You can pull them out of there with
You can pull them out of there with
the [shorthand](/howtos/code/shorthand/) call:
```js
const { measurements, options } = part.shorthand()
let sleeveBonus = measurements.shoulderToWrist * (1 + options.sleeveLengthBonus);
```

View file

@ -8,11 +8,11 @@ about: While documentation is good, sometimes you want to add some instructions
##### See this example in our source code
- [packages/jaeger/src/front.js](https://github.com/freesewing/freesewing/blob/38d101b0415a4cbf3f9f86e006bd8cb7c43c703b/packages/jaeger/src/front.js#L411)
- [packages/jaeger/src/front.js](https://github.com/freesewing/freesewing/blob/38d101b0415a4cbf3f9f86e006bd8cb7c43c703b/packages/jaeger/src/front.js#L411)
</Note>
Adding instructions to your pattern is _just_ a matter of adding text.
Adding instructions to your pattern is *just* a matter of adding text.
The tricky part is to make sure your text can be translated.
Below is a rather involved example from Aaron:

View file

@ -4,7 +4,7 @@ for: developers
about: Shows you how to add new parts to your pattern
---
Since the patterns parts are listed
Since the patterns parts are listed
in [the configuration file](/reference/config/), freesewing knows about
all the parts that belong to your pattern.

View file

@ -5,7 +5,7 @@ icon: pattern
about: Shows you how to add paths to your pattern
---
After using the [shorthand](/howtos/code/shorthand/) call,
After using the [shorthand](/howtos/code/shorthand/) call,
`Path` contains the path constructor, while `paths` is a reference to `part.paths`,
which is where you should store your paths.

View file

@ -4,7 +4,7 @@ for: developers
about: Shows you how to add points to your pattern
---
After using the [shorthand](/howtos/code/shorthand/) call,
After using the [shorthand](/howtos/code/shorthand/) call,
`Point` contains the point constructor, while `points` is a reference to `part.points`,
which is where you should store your points.

View file

@ -4,7 +4,7 @@ for: developers
about: Shows you how to add snippets to your pattern
---
After using the [shorthand](/howtos/code/shorthand/) call,
After using the [shorthand](/howtos/code/shorthand/) call,
`Snippet` contains the path constructor, while `snippets` is a reference to `part.snippets`,
which is where you should store your paths.
@ -16,8 +16,8 @@ snippets.logo = new Snippet('logo', points.logoAnchor);
You can scale and rotate a snippet by setting the `data-scale` and `data-rotate` attributes respectively.
- **data-scale** : Either a single scale factor, or a set of 2 scale factors for the X and Y axis respectively. See [the SVG scale transform](https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/transform#Scale) for details.
- **data-rotate**: A rotation in degrees. The center of the rotation will be the snippet's anchor point
- **data-scale** : Either a single scale factor, or a set of 2 scale factors for the X and Y axis respectively. See [the SVG scale transform](https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/transform#Scale) for details.
- **data-rotate**: A rotation in degrees. The center of the rotation will be the snippet's anchor point
<Tip>
@ -30,4 +30,3 @@ Below is an example of the available snippets, and the use of the `data-scale` a
<Example pattern="rendertest" options_only="snippets">
Overview of available snippets
</Example>

View file

@ -4,8 +4,8 @@ title: Adding text
SVG is pretty great, but its text handling leaves much to be desired.
To abstract away the intricacies of adding text to an SVG document,
FreeSewing lets you add text to patterns by adding it to the attributes
To abstract away the intricacies of adding text to an SVG document,
FreeSewing lets you add text to patterns by adding it to the attributes
of points and paths.
All you have to do is set the `data-text` attribute to the text you want to add to the pattern:
@ -48,4 +48,3 @@ paths.example = new Path()
<Example part="path_attr">
Text on a path
</Example>

View file

@ -14,7 +14,7 @@ paths.example.attributes.add('class', 'lining dashed');
```
Because it's so common to set attributes, Points, Paths and Snippets all have
the `attr()` helper method.
the `attr()` helper method.
Not only is less more, the method is also *chainable*, which allows you to do this:
@ -33,7 +33,7 @@ The [adding-text](/concepts/adding-text) documentation explains this in detail.
<Tip>
When rendering, FreeSewing will output all your attributes. This gives you the
When rendering, FreeSewing will output all your attributes. This gives you the
possiblity to use any valid attribute to control the appearance.
This is also why we use the *data-* prefix for those attributes that have

View file

@ -5,7 +5,7 @@ about: Shows you how to create a new design
---
To create a new pattern, call `new freesewing.Design()`.
It takes your pattern configuration,
It takes your pattern configuration,
and any plugins you want to load as parameters.
For example, if we were creating a new pattern called `Sorcha`:
@ -19,7 +19,7 @@ import config from "../config"
const Sorcha = new freesewing.Design(config, plugins)
```
This method does not return a `Design` object. Instead it returns
This method does not return a `Design` object. Instead it returns
a constructor method for your pattern.
When importing your pattern, it is itself a constructor:
@ -35,7 +35,7 @@ let pattern = new Sorcha()
##### Design() is a super-constructor
Constructors are functions you can call with `new` to create an object.
Constructors are functions you can call with `new` to create an object.
As `freesewing.Design()` returns a constructor, you can think of it
as a super-constructor.

View file

@ -18,7 +18,7 @@ dependencies: {
}
```
This could be from a T-shirt pattern where the `front` and `back` patterns are very similar,
This could be from a T-shirt pattern where the `front` and `back` patterns are very similar,
so they both are inheriting a `base` part.
In addition, the `sleeve` part needs to be drafted after the `front` and `back` part because
in `front` and `back` we store the length of the armhole seam in the [store](/reference/api/store) and
@ -26,9 +26,9 @@ we need that info to fit the sleevecap to the armhole.
Now if a user requests to draft only the `sleeve` part, FreeSewing will still draft:
- First the `base` part
- Then the `front` and `back` parts
- Finally the `sleeve` part
- First the `base` part
- Then the `front` and `back` parts
- Finally the `sleeve` part
but it will only render the `sleeve` part, as that's the only thing the user requested.

View file

@ -4,10 +4,10 @@ for: developers
about: Shows how you can add circles to your pattern
---
Real circles are rarely used in pattern design, and they are not part of the SVG path specification,
Real circles are rarely used in pattern design, and they are not part of the SVG path specification,
but rather a different SVG element.
Still, if you want a circle, you can draw one by setting a Point's `data-circle` attribute
Still, if you want a circle, you can draw one by setting a Point's `data-circle` attribute
to the radius of the circle you want to draw.
In addition, all attributes that have a `data-circle-` prefix will apply to the circle, rather than the point.
@ -15,4 +15,3 @@ In addition, all attributes that have a `data-circle-` prefix will apply to the
<Example pattern="rendertest" options_only="circles">
Circles
</Example>

View file

@ -8,49 +8,52 @@ about: Shows how to create a variation of a pre-existing design
##### See this example in our source code
- [packages/aaron/config/index.js](https://github.com/freesewing/freesewing/blob/72f34101792bda4d8e553c3479daa63cb461f3c5/packages/aaron/config/index.js#L34)
- [packages/aaron/src/index.js](https://github.com/freesewing/freesewing/blob/72f34101792bda4d8e553c3479daa63cb461f3c5/packages/aaron/src/index.js#L2)
- [packages/carlita/src/index.js](https://github.com/freesewing/freesewing/blob/8474477911daed3c383700ab29c9565883f16d66/packages/carlita/src/index.js#L25)
- [packages/aaron/config/index.js](https://github.com/freesewing/freesewing/blob/72f34101792bda4d8e553c3479daa63cb461f3c5/packages/aaron/config/index.js#L34)
- [packages/aaron/src/index.js](https://github.com/freesewing/freesewing/blob/72f34101792bda4d8e553c3479daa63cb461f3c5/packages/aaron/src/index.js#L2)
- [packages/carlita/src/index.js](https://github.com/freesewing/freesewing/blob/8474477911daed3c383700ab29c9565883f16d66/packages/carlita/src/index.js#L25)
</Note>
## Setup
To be able to extend existing patterns, you will have to access them on your local machine. There are two ways to do this:
- add needed dependencies when using `npx create-freesewing-pattern`
- create your new pattern in a clone of the [freesewing monorepo](https://github.com/freesewing/freesewing)
- add needed dependencies when using `npx create-freesewing-pattern`
- create your new pattern in a clone of the [freesewing monorepo](https://github.com/freesewing/freesewing)
### When using `npx create-freesewing-pattern`
If you want to use existing patterns when creating your new pattern with `npx create-freesewing-pattern`, you have to install the needed dependencies.
Let's say you want to extend Brian.
In your freshly created pattern folder, you now have to run
If you want to use existing patterns when creating your new pattern with `npx create-freesewing-pattern`, you have to install the needed dependencies.\
Let's say you want to extend Brian.\
In your freshly created pattern folder, you now have to run
```bash
npm install --save @freesewing/brian
```
This will install Brian as a dependency, which you can then access in your pattern (see [examples](/howtos/code/extend-pattern/#examples) below on how to do that).
This will install Brian as a dependency, which you can then access in your pattern (see [examples](/howtos/code/extend-pattern/#examples) below on how to do that).\
This has to be repeated for every new pattern you create.
<Tip>
Some packages need more than one dependency. Carlton, for example, is based on Bent, which in turn is based on Brian. You will have to install all dependencies in the way shown above. If something is still missing, error messages will tell you what you still need to install.
Some packages need more than one dependency. Carlton, for example, is based on Bent, which in turn is based on Brian. You will have to install all dependencies in the way shown above. If something is still missing, error messages will tell you what you still need to install.
</Tip>
### Using the freesewing monorepo
You can use the power of robots to install the needed dependencies if you work in a clone of the [freesewing monorepo](https://github.com/freesewing/freesewing).
- First, clone the monorepo (or your fork of it) to your local machine.
- Go to the root and run `yarn kickstart`. This will take a while, so grab a coffee and come back later.
- Once that is done, edit the file `config/descriptions.yaml` to include the name and description of your new pattern (take care to start the description with `A FreeSewing pattern`).
- Create a folder for your new pattern in `packages`.
- Run `yarn reconfigure`. This will read the changes in `config/descriptions.yaml` and create the needed files in your new folder.
- If you haven't already, now is also a good time to create a feature branch so that you don't work directly in the `develop`-branch of the git-repository: `git checkout -b mycoolnewpattern` (adjust name accordingly).
- You can now start the actual pattern design work (i.e. editing and adding `src` and `config` files for your pattern.
- For dependencies, configure them in `config/dependencies.yaml`.
- Run `yarn reconfigure` again, and the magic will make sure that your `package.json` is updated accordingly.
- You can set yourself as an author in `config/exceptions.yaml`, and - you guessed it - run `yarn reconfigure` again.
You can use the power of robots to install the needed dependencies if you work in a clone of the [freesewing monorepo](https://github.com/freesewing/freesewing).
- First, clone the monorepo (or your fork of it) to your local machine.
- Go to the root and run `yarn kickstart`. This will take a while, so grab a coffee and come back later.
- Once that is done, edit the file `config/descriptions.yaml` to include the name and description of your new pattern (take care to start the description with `A FreeSewing pattern`).
- Create a folder for your new pattern in `packages`.
- Run `yarn reconfigure`. This will read the changes in `config/descriptions.yaml` and create the needed files in your new folder.
- If you haven't already, now is also a good time to create a feature branch so that you don't work directly in the `develop`-branch of the git-repository: `git checkout -b mycoolnewpattern` (adjust name accordingly).
- You can now start the actual pattern design work (i.e. editing and adding `src` and `config` files for your pattern.
- For dependencies, configure them in `config/dependencies.yaml`.
- Run `yarn reconfigure` again, and the magic will make sure that your `package.json` is updated accordingly.
- You can set yourself as an author in `config/exceptions.yaml`, and - you guessed it - run `yarn reconfigure` again.
Now you can work on extending existing patterns into something new and exciting. And the best part about using this method is that making a pull request will be much easier once you're done developing your new pattern.

View file

@ -8,7 +8,7 @@ about: When you inherit a part, it comes with a bunch of paths. Here'show to hid
##### See this example in our source code
- [packages/aaron/src/front.js](https://github.com/freesewing/freesewing/blob/develop/packages/aaron/src/front.js#L22)
- [packages/aaron/src/front.js](https://github.com/freesewing/freesewing/blob/develop/packages/aaron/src/front.js#L22)
</Note>

View file

@ -7,7 +7,7 @@ about: Shows how you can use one design as the basis for another
If your pattern is based on, or extending, another pattern (some of) your
pattern parts will need to be drafted by the parent pattern.
In such a case, rather than return our own draft method for the part, you
In such a case, rather than return our own draft method for the part, you
should instantiate the parent pattern, and return its part draft method:
```js

View file

@ -15,16 +15,16 @@ inject: {
}
```
The `front` and `back` parts will be *injected* with the `base` part. As a result, both
the `front` and `back` parts will be instantiated with a cloned copy of all the points, paths,
The `front` and `back` parts will be *injected* with the `base` part. As a result, both
the `front` and `back` parts will be instantiated with a cloned copy of all the points, paths,
and snippets of the `base` part.
This is a common design pattern where one part builds on another. In our example, we can imagine
a T-shirt pattern where the front and back are rather similar, apart from the neckline.
So rather than repeating ourselves, we draft a `base` part and inject that in the `front` and
So rather than repeating ourselves, we draft a `base` part and inject that in the `front` and
`back` parts.
Using `inject` will cause FreeSewing to always draft the injected part prior to
Using `inject` will cause FreeSewing to always draft the injected part prior to
drafting the part it gets injected to. It will, in other words, influece the draft order.
<Note>

View file

@ -8,11 +8,10 @@ about: When you inherit a part, it comes with a bunch of paths. Here'show to rem
##### See this example in our source code
- [packages/carlton/src/back.js](https://github.com/freesewing/freesewing/blob/8474477911daed3c383700ab29c9565883f16d66/packages/carlton/src/back.js#L62)
- [packages/carlton/src/back.js](https://github.com/freesewing/freesewing/blob/8474477911daed3c383700ab29c9565883f16d66/packages/carlton/src/back.js#L62)
</Note>
```js
for (let i in paths) delete paths[i]
```

View file

@ -8,17 +8,16 @@ about: Shows how to share dimensions between similar pattern parts
##### See this example in our source code
- [packages/aaron/src/shared.js](https://github.com/freesewing/freesewing/blob/develop/packages/aaron/src/shared.js)
- [packages/aaron/src/front.js](https://github.com/freesewing/freesewing/blob/72f34101792bda4d8e553c3479daa63cb461f3c5/packages/aaron/src/front.js#L160)
- [packages/aaron/src/shared.js](https://github.com/freesewing/freesewing/blob/develop/packages/aaron/src/shared.js)
- [packages/aaron/src/front.js](https://github.com/freesewing/freesewing/blob/72f34101792bda4d8e553c3479daa63cb461f3c5/packages/aaron/src/front.js#L160)
</Note>
When you have different pattern parts that look similar -- like the front
and back of a garment -- you may find that there's a lot of dimensions
and back of a garment -- you may find that there's a lot of dimensions
shared between them.
The example below is from Aaron where dimensions are shared between
The example below is from Aaron where dimensions are shared between
the back and front part.
Aaron has a file called `shared.js` that looks like this:
@ -49,8 +48,7 @@ import { dimensions } from './shared'
<Note>
Since our shared dimension method is a so-called _named export_ we need to
Since our shared dimension method is a so-called *named export* we need to
import it with the syntax you see above.
</Note>

View file

@ -9,7 +9,7 @@ The [Part.shorthand()](/reference/api/part/#shorthand) method will become your b
By using [object destructuring](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Destructuring_assignment#Object_destructuring) you'll get access to a bunch
of handy variables to make your code more concise and readable.
[Part.shorthand()](/reference/api/part/#shorthand) provides a lot of things, and you typically
[Part.shorthand()](/reference/api/part/#shorthand) provides a lot of things, and you typically
don't need all of them, but here's everything it has to offer:
```js

View file

@ -8,7 +8,7 @@ Sometimes, you'll want to access data from one part into another part.
For example, you may store the length of the armhole in your front and back parts,
and then read that value when drafting the sleeve so you can verify the sleeve fits the armhole.
For this, you should use the [Store](/reference/api/store/), which is available via
For this, you should use the [Store](/reference/api/store/), which is available via
the [shorthand](/howtos/code/shorthand/) call:
```js

View file

@ -8,11 +8,11 @@ about: Shows how to store a seam length so you can true the seam of another part
##### See this example in our source code
- [packages/aaron/src/front.js](https://github.com/freesewing/freesewing/blob/develop/packages/aaron/src/front.js#L103)
- [packages/aaron/src/front.js](https://github.com/freesewing/freesewing/blob/develop/packages/aaron/src/front.js#L103)
</Note>
Often when designing patterns, we need to _true a seam_ which means to make sure
Often when designing patterns, we need to *true a seam* which means to make sure
that two parts that need to be joined together are the same distance.
The example below is from Aaron and stores the length of the armhole seam:
@ -27,4 +27,3 @@ The example below is from Aaron and stores the length of the armhole seam:
.length()
)
```

View file

@ -52,5 +52,3 @@ points.example.attr(
Whether you're rendering to SVG or React, by using `&#160;` your spaces
will be properly rendered in both environments.

View file

@ -8,12 +8,12 @@ about: Shows how to adapt the length of the sleevecap to fit your armhole
##### See this example in our source code
- [packages/bent/src/sleeve.js](https://github.com/freesewing/freesewing/blob/develop/packages/bent/src/sleeve.js)
- [packages/bent/src/sleeve.js](https://github.com/freesewing/freesewing/blob/develop/packages/bent/src/sleeve.js)
</Note>
Fitting the sleevecap to the armhole means that we need to make sure the length
of the seams match.
of the seams match.\
A similar challenge is to fit the collar to the neck opening and so on.
For all of these situations where you have to create curved seams with matching
@ -25,15 +25,15 @@ This pattern is rather common, and we will unpack an example from Bent below.
Before we dive in, here's a few things to keep in mind:
- In Javascript, you can create a function within your function and call it
- Bent extends Brian which sets both the `frontArmholeLength` and `backArmholeLength` values in the store with the length of those seams
- We need to match the length of the sleevecap + sleeve cap ease to the length of the front and back armhole
- In Javascript, you can create a function within your function and call it
- Bent extends Brian which sets both the `frontArmholeLength` and `backArmholeLength` values in the store with the length of those seams
- We need to match the length of the sleevecap + sleeve cap ease to the length of the front and back armhole
Here's how you can handle this in code:
- We create a method that does teh actual drafting of our sleevecap
- We use a `tweak` value to influence the process, we start with a value of `1`
- We check the length after every attempt, and adjust the `tweak` value
- We create a method that does teh actual drafting of our sleevecap
- We use a `tweak` value to influence the process, we start with a value of `1`
- We check the length after every attempt, and adjust the `tweak` value
```js
export default function (part) {
@ -81,7 +81,7 @@ export default function (part) {
A few things that are important:
- We check to see how close we are by using `Math.abs(delta)` which gives us the absolute value of our delta
- We guard against an endless loop by keeping track of the runs and giving up after 25
- We multiply by `0.99` and `1.02` to respectively decrease and increase our `tweak` factor.
This assymetric approach avoids that we end up ping-ponging around our target value and never land somewhere in the middle
- We check to see how close we are by using `Math.abs(delta)` which gives us the absolute value of our delta
- We guard against an endless loop by keeping track of the runs and giving up after 25
- We multiply by `0.99` and `1.02` to respectively decrease and increase our `tweak` factor.
This assymetric approach avoids that we end up ping-ponging around our target value and never land somewhere in the middle

View file

@ -8,7 +8,7 @@ about: Adding seam allowance or hem allowance is easy to do
##### See this example in our source code
- [packages/bruce/src/inset.js](https://github.com/freesewing/freesewing/blob/develop/packages/bruce/src/inset.js#L34)
- [packages/bruce/src/inset.js](https://github.com/freesewing/freesewing/blob/develop/packages/bruce/src/inset.js#L34)
</Note>
@ -20,8 +20,8 @@ seam allowance.
In the example below we have two such paths:
- `paths.saBase` is the path that will require regular seam allowance
- `paths.hemBase` is the path that will require more seam allowance, or hem allowance
- `paths.saBase` is the path that will require regular seam allowance
- `paths.hemBase` is the path that will require more seam allowance, or hem allowance
When creating them, we disable rendering, effectively hiding them.
Then we string together our real path and our seam allowance based on them:

View file

@ -8,18 +8,18 @@ about: Slash and spread is easy enough on paper, here's how to do it in code
##### See this example in our source code
- [packages/jaeger/src/front.js](https://github.com/freesewing/freesewing/blob/8474477911daed3c383700ab29c9565883f16d66/packages/jaeger/src/front.js#L64)
- [packages/jaeger/src/front.js](https://github.com/freesewing/freesewing/blob/8474477911daed3c383700ab29c9565883f16d66/packages/jaeger/src/front.js#L64)
</Note>
When we _slash and spread_ a pattern, we cut out a triangle, and then rotate it
When we *slash and spread* a pattern, we cut out a triangle, and then rotate it
around the tip of the triangle.
And that's exactly what we do in code. We just need to know:
- What point we want to rotate around
- Which points we want to rotate
- By how much we want to rotate
- What point we want to rotate around
- Which points we want to rotate
- By how much we want to rotate
```js
let rotate = [

View file

@ -8,7 +8,7 @@ about: Adding multiple snippets doesn't need to be a chore with this handy macro
##### See this example in our source code
- [packages/jaeger/src/front.js](https://github.com/freesewing/freesewing/blob/8474477911daed3c383700ab29c9565883f16d66/packages/jaeger/src/front.js#L381)
- [packages/jaeger/src/front.js](https://github.com/freesewing/freesewing/blob/8474477911daed3c383700ab29c9565883f16d66/packages/jaeger/src/front.js#L381)
</Note>

View file

@ -7,4 +7,3 @@ the hardest part. These guides will walk you through setting up your
development environment on your operating system of choice.
<ReadMore />

View file

@ -4,7 +4,7 @@ for: developers
about: Shows you how to setup your development environment to work on freesewing.dev, our website for developers
---
freesewing.dev is built from a package in our monorepo. You will need the following setup and installed before you begin: Node, [lerna](https://lerna.js.org/) and [yarn](https://yarnpkg.com/).
freesewing.dev is built from a package in our monorepo. You will need the following setup and installed before you begin: Node, [lerna](https://lerna.js.org/) and [yarn](https://yarnpkg.com/).
To get started, checkout the repository:

View file

@ -21,20 +21,20 @@ Enter the newly installed repository:
cd freesewing.org
```
Copy the `.env.example` file to `.env`. If you just want to get the site running you don't need to edit the values inside the `.env` file. But if you want to use any of the integrations (e.g. Google Authentication, Algolia search) you will need to enter your own values to this file.
Copy the `.env.example` file to `.env`. If you just want to get the site running you don't need to edit the values inside the `.env` file. But if you want to use any of the integrations (e.g. Google Authentication, Algolia search) you will need to enter your own values to this file.
```bash
cp .env.example .env
```
Because freesewing.org is in the process of moving to the monorepo, it's using shared components from the monorepo as a submodule. You will need to initialize the monorepo submodule. Do so with the following git commands:
Because freesewing.org is in the process of moving to the monorepo, it's using shared components from the monorepo as a submodule. You will need to initialize the monorepo submodule. Do so with the following git commands:
```bash
git submodule init
git submodule update
```
Before running the above command the `monorepo` folder will be empty. After running the above commands you should see files in the `monorepo` folder.
Before running the above command the `monorepo` folder will be empty. After running the above commands you should see files in the `monorepo` folder.
Now install the dependencies:

View file

@ -8,4 +8,3 @@ Blog posts have been migrated to [Strapi](https://strapi.io/), a headless CMS sy
Our strapi instance can be accessed at [posts.freesewing.org](https://posts.freesewing.org/).
If you don't have a Strapi account (yet), [reach out to us on Discord](https://discord.freesewing.org).

View file

@ -13,4 +13,3 @@ categories:
- anothercat
- somethingelse
```

View file

@ -3,7 +3,7 @@ title: Mult-line text
order: 40
---
To add multi-line text in frontmatter, use a `|` character,
To add multi-line text in frontmatter, use a `|` character,
and prefix the lines by spaces:
```md
@ -11,6 +11,3 @@ about: |
This is a multi-line text
that will be assigned to the about key
```

View file

@ -3,8 +3,7 @@ title: Howtos
order: zcc
---
You can find a list of all FreeSewing hotwtos below:
You can find a list of all FreeSewing hotwtos below:
<ReadMore recurse />
@ -20,4 +19,3 @@ guides take more time to explain in-depth what is being done and why.
For more details, refer to [How we structure our documentation](/guides/docs).
</Related>

View file

@ -2,8 +2,8 @@
title: FreeSewing in the browser
---
Thanks to the advances in browser standardisation around Javascrip
ESM modules, not to mention [the new Skypack CDN](https://www.skypack.dev/),
Thanks to the advances in browser standardisation around Javascrip
ESM modules, not to mention [the new Skypack CDN](https://www.skypack.dev/),
you can generate patterns in the browser with a few lines of Javascript.
<Tip>
@ -21,19 +21,18 @@ our website for makers.
To generate a pattern, you will need to:
- Instantiate the pattern (`new ...`)
- Pass it the settings and measurements you want to use (`{ ... }`)
- Load the theme plugin (using `use()`)
- Draft the pattern (using `draft()`)
- Render it to SVG (using `render()`)
- Instantiate the pattern (`new ...`)
- Pass it the settings and measurements you want to use (`{ ... }`)
- Load the theme plugin (using `use()`)
- Draft the pattern (using `draft()`)
- Render it to SVG (using `render()`)
Which can be done as a one-liner since `use()`, `draft()` and
`render()` are all chainable, as shown below.
## Code example
Below is a complete example.
Below is a complete example.
```html
<html>
@ -87,9 +86,7 @@ Below is a complete example.
## Dependencies
If you compare this example with [our NodeJS
If you compare this example with [our NodeJS
example](/reference/howtos/nodejs) you'll notice that you do not
need to worry about loading any dependencies. Not even `@freesewing/core`
is loaded, because Skypack will pull in all dependencies for you.

View file

@ -3,4 +3,3 @@ title: FreeSewing in different environments
---
You can use FreeSewing a different environments:

View file

@ -22,11 +22,11 @@ our website for makers.
To generate a pattern, you will need to:
- Instantiate the pattern (`new ...`)
- Pass it the settings and measurements you want to use (`{ ... }`)
- Load the theme plugin (using `use()`)
- Draft the pattern (using `draft()`)
- Render it to SVG (using `render()`)
- Instantiate the pattern (`new ...`)
- Pass it the settings and measurements you want to use (`{ ... }`)
- Load the theme plugin (using `use()`)
- Draft the pattern (using `draft()`)
- Render it to SVG (using `render()`)
Which can be done as a one-liner since `use()`, `draft()` and
`render()` are all chainable, as shown below.
@ -64,11 +64,11 @@ console.log(svg)
##### Remarks on the example code
- We are using `@freesewing/aaron` as the design, but you could use any design
- You probably want to [use your own measurements](/reference/api/settings/measurements)
or you could use `@freesewing/models` to load measurements from [our sizing grid](https://freesewing.org/sizes/)
- We are using `@freesewing/plugin-theme` to theme our SVG, but you
could [pass in your own CSS](/guides/plugins/using-hooks-without-plugin)
- We are using `@freesewing/aaron` as the design, but you could use any design
- You probably want to [use your own measurements](/reference/api/settings/measurements)
or you could use `@freesewing/models` to load measurements from [our sizing grid](https://freesewing.org/sizes/)
- We are using `@freesewing/plugin-theme` to theme our SVG, but you
could [pass in your own CSS](/guides/plugins/using-hooks-without-plugin)
</Note>
@ -77,11 +77,11 @@ could [pass in your own CSS](/guides/plugins/using-hooks-without-plugin)
The code above will only work if you've got the required dependencies installed on your system.
Obviously you need NodeJS, but you will also need the following packages:
- `@freesewing/core`: Our core library
- `@freesewing/plugin-bundle`: Set of common plugins
- `@freesewing/aaron` or any design you want to use
- Any design on which the design you choose is built. In this case, Aaron depends on `@freesewing/brian`
- `@freesewing/utils`
- `@freesewing/core`: Our core library
- `@freesewing/plugin-bundle`: Set of common plugins
- `@freesewing/aaron` or any design you want to use
- Any design on which the design you choose is built. In this case, Aaron depends on `@freesewing/brian`
- `@freesewing/utils`
For the example above, your `package.json` **dependencies** section will look like this:

View file

@ -2,7 +2,6 @@
title: Common git challenges
---
Git is a distributed version control system originally created by
Linus Torvalds (of linux fame).
Much like Linux itself, git is immensly powerful yet can be intimidating
@ -17,7 +16,7 @@ Below are some common challenges when working with FreeSewing code in git:
##### Git what now?
If you've never heard of git, if you're not even sure what a version
control system is, I recommend
control system is, I recommend
this [Learn Git in 15 Minutes](https://www.youtube.com/watch?v=USjZcfj8yxE&) introduction video.
If you've used git before, but always felt confused about how it works,
@ -25,4 +24,3 @@ check out this [Git For Ages 4 And Up](https://youtu.be/1ffBJ4sVUb4?t=121) video
A bit longer, but it well worth a watch.
</Tip>

View file

@ -94,11 +94,10 @@ Date: Sun Jan 16 13:48:15 2022 +0100
```
Instead, all the previous changes are now staged, and we can do a new commit,
and rewrite our for quick-save commits into one commit that only commits the
and rewrite our for quick-save commits into one commit that only commits the
end result of our repeated attempts.
This approach keeps the commit history clean, not to mention that it makes
you look like a total boss who gets everything right at the first attempt.
[1]: https://github.com/freesewing/freesewing/commit/5204ff5c16327962108e1629716e045275d3bf84

View file

@ -9,18 +9,15 @@ about: |
ask questions or share your feedback
---
Our [chatrooms on Discord](https://discord.freesewing.org/) are the best place to
Our [chatrooms on Discord](https://discord.freesewing.org/) are the best place to
ask questions or share your feedback.
Many of the FreeSewing contributors hang out there, and since we're spread over
different parts of the world, you're likely to find somebody there who can answer
your question(s) at any given moment.
<Tip>
If you want to report a problem, please [create an issue](https://github.com/freesewing/freesewing/issues/new).
</Tip>

View file

@ -2,15 +2,15 @@
title: Body ambassador
---
Maybe youre unusually short or tall.
Maybe you have a bit of a pot belly or very large breasts.
Maybe you have a disability that requires fit adjustments.
Maybe youre unusually short or tall.
Maybe you have a bit of a pot belly or very large breasts.
Maybe you have a disability that requires fit adjustments.
Whatever it is, if you represent a minority fitting issue you could
Whatever it is, if you represent a minority fitting issue you could
represent this minority to make sure their needs are heard and understood.
<Tip>
Join the `#pattern-design` channel on the Discord server and help us understand how we can design patterns that fit people with your body type.
</Tip>

View file

@ -2,10 +2,9 @@
title: Community building
---
The FreeSewing community resides [on Discord](https://discord.freesewing.org/).
The FreeSewing community resides [on Discord](https://discord.freesewing.org/).
Just being there to answer questions and chat with other people is a valuable part of community building.
We also can be found [in plenty of other places](https://freesewing.org/community/where/) where we'd love to have you join us.
Apart from being present in chat rooms and social media, you could also take on some responsibility on one or more platforms.

View file

@ -2,7 +2,6 @@
title: Develop sewing patterns
---
You could program new designs for FreeSewing.
If you're not afraid of Javascript and are happy to team up with a designer,
You could program new designs for FreeSewing.
If you're not afraid of Javascript and are happy to team up with a designer,
you could work on a new pattern together.

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@ -2,7 +2,7 @@
title: Ways to contribute
---
Thank you for being part of our community, and for wanting to contribute! ❤️
Thank you for being part of our community, and for wanting to contribute! ❤️\
FreeSewing is an open source project ran by volunteers from different corners of the world.
We would love to have you on board, and this page lists everything you need to know to get started.
@ -13,8 +13,8 @@ value a safe and welcoming environment for all members of the FreeSewing communi
To that extend, we impose the following requirements to ensure everyone feels safe and welcome:
- Any member of our community must respect [our community standards](https://freesewing.org/docs/various/community-standards/)
- As a contributor, you must uphold [our Code of Conduct](/guides/code-of-conduct/)
- Any member of our community must respect [our community standards](https://freesewing.org/docs/various/community-standards/)
- As a contributor, you must uphold [our Code of Conduct](/guides/code-of-conduct/)
Go ahead and read those, we'll wait.
@ -22,16 +22,16 @@ Go ahead and read those, we'll wait.
With that out of the way, here's a few more things that are *good to know*:
- Nobody gets paid to work on/for FreeSewing. We are a 100% volunteer organisation.
- We have patrons who support us financially, but all the money that comes in goes to charity —
See our [revenue pledge](https://freesewing.org/docs/various/pledge/) for details
- FreeSewing follows the [all-contributors](https://allcontributors.org/) specification.
Contributions of any kind are welcome.
- Nobody gets paid to work on/for FreeSewing. We are a 100% volunteer organisation.
- We have patrons who support us financially, but all the money that comes in goes to charity —
See our [revenue pledge](https://freesewing.org/docs/various/pledge/) for details
- FreeSewing follows the [all-contributors](https://allcontributors.org/) specification.
Contributions of any kind are welcome.
## Where to begin
Below is a list of ideas or roles you could take up.
If you're not sure what to do, or if you have questions, [please reach out to
If you're not sure what to do, or if you have questions, [please reach out to
us](https://discord.freesewing.org/).
<ReadMore />
@ -43,12 +43,9 @@ us](https://discord.freesewing.org/).
For many in our community, contributring to FreeSewing marked their
first steps into the world of open source software development.
I (joost) am happy to provide guidance or mentorship to anyone who
I (joost) am happy to provide guidance or mentorship to anyone who
wants to learn, especially when doing so enables upwards social mobility.
[Reach out](https://discord.freesewing.org/) and we let's do this.
</Comment>

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@ -4,4 +4,3 @@ title: Make illustrations
Our documentation can always use some more/better illustrations to help people figure out how
to make our patterns into garments.

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@ -2,7 +2,6 @@
title: Language ambassador
---
You could represent FreeSewing in a non-English community.
There, you can help answer questions or triage problem reports.
You could represent FreeSewing in a non-English community.
There, you can help answer questions or triage problem reports.
Or you can point out where translations are missing.

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@ -2,8 +2,8 @@
title: Pattern ambassador
---
You could take charge of a specific FreeSewing design/pattern.
You could take charge of a specific FreeSewing design/pattern.
Youll be the person to ask questions about how to make that pattern.
Youll make sure the documentation is not forgotten.
Youll be the person to ask questions about how to make that pattern.
Youll make sure the documentation is not forgotten.
And you can help with questions or triage problem reports to developers or designers.

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@ -5,7 +5,7 @@ title: Pattern testing
You could make (a muslin for) our patterns prior to release to make sure everything is ok.
<Tip>
Join the `#pattern-design` channel on the Discord server and let us know you would like to help. Here you will find people designing new patterns and reviewing existing patterns. Feedback is very welcome!
</Tip>

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@ -9,7 +9,6 @@ organize milestones, and so on.
This is helpful in more than one way:
- It reduces the cognitive load of the people implementing changes because they don't have to worry about forgetting things
- It increases transparency by making it clear what sort of things are being worked on
- It gives us that good feeling of closing the issue when the task is done
- It reduces the cognitive load of the people implementing changes because they don't have to worry about forgetting things
- It increases transparency by making it clear what sort of things are being worked on
- It gives us that good feeling of closing the issue when the task is done

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@ -2,17 +2,16 @@
title: Report bugs
---
Bugs are tracked as [GitHub issues](https://guides.github.com/features/issues/).
Create an issue [in our monorepo](https://github.com/freesewing/freesewing/issues/new?assignees=&labels=%F0%9F%90%9B+bug&template=bug-report.md&title=Bug+report) if you've found one.
Bugs are tracked as [GitHub issues](https://guides.github.com/features/issues/).
Create an issue [in our monorepo](https://github.com/freesewing/freesewing/issues/new?assignees=\&labels=%F0%9F%90%9B+bug\&template=bug-report.md\&title=Bug+report) if you've found one.
Explain the problem and include additional details to help maintainers reproduce the problem:
* **Use a clear and descriptive title** for the issue to identify the problem.
* **Describe the exact steps which reproduce the problem** in as many details as possible.
* **Include relevant information** such as your username on the site, or the person you drafted a pattern for.
- **Use a clear and descriptive title** for the issue to identify the problem.
- **Describe the exact steps which reproduce the problem** in as many details as possible.
- **Include relevant information** such as your username on the site, or the person you drafted a pattern for.
Provide more context by answering these questions:
* **Did the problem start happening recently** (e.g. it worked fine before but since the latest update it doesn't)
* **Can you reliably reproduce the issue?** If not, provide details about how often the problem happens and under which conditions it normally happens.
- **Did the problem start happening recently** (e.g. it worked fine before but since the latest update it doesn't)
- **Can you reliably reproduce the issue?** If not, provide details about how often the problem happens and under which conditions it normally happens.

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@ -4,6 +4,5 @@ title: Showcase our patterns
Anytime somebody has made one of our patterns, we like to showcase it on [freesewing.org](https://freesewing.org/showcase/).
Unpublished showcases are tracked as [GitHub issues](https://guides.github.com/features/issues/).
Create an issue [in our monorepo](https://github.com/freesewing/freesewing/issues/new?assignees=&labels=%F0%9F%91%8D+good+first+issue%2C+%F0%9F%93%B8+showcase%2C+%F0%9F%A4%97+community&template=showcase-template.md&title=Create+showcase+from+this+content) when you've made one of our patterns, or have come across pictures from another maker who did.
Unpublished showcases are tracked as [GitHub issues](https://guides.github.com/features/issues/).
Create an issue [in our monorepo](https://github.com/freesewing/freesewing/issues/new?assignees=\&labels=%F0%9F%91%8D+good+first+issue%2C+%F0%9F%93%B8+showcase%2C+%F0%9F%A4%97+community\&template=showcase-template.md\&title=Create+showcase+from+this+content) when you've made one of our patterns, or have come across pictures from another maker who did.

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@ -2,6 +2,5 @@
title: Translation
---
You could translate FreeSewing into one of its additional languages
(French, German, Dutch, Spanish). Or if youre ambitious, add a new one.
You could translate FreeSewing into one of its additional languages
(French, German, Dutch, Spanish). Or if youre ambitious, add a new one.

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@ -4,12 +4,11 @@ title: Triage issues
Triaging issues is a great way to get involved in FreeSewing. You can do tasks such as:
- Making sure issues are properly labeled
- Ensuring they have a good title that explains the issue in brief
- Assigning issues to people to make sure they are tended to
- Keeping an eye on stale issues, and either updating or closing them
- Assigning issues to milestones so we can plan our releases
- Making sure issues are properly labeled
- Ensuring they have a good title that explains the issue in brief
- Assigning issues to people to make sure they are tended to
- Keeping an eye on stale issues, and either updating or closing them
- Assigning issues to milestones so we can plan our releases
All FreeSewing contributors have triage permissions that allows them to do this.
If you don't have the rights, or bump into any issues, [reach out to us on Discord](https://discord.freesewing.org).

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@ -8,7 +8,7 @@ Attributes attributes.add(string key, string value)
Adds `value` to the attribute identified by `key`.
Adding multiple values to the same key will result in them being joined together
Adding multiple values to the same key will result in them being joined together
(with a space) when rendering.
```js
@ -28,4 +28,3 @@ paths.demo = new Path()
paths.demo = new Path()
.attr('class', 'classA classB');
```

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