sparkles: Added hem points
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parent
9ad16169bd
commit
3c26deb5c3
6 changed files with 23 additions and 16 deletions
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@ -34,6 +34,10 @@ export default part => {
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points.cbNeck.y + measurements.centerBackNeckToWaist
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);
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points.cbHips = new Point(
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0,
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points.cbWaist.y + measurements.naturalWaistToHip
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);
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points.cbHem = new Point(
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0,
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points.cbWaist.y +
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measurements.naturalWaistToHip +
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@ -48,6 +52,7 @@ export default part => {
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);
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points.waist = new Point(points.armhole.x, points.cbWaist.y);
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points.hips = new Point(points.armhole.x, points.cbHips.y);
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points.hem = new Point(points.armhole.x, points.cbHem.y);
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// Shoulder line
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points.neck = new Point(
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@ -149,13 +154,13 @@ export default part => {
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debug({ style: "warning", label: "🚫 Not fitting collar" }, "(in Brian)");
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// Anchor point for sampling
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points.gridAnchor = points.cbHips;
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points.gridAnchor = points.cbHem;
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// Seamline
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paths.saBase = shared.saBase("back", points, Path);
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paths.seam = new Path()
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.move(points.cbNeck)
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.line(points.cbHips)
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.line(points.cbHem)
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.join(paths.saBase)
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.attr("class", "fabric");
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@ -13,7 +13,7 @@ export default part => {
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points.armholePitchCp2.x -= deeper;
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// Rename cb (center back) to cf (center front)
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for (let key of ["Shoulder", "Armhole", "Waist", "Hips"]) {
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for (let key of ["Shoulder", "Armhole", "Waist", "Hips", "Hem"]) {
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points[`cf${key}`] = new Point(points[`cb${key}`].x, points[`cb${key}`].y);
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delete points[`cb${key}`];
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}
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@ -24,7 +24,7 @@ export default part => {
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paths.saBase = shared.saBase("front", points, Path);
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paths.seam = new Path()
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.move(points.cfNeck)
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.line(points.cfHips)
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.line(points.cfHem)
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.join(paths.saBase)
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.attr("class", "fabric");
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@ -1,9 +1,9 @@
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export function saBase(side, points, Path) {
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let path = new Path();
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if (side === "back") path.move(points.cbHips);
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else path.move(points.cfHips);
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if (side === "back") path.move(points.cbHem);
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else path.move(points.cfHem);
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path
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.line(points.hips)
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.line(points.hem)
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.line(points.armhole)
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.curve(points.armholeCp2, points.armholeHollowCp1, points.armholeHollow)
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.curve(points.armholeHollowCp2, points.armholePitchCp1, points.armholePitch)
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