feat: Add various content types to docusaurus (#7231)
This brings blog posts, showcase posts, and newsletter editions into the Docusaurus site. It also adds support for using TailwindCSS inside a container. So this will probably end up being the new freesewing.org site in v4.
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@ -1,6 +1,6 @@
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---
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title: Avoiding overlap
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order: 92
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sidebar_position: 92
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---
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While we've only drawn the end of one strap, it's pretty obvious they overlap,
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@ -11,9 +11,10 @@ Specifically, we're going to rotate our strap out of the way until it no longer
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The rest of our bib should stay as it is, so let's start by making a list of points we need
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to rotate.
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However, there is a catch.
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However, there is a catch.
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## Macros and auto-generated IDs
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We have used the `round` macro to help us round the corners
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of our strap, and it added a bunch of auto-generated points to our pattern. We need to
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rotate these points too, but what are their names?
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@ -49,7 +50,7 @@ that return value, but if we did, it would look like this:
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```
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Those names aren't very handy to remember. So I will rewrite this code a bit to
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we'll capture these return values from the `round` macros and create
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we'll capture these return values from the `round` macros and create
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easy-to-remember points from them:
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<Example tutorial caption="It looks the same as before, but now those macro points are accessible to us">
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@ -68,36 +69,38 @@ function draftBib({
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part,
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}) {
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/*
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* Construct the quarter neck opening
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*/
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/\*
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- Construct the quarter neck opening
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_/
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let tweak = 1
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let target = (measurements.head * options.neckRatio) /4
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let target = (measurements.head _ options.neckRatio) /4
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let delta
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do {
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points.right = new Point(
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tweak * measurements.head / 10,
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0
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)
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points.bottom = new Point(
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0,
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tweak * measurements.head / 12
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)
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points.right = new Point(
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tweak _ measurements.head / 10,
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0
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)
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points.bottom = new Point(
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0,
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tweak _ measurements.head / 12
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)
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points.rightCp1 = points.right.shift(
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90,
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90,
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points.bottom.dy(points.right) / 2
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)
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points.bottomCp2 = points.bottom.shift(
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0,
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0,
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points.bottom.dx(points.right) / 2
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)
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paths.quarterNeck = new Path()
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.move(points.right)
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.curve(
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points.rightCp1,
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points.bottomCp2,
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points.rightCp1,
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points.bottomCp2,
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points.bottom
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)
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.hide()
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@ -105,11 +108,13 @@ function draftBib({
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delta = paths.quarterNeck.length() - target
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if (delta > 0) tweak = tweak * 0.99
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else tweak = tweak * 1.02
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} while (Math.abs(delta) > 1)
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/*
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* Construct the complete neck opening
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*/
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} while (Math.abs(delta) > 1)
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/\*
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- Construct the complete neck opening
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\*/
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points.rightCp2 = points.rightCp1.flipY()
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points.bottomCp1 = points.bottomCp2.flipX()
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points.left = points.right.flipX()
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@ -119,97 +124,103 @@ function draftBib({
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points.topCp1 = points.bottomCp2.flipY()
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points.topCp2 = points.bottomCp1.flipY()
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paths.neck = new Path()
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.move(points.top)
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.curve(points.topCp2, points.leftCp1, points.left)
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.curve(points.leftCp2, points.bottomCp1, points.bottom)
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.curve(points.bottomCp2, points.rightCp1, points.right)
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.curve(points.rightCp2, points.topCp1, points.top)
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.close()
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.addClass('fabric')
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paths.neck = new Path()
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.move(points.top)
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.curve(points.topCp2, points.leftCp1, points.left)
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.curve(points.leftCp2, points.bottomCp1, points.bottom)
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.curve(points.bottomCp2, points.rightCp1, points.right)
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.curve(points.rightCp2, points.topCp1, points.top)
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.close()
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.addClass('fabric')
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/*
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* Drawing the bib outline
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*/
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const width = measurements.head * options.widthRatio
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const length = measurements.head * options.lengthRatio
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/\*
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points.topLeft = new Point(
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width / -2,
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points.top.y - (width / 2 - points.right.x)
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)
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points.topRight = points.topLeft.shift(0, width)
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points.bottomLeft = points.topLeft.shift(-90, length)
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points.bottomRight = points.topRight.shift(-90, length)
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- Drawing the bib outline
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_/
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const width = measurements.head _ options.widthRatio
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const length = measurements.head \* options.lengthRatio
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/*
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* Shape the straps
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*/
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points.topLeft = new Point(
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width / -2,
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points.top.y - (width / 2 - points.right.x)
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)
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points.topRight = points.topLeft.shift(0, width)
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points.bottomLeft = points.topLeft.shift(-90, length)
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points.bottomRight = points.topRight.shift(-90, length)
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/\*
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- Shape the straps
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\*/
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points.edgeLeft = new Point(points.topLeft.x, points.left.y)
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points.edgeRight = new Point(points.topRight.x, points.right.y)
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points.edgeTop = new Point(0, points.topLeft.y)
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points.edgeLeftCp = points.edgeLeft.shiftFractionTowards(points.topLeft, 0.5)
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points.edgeRightCp = points.edgeLeftCp.flipX()
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points.edgeTopLeftCp = points.edgeTop.shiftFractionTowards(
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points.topLeft,
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0.5
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)
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points.edgeTopRightCp = points.edgeTopLeftCp.flipX()
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points.edgeLeftCp = points.edgeLeft.shiftFractionTowards(points.topLeft, 0.5)
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points.edgeRightCp = points.edgeLeftCp.flipX()
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points.edgeTopLeftCp = points.edgeTop.shiftFractionTowards(
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points.topLeft,
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0.5
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)
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points.edgeTopRightCp = points.edgeTopLeftCp.flipX()
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// Round the straps
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const strap = points.edgeTop.dy(points.top)
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// Round the straps
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const strap = points.edgeTop.dy(points.top)
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points.tipRight = points.edgeTop.translate(strap / 2, strap / 2)
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points.tipRightTop = new Point(points.tipRight.x, points.edgeTop.y)
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points.tipRightBottom = new Point(points.tipRight.x, points.top.y)
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points.tipRight = points.edgeTop.translate(strap / 2, strap / 2)
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points.tipRightTop = new Point(points.tipRight.x, points.edgeTop.y)
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points.tipRightBottom = new Point(points.tipRight.x, points.top.y)
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// highlight-start
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/*
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* Macros will return the auto-generated IDs
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*/
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// highlight-start
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/\*
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- Macros will return the auto-generated IDs
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\*/
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const ids1 = {
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tipRightTop: macro("round", {
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id: "tipRightTop",
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from: points.edgeTop,
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to: points.tipRight,
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via: points.tipRightTop,
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hide: false
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}),
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tipRightBottom: macro("round", {
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id: "tipRightBottom",
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from: points.tipRight,
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to: points.top,
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via: points.tipRightBottom,
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hide: false
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})
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tipRightTop: macro("round", {
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id: "tipRightTop",
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from: points.edgeTop,
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to: points.tipRight,
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via: points.tipRightTop,
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hide: false
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}),
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tipRightBottom: macro("round", {
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id: "tipRightBottom",
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from: points.tipRight,
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to: points.top,
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via: points.tipRightBottom,
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hide: false
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})
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}
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/*
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* Create points from them with easy names
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*/
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/\*
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- Create points from them with easy names
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\*/
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for (const side in ids1) {
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for (const id of ['start', 'cp1', 'cp2', 'end']) {
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points[`${side}${utils.capitalize(id)}`] = points[ids1[side].points[id]].copy()
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}
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for (const id of ['start', 'cp1', 'cp2', 'end']) {
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points[`${side}${utils.capitalize(id)}`] = points[ids1[side].points[id]].copy()
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}
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}
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// highlight-end
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/*
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* Now, adapt our `rect` path so it's no longer a rectangle:
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*/
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paths.rect = new Path()
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.move(points.edgeTop)
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.curve(points.edgeTopLeftCp, points.edgeLeftCp, points.edgeLeft)
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.line(points.bottomLeft)
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.line(points.bottomRight)
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.line(points.edgeRight)
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.curve(points.edgeRightCp, points.edgeTopRightCp, points.edgeTop)
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.close()
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return part
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/\*
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- Now, adapt our `rect` path so it's no longer a rectangle:
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\*/
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paths.rect = new Path()
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.move(points.edgeTop)
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.curve(points.edgeTopLeftCp, points.edgeLeftCp, points.edgeLeft)
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.line(points.bottomLeft)
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.line(points.bottomRight)
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.line(points.edgeRight)
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.curve(points.edgeRightCp, points.edgeTopRightCp, points.edgeTop)
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.close()
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return part
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}
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```
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````
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</Example>
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Once we have our list of points to rotate, we can rotate them. How far? Until the strap no longer overlaps.
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@ -236,28 +247,28 @@ function draftBib({
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let delta
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do {
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points.right = new Point(
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tweak * measurements.head / 10,
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tweak * measurements.head / 10,
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0
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)
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points.bottom = new Point(
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0,
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0,
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tweak * measurements.head / 12
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)
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points.rightCp1 = points.right.shift(
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90,
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90,
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points.bottom.dy(points.right) / 2
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)
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points.bottomCp2 = points.bottom.shift(
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0,
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0,
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points.bottom.dx(points.right) / 2
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)
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paths.quarterNeck = new Path()
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.move(points.right)
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.curve(
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points.rightCp1,
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points.bottomCp2,
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points.rightCp1,
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points.bottomCp2,
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points.bottom
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)
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.hide()
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@ -266,7 +277,7 @@ function draftBib({
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if (delta > 0) tweak = tweak * 0.99
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else tweak = tweak * 1.02
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} while (Math.abs(delta) > 1)
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/*
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* Construct the complete neck opening
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*/
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@ -422,5 +433,6 @@ function draftBib({
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return part
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}
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```
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````
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</Example>
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