feat: Add various content types to docusaurus (#7231)
This brings blog posts, showcase posts, and newsletter editions into the Docusaurus site. It also adds support for using TailwindCSS inside a container. So this will probably end up being the new freesewing.org site in v4.
This commit is contained in:
parent
ef8f68bcaf
commit
469eb43c95
595 changed files with 20432 additions and 2469 deletions
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@ -1,11 +1,11 @@
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---
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title: Adding annotations
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order: 20
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sidebar_position: 20
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---
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Our pattern is still a little bit *bare*. It would be nice to add some *annotations* to it.
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Our pattern is still a little bit _bare_. It would be nice to add some _annotations_ to it.
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When I say *annotations* it's an umbrella term for things like text or other
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When I say _annotations_ it's an umbrella term for things like text or other
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bits of information that help the user understand the pattern.
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## Adding snippets
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@ -42,15 +42,17 @@ function draftBib({
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part,
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}) {
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/*
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* Construct the neck opening
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*/
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const target = (measurements.head * options.neckRatio) / 4
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/\*
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- Construct the neck opening
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_/
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const target = (measurements.head _ options.neckRatio) / 4
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let tweak = 1
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let delta
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do {
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points.right = new Point((tweak * measurements.head) / 10, 0)
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points.bottom = new Point(0, (tweak * measurements.head) / 12)
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points.right = new Point((tweak _ measurements.head) / 10, 0)
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points.bottom = new Point(0, (tweak _ measurements.head) / 12)
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points.rightCp1 = points.right.shift(90, points.bottom.dy(points.right) / 2)
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points.bottomCp2 = points.bottom.shift(0, points.bottom.dx(points.right) / 2)
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@ -62,108 +64,116 @@ function draftBib({
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delta = paths.neck.length() - target
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if (delta > 0) tweak = tweak * 0.99
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else tweak = tweak * 1.02
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} while (Math.abs(delta) > 1)
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points.rightCp2 = points.rightCp1.flipY()
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points.bottomCp1 = points.bottomCp2.flipX()
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} while (Math.abs(delta) > 1)
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points.left = points.right.flipX()
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points.leftCp1 = points.rightCp2.flipX()
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points.leftCp2 = points.rightCp1.flipX()
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points.rightCp2 = points.rightCp1.flipY()
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points.bottomCp1 = points.bottomCp2.flipX()
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points.top = points.bottom.flipY()
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points.topCp1 = points.bottomCp2.flipY()
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points.topCp2 = points.bottomCp1.flipY()
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points.left = points.right.flipX()
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points.leftCp1 = points.rightCp2.flipX()
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points.leftCp2 = points.rightCp1.flipX()
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/*
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* Construct the outline
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*/
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let width = measurements.head * options.widthRatio
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let length = measurements.head * options.lengthRatio
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points.top = points.bottom.flipY()
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points.topCp1 = points.bottomCp2.flipY()
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points.topCp2 = points.bottomCp1.flipY()
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points.topLeft = new Point(width / -2, points.top.y - (width / 2 - points.right.x))
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points.topRight = points.topLeft.shift(0, width)
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points.bottomLeft = points.topLeft.shift(-90, length)
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points.bottomRight = points.topRight.shift(-90, length)
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/\*
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points.edgeLeft = new Point(points.topLeft.x, points.left.y)
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points.edgeRight = new Point(points.topRight.x, points.right.y)
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points.edgeTop = new Point(0, points.topLeft.y)
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- Construct the outline
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_/
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let width = measurements.head _ options.widthRatio
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let length = measurements.head \* options.lengthRatio
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points.edgeLeftCp = points.edgeLeft.shiftFractionTowards(points.topLeft, 0.5)
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points.edgeRightCp = points.edgeLeftCp.flipX()
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points.edgeTopLeftCp = points.edgeTop.shiftFractionTowards(points.topLeft, 0.5)
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points.edgeTopRightCp = points.edgeTopLeftCp.flipX()
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points.topLeft = new Point(width / -2, points.top.y - (width / 2 - points.right.x))
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points.topRight = points.topLeft.shift(0, width)
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points.bottomLeft = points.topLeft.shift(-90, length)
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points.bottomRight = points.topRight.shift(-90, length)
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/*
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* Round the end of the straps
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*/
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points.edgeLeft = new Point(points.topLeft.x, points.left.y)
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points.edgeRight = new Point(points.topRight.x, points.right.y)
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points.edgeTop = new Point(0, points.topLeft.y)
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points.edgeLeftCp = points.edgeLeft.shiftFractionTowards(points.topLeft, 0.5)
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points.edgeRightCp = points.edgeLeftCp.flipX()
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points.edgeTopLeftCp = points.edgeTop.shiftFractionTowards(points.topLeft, 0.5)
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points.edgeTopRightCp = points.edgeTopLeftCp.flipX()
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/\*
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- Round the end of the straps
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\*/
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let strap = points.edgeTop.dy(points.top)
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points.tipRight = points.edgeTop.translate(strap / 2, strap / 2)
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points.tipRightTop = new Point(points.tipRight.x, points.edgeTop.y)
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points.tipRightBottom = new Point(points.tipRight.x, points.top.y)
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points.tipRight = points.edgeTop.translate(strap / 2, strap / 2)
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points.tipRightTop = new Point(points.tipRight.x, points.edgeTop.y)
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points.tipRightBottom = new Point(points.tipRight.x, points.top.y)
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/*
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* Macros will return the auto-generated IDs
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*/
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/\*
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- Macros will return the auto-generated IDs
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\*/
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const ids1 = {
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tipRightTop: macro('round', {
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id: 'tipRightTop',
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from: points.edgeTop,
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to: points.tipRight,
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via: points.tipRightTop,
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}),
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tipRightBottom: macro('round', {
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id: 'tipRightBottom',
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from: points.tipRight,
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to: points.top,
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via: points.tipRightBottom,
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}),
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tipRightTop: macro('round', {
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id: 'tipRightTop',
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from: points.edgeTop,
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to: points.tipRight,
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via: points.tipRightTop,
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}),
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tipRightBottom: macro('round', {
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id: 'tipRightBottom',
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from: points.tipRight,
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to: points.top,
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via: points.tipRightBottom,
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}),
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}
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/*
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* Create points from them with easy names
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*/
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/\*
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- Create points from them with easy names
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\*/
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for (const side in ids1) {
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for (const id of ['start', 'cp1', 'cp2', 'end']) {
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points[`${side}${utils.capitalize(id)}`] = points[ids1[side].points[id]].copy()
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}
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for (const id of ['start', 'cp1', 'cp2', 'end']) {
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points[`${side}${utils.capitalize(id)}`] = points[ids1[side].points[id]].copy()
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}
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}
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/*
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* Rotate straps so they don't overlap
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*/
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/\*
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- Rotate straps so they don't overlap
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\*/
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let rotateThese = [
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'edgeTopLeftCp',
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'edgeTop',
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'tipRight',
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'tipRightTop',
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'tipRightTopStart',
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'tipRightTopCp1',
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'tipRightTopCp2',
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'tipRightTopEnd',
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'tipRightBottomStart',
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'tipRightBottomCp1',
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'tipRightBottomCp2',
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'tipRightBottomEnd',
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'tipRightBottom',
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'top',
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'topCp2',
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'edgeTopLeftCp',
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'edgeTop',
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'tipRight',
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'tipRightTop',
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'tipRightTopStart',
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'tipRightTopCp1',
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'tipRightTopCp2',
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'tipRightTopEnd',
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'tipRightBottomStart',
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'tipRightBottomCp1',
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'tipRightBottomCp2',
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'tipRightBottomEnd',
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'tipRightBottom',
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'top',
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'topCp2',
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]
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while (points.tipRightBottomStart.x > -1) {
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for (let p of rotateThese) points[p] = points[p].rotate(1, points.edgeLeft)
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}
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while (points.tipRightBottomStart.x > -1) {
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for (let p of rotateThese) points[p] = points[p].rotate(1, points.edgeLeft)
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}
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/*
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* Add points to anchor snaps on
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*/
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/\*
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- Add points to anchor snaps on
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\*/
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points.snapLeft = points.top.shiftFractionTowards(points.edgeTop, 0.5)
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/*
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* Mirror points to the other side
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*/
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/\*
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- Mirror points to the other side
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\*/
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points.edgeTopRightCp = points.edgeTopLeftCp.flipX()
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points.topCp1 = points.topCp2.flipX()
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points.tipLeftTopStart = points.tipRightTopStart.flipX()
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points.tipLeftBottomEnd = points.tipRightBottomEnd.flipX()
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points.snapRight = points.snapLeft.flipX()
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/*
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* Round the bottom of the bib
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* Radius is fixed, but you could use an option for it)
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*
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* Macros will return the auto-generated IDs
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*/
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/\*
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- Round the bottom of the bib
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- Radius is fixed, but you could use an option for it)
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-
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- Macros will return the auto-generated IDs
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_/
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const ids2 = {
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bottomLeft: macro('round', {
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id: 'bottomLeft',
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from: points.topLeft,
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to: points.bottomRight,
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via: points.bottomLeft,
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radius: points.bottomRight.x / 4,
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}),
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bottomRight: macro('round', {
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id: 'bottomRight',
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from: points.bottomLeft,
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to: points.topRight,
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via: points.bottomRight,
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radius: points.bottomRight.x / 4,
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}),
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bottomLeft: macro('round', {
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id: 'bottomLeft',
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from: points.topLeft,
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to: points.bottomRight,
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via: points.bottomLeft,
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radius: points.bottomRight.x / 4,
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}),
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bottomRight: macro('round', {
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id: 'bottomRight',
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from: points.bottomLeft,
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to: points.topRight,
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via: points.bottomRight,
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radius: points.bottomRight.x / 4,
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}),
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}
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/*
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* Create points from them with easy names
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*/
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/_
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- Create points from them with easy names
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\*/
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for (const side in ids2) {
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for (const id of ['start', 'cp1', 'cp2', 'end']) {
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points[`${side}${utils.capitalize(id)}`] = points[ids2[side].points[id]].copy()
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}
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for (const id of ['start', 'cp1', 'cp2', 'end']) {
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points[`${side}${utils.capitalize(id)}`] = points[ids2[side].points[id]].copy()
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}
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}
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/*
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* Construct the path
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*/
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/\*
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- Construct the path
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\*/
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paths.seam = new Path()
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.move(points.edgeLeft)
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.line(points.bottomLeftStart)
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.curve(points.bottomLeftCp1, points.bottomLeftCp2, points.bottomLeftEnd)
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.line(points.bottomRightStart)
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.curve(points.bottomRightCp1, points.bottomRightCp2, points.bottomRightEnd)
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.line(points.edgeRight)
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.curve(points.edgeRightCp, points.edgeTopRightCp, points.tipLeftTopStart)
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.curve(points.tipLeftTopCp1, points.tipLeftTopCp2, points.tipLeftTopEnd)
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.curve(points.tipLeftBottomCp1, points.tipLeftBottomCp2, points.tipLeftBottomEnd)
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.curve(points.topCp1, points.rightCp2, points.right)
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.curve(points.rightCp1, points.bottomCp2, points.bottom)
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.curve(points.bottomCp1, points.leftCp2, points.left)
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.curve(points.leftCp1, points.topCp2, points.tipRightBottomEnd)
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.curve(points.tipRightBottomCp2, points.tipRightBottomCp1, points.tipRightBottomStart)
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.curve(points.tipRightTopCp2, points.tipRightTopCp1, points.tipRightTopStart)
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.curve(points.edgeTopLeftCp, points.edgeLeftCp, points.edgeLeft)
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.close()
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.attr('class', 'fabric')
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.move(points.edgeLeft)
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.line(points.bottomLeftStart)
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.curve(points.bottomLeftCp1, points.bottomLeftCp2, points.bottomLeftEnd)
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.line(points.bottomRightStart)
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.curve(points.bottomRightCp1, points.bottomRightCp2, points.bottomRightEnd)
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.line(points.edgeRight)
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.curve(points.edgeRightCp, points.edgeTopRightCp, points.tipLeftTopStart)
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.curve(points.tipLeftTopCp1, points.tipLeftTopCp2, points.tipLeftTopEnd)
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.curve(points.tipLeftBottomCp1, points.tipLeftBottomCp2, points.tipLeftBottomEnd)
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.curve(points.topCp1, points.rightCp2, points.right)
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.curve(points.rightCp1, points.bottomCp2, points.bottom)
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.curve(points.bottomCp1, points.leftCp2, points.left)
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.curve(points.leftCp1, points.topCp2, points.tipRightBottomEnd)
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.curve(points.tipRightBottomCp2, points.tipRightBottomCp1, points.tipRightBottomStart)
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.curve(points.tipRightTopCp2, points.tipRightTopCp1, points.tipRightTopStart)
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.curve(points.edgeTopLeftCp, points.edgeLeftCp, points.edgeLeft)
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.close()
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.attr('class', 'fabric')
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// highlight-start
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/*
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*
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* Annotations
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*
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*/
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// highlight-start
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/\*
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/*
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* Add the snaps
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*/
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-
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- Annotations
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- \*/
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/\*
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- Add the snaps
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\*/
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snippets.snapStud = new Snippet('snap-stud', points.snapLeft)
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snippets.snapSocket = new Snippet('snap-socket', points.snapRight).attr('opacity', 0.5)
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/*
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* Add the logo
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*/
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/\*
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- Add the logo
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\*/
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points.logo = new Point(0, 0)
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snippets.logo = new Snippet('logo', points.logo)
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// highlight-end
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return part
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return part
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}
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```
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````
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</Example>
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## Setting the cutlist, adding a title and scalebox
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@ -522,6 +537,6 @@ function draftBib({
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return part
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}
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```
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</Example>
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````
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</Example>
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@ -1,24 +1,24 @@
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---
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title: Dealing with laser cutters
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order: 25
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sidebar_position: 25
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---
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Laser cutters is merely an example of a situation where your user wants not the
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complete detailed pattern with all annotations, but just the outlines.
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Essentially what we had at the end of part 2 of this tutorial.
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Since then, we've added a bunch of embellishments, and perhaps the user does
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Since then, we've added a bunch of embellishments, and perhaps the user does
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not want those.
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Well, good news: there is a setting for that too. That setting is `complete`,
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Well, good news: there is a setting for that too. That setting is `complete`,
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and more annotations will automatically take it into account.
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For example, if you put a logo or title on the pattern, it will check the
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For example, if you put a logo or title on the pattern, it will check the
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`complete` setting and if it is `false` it will do nothing.
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When we say we're going to *complete* our pattern, we mean we're going to add
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When we say we're going to _complete_ our pattern, we mean we're going to add
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things like a title and a scalebox and so on.
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So while in most scenarios you don't have to worry about `complete`, you
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So while in most scenarios you don't have to worry about `complete`, you
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should keep it in mind when you are adding text or paths to the design
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that should not be shown on a non-complete pattern.
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|
@ -46,15 +46,15 @@ function draftBib({
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part,
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}) {
|
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|
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/*
|
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* Construct the neck opening
|
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*/
|
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const target = (measurements.head * options.neckRatio) / 4
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let tweak = 1
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let delta
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do {
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points.right = new Point((tweak * measurements.head) / 10, 0)
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points.bottom = new Point(0, (tweak * measurements.head) / 12)
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/\*
|
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_ Construct the neck opening
|
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_/
|
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const target = (measurements.head _ options.neckRatio) / 4
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let tweak = 1
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let delta
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do {
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points.right = new Point((tweak _ measurements.head) / 10, 0)
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points.bottom = new Point(0, (tweak \* measurements.head) / 12)
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points.rightCp1 = points.right.shift(90, points.bottom.dy(points.right) / 2)
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points.bottomCp2 = points.bottom.shift(0, points.bottom.dx(points.right) / 2)
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|
@ -66,229 +66,229 @@ function draftBib({
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delta = paths.neck.length() - target
|
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if (delta > 0) tweak = tweak * 0.99
|
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else tweak = tweak * 1.02
|
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} while (Math.abs(delta) > 1)
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points.rightCp2 = points.rightCp1.flipY()
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points.bottomCp1 = points.bottomCp2.flipX()
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||||
} while (Math.abs(delta) > 1)
|
||||
|
||||
points.left = points.right.flipX()
|
||||
points.leftCp1 = points.rightCp2.flipX()
|
||||
points.leftCp2 = points.rightCp1.flipX()
|
||||
points.rightCp2 = points.rightCp1.flipY()
|
||||
points.bottomCp1 = points.bottomCp2.flipX()
|
||||
|
||||
points.top = points.bottom.flipY()
|
||||
points.topCp1 = points.bottomCp2.flipY()
|
||||
points.topCp2 = points.bottomCp1.flipY()
|
||||
points.left = points.right.flipX()
|
||||
points.leftCp1 = points.rightCp2.flipX()
|
||||
points.leftCp2 = points.rightCp1.flipX()
|
||||
|
||||
/*
|
||||
* Construct the outline
|
||||
*/
|
||||
let width = measurements.head * options.widthRatio
|
||||
let length = measurements.head * options.lengthRatio
|
||||
points.top = points.bottom.flipY()
|
||||
points.topCp1 = points.bottomCp2.flipY()
|
||||
points.topCp2 = points.bottomCp1.flipY()
|
||||
|
||||
points.topLeft = new Point(width / -2, points.top.y - (width / 2 - points.right.x))
|
||||
points.topRight = points.topLeft.shift(0, width)
|
||||
points.bottomLeft = points.topLeft.shift(-90, length)
|
||||
points.bottomRight = points.topRight.shift(-90, length)
|
||||
/\*
|
||||
_ Construct the outline
|
||||
_/
|
||||
let width = measurements.head _ options.widthRatio
|
||||
let length = measurements.head _ options.lengthRatio
|
||||
|
||||
points.edgeLeft = new Point(points.topLeft.x, points.left.y)
|
||||
points.edgeRight = new Point(points.topRight.x, points.right.y)
|
||||
points.edgeTop = new Point(0, points.topLeft.y)
|
||||
points.topLeft = new Point(width / -2, points.top.y - (width / 2 - points.right.x))
|
||||
points.topRight = points.topLeft.shift(0, width)
|
||||
points.bottomLeft = points.topLeft.shift(-90, length)
|
||||
points.bottomRight = points.topRight.shift(-90, length)
|
||||
|
||||
points.edgeLeftCp = points.edgeLeft.shiftFractionTowards(points.topLeft, 0.5)
|
||||
points.edgeRightCp = points.edgeLeftCp.flipX()
|
||||
points.edgeTopLeftCp = points.edgeTop.shiftFractionTowards(points.topLeft, 0.5)
|
||||
points.edgeTopRightCp = points.edgeTopLeftCp.flipX()
|
||||
points.edgeLeft = new Point(points.topLeft.x, points.left.y)
|
||||
points.edgeRight = new Point(points.topRight.x, points.right.y)
|
||||
points.edgeTop = new Point(0, points.topLeft.y)
|
||||
|
||||
/*
|
||||
* Round the end of the straps
|
||||
*/
|
||||
let strap = points.edgeTop.dy(points.top)
|
||||
points.edgeLeftCp = points.edgeLeft.shiftFractionTowards(points.topLeft, 0.5)
|
||||
points.edgeRightCp = points.edgeLeftCp.flipX()
|
||||
points.edgeTopLeftCp = points.edgeTop.shiftFractionTowards(points.topLeft, 0.5)
|
||||
points.edgeTopRightCp = points.edgeTopLeftCp.flipX()
|
||||
|
||||
points.tipRight = points.edgeTop.translate(strap / 2, strap / 2)
|
||||
points.tipRightTop = new Point(points.tipRight.x, points.edgeTop.y)
|
||||
points.tipRightBottom = new Point(points.tipRight.x, points.top.y)
|
||||
/\*
|
||||
_ Round the end of the straps
|
||||
_/
|
||||
let strap = points.edgeTop.dy(points.top)
|
||||
|
||||
/*
|
||||
* Macros will return the auto-generated IDs
|
||||
*/
|
||||
const ids1 = {
|
||||
tipRightTop: macro('round', {
|
||||
id: 'tipRightTop',
|
||||
from: points.edgeTop,
|
||||
to: points.tipRight,
|
||||
via: points.tipRightTop,
|
||||
}),
|
||||
tipRightBottom: macro('round', {
|
||||
id: 'tipRightBottom',
|
||||
from: points.tipRight,
|
||||
to: points.top,
|
||||
via: points.tipRightBottom,
|
||||
}),
|
||||
}
|
||||
points.tipRight = points.edgeTop.translate(strap / 2, strap / 2)
|
||||
points.tipRightTop = new Point(points.tipRight.x, points.edgeTop.y)
|
||||
points.tipRightBottom = new Point(points.tipRight.x, points.top.y)
|
||||
|
||||
/*
|
||||
* Create points from them with easy names
|
||||
*/
|
||||
for (const side in ids1) {
|
||||
for (const id of ['start', 'cp1', 'cp2', 'end']) {
|
||||
points[`${side}${utils.capitalize(id)}`] = points[ids1[side].points[id]].copy()
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Rotate straps so they don't overlap
|
||||
*/
|
||||
let rotateThese = [
|
||||
'edgeTopLeftCp',
|
||||
'edgeTop',
|
||||
'tipRight',
|
||||
'tipRightTop',
|
||||
'tipRightTopStart',
|
||||
'tipRightTopCp1',
|
||||
'tipRightTopCp2',
|
||||
'tipRightTopEnd',
|
||||
'tipRightBottomStart',
|
||||
'tipRightBottomCp1',
|
||||
'tipRightBottomCp2',
|
||||
'tipRightBottomEnd',
|
||||
'tipRightBottom',
|
||||
'top',
|
||||
'topCp2',
|
||||
]
|
||||
|
||||
while (points.tipRightBottomStart.x > -1) {
|
||||
for (let p of rotateThese) points[p] = points[p].rotate(1, points.edgeLeft)
|
||||
}
|
||||
|
||||
/*
|
||||
* Add points to anchor snaps on
|
||||
*/
|
||||
points.snapLeft = points.top.shiftFractionTowards(points.edgeTop, 0.5)
|
||||
|
||||
/*
|
||||
* Mirror points to the other side
|
||||
*/
|
||||
points.edgeTopRightCp = points.edgeTopLeftCp.flipX()
|
||||
points.topCp1 = points.topCp2.flipX()
|
||||
points.tipLeftTopStart = points.tipRightTopStart.flipX()
|
||||
points.tipLeftTopCp1 = points.tipRightTopCp1.flipX()
|
||||
points.tipLeftTopCp2 = points.tipRightTopCp2.flipX()
|
||||
points.tipLeftTopEnd = points.tipRightTopEnd.flipX()
|
||||
points.tipLeftBottomStart = points.tipRightBottomStart.flipX()
|
||||
points.tipLeftBottomCp1 = points.tipRightBottomCp1.flipX()
|
||||
points.tipLeftBottomCp2 = points.tipRightBottomCp2.flipX()
|
||||
points.tipLeftBottomEnd = points.tipRightBottomEnd.flipX()
|
||||
points.snapRight = points.snapLeft.flipX()
|
||||
|
||||
/*
|
||||
* Round the bottom of the bib
|
||||
* Radius is fixed, but you could use an option for it)
|
||||
*
|
||||
* Macros will return the auto-generated IDs
|
||||
*/
|
||||
const ids2 = {
|
||||
bottomLeft: macro('round', {
|
||||
id: 'bottomLeft',
|
||||
from: points.topLeft,
|
||||
to: points.bottomRight,
|
||||
via: points.bottomLeft,
|
||||
radius: points.bottomRight.x / 4,
|
||||
}),
|
||||
bottomRight: macro('round', {
|
||||
id: 'bottomRight',
|
||||
from: points.bottomLeft,
|
||||
to: points.topRight,
|
||||
via: points.bottomRight,
|
||||
radius: points.bottomRight.x / 4,
|
||||
}),
|
||||
}
|
||||
/*
|
||||
* Create points from them with easy names
|
||||
*/
|
||||
for (const side in ids2) {
|
||||
for (const id of ['start', 'cp1', 'cp2', 'end']) {
|
||||
points[`${side}${utils.capitalize(id)}`] = points[ids2[side].points[id]].copy()
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Construct the path
|
||||
*/
|
||||
paths.seam = new Path()
|
||||
.move(points.edgeLeft)
|
||||
.line(points.bottomLeftStart)
|
||||
.curve(points.bottomLeftCp1, points.bottomLeftCp2, points.bottomLeftEnd)
|
||||
.line(points.bottomRightStart)
|
||||
.curve(points.bottomRightCp1, points.bottomRightCp2, points.bottomRightEnd)
|
||||
.line(points.edgeRight)
|
||||
.curve(points.edgeRightCp, points.edgeTopRightCp, points.tipLeftTopStart)
|
||||
.curve(points.tipLeftTopCp1, points.tipLeftTopCp2, points.tipLeftTopEnd)
|
||||
.curve(points.tipLeftBottomCp1, points.tipLeftBottomCp2, points.tipLeftBottomEnd)
|
||||
.curve(points.topCp1, points.rightCp2, points.right)
|
||||
.curve(points.rightCp1, points.bottomCp2, points.bottom)
|
||||
.curve(points.bottomCp1, points.leftCp2, points.left)
|
||||
.curve(points.leftCp1, points.topCp2, points.tipRightBottomEnd)
|
||||
.curve(points.tipRightBottomCp2, points.tipRightBottomCp1, points.tipRightBottomStart)
|
||||
.curve(points.tipRightTopCp2, points.tipRightTopCp1, points.tipRightTopStart)
|
||||
.curve(points.edgeTopLeftCp, points.edgeLeftCp, points.edgeLeft)
|
||||
.close()
|
||||
.attr('class', 'fabric')
|
||||
|
||||
/*
|
||||
*
|
||||
* Annotations
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* Cut list
|
||||
*/
|
||||
store.cutlist.addCut({ cut: 1, from: 'fabric' })
|
||||
|
||||
/*
|
||||
* Add the snaps
|
||||
*/
|
||||
snippets.snapStud = new Snippet('snap-stud', points.snapLeft)
|
||||
snippets.snapSocket = new Snippet('snap-socket', points.snapRight).attr('opacity', 0.5)
|
||||
|
||||
// highlight-start
|
||||
/*
|
||||
* Add the bias tape
|
||||
*/
|
||||
if (complete)
|
||||
paths.bias = paths.seam
|
||||
.offset(-5)
|
||||
.addClass('note dashed')
|
||||
.addText('tutorial:finishWithBiasTape', 'center fill-note')
|
||||
// highlight-end
|
||||
|
||||
/*
|
||||
* Add the title
|
||||
*/
|
||||
points.title = points.bottom.shift(-90, 45)
|
||||
macro('title', {
|
||||
at: points.title,
|
||||
nr: 1,
|
||||
title: 'bib',
|
||||
align: 'center',
|
||||
scale: 0.8,
|
||||
})
|
||||
|
||||
/*
|
||||
* Add the scalebox
|
||||
*/
|
||||
points.scalebox = points.title.shift(-90, 65)
|
||||
macro('scalebox', { at: points.scalebox })
|
||||
|
||||
/*
|
||||
* Add the logo
|
||||
*/
|
||||
points.logo = new Point(0, 0)
|
||||
snippets.logo = new Snippet('logo', points.logo)
|
||||
|
||||
return part
|
||||
/\*
|
||||
_ Macros will return the auto-generated IDs
|
||||
_/
|
||||
const ids1 = {
|
||||
tipRightTop: macro('round', {
|
||||
id: 'tipRightTop',
|
||||
from: points.edgeTop,
|
||||
to: points.tipRight,
|
||||
via: points.tipRightTop,
|
||||
}),
|
||||
tipRightBottom: macro('round', {
|
||||
id: 'tipRightBottom',
|
||||
from: points.tipRight,
|
||||
to: points.top,
|
||||
via: points.tipRightBottom,
|
||||
}),
|
||||
}
|
||||
```
|
||||
|
||||
/\*
|
||||
_ Create points from them with easy names
|
||||
_/
|
||||
for (const side in ids1) {
|
||||
for (const id of ['start', 'cp1', 'cp2', 'end']) {
|
||||
points[`${side}${utils.capitalize(id)}`] = points[ids1[side].points[id]].copy()
|
||||
}
|
||||
}
|
||||
|
||||
/\*
|
||||
_ Rotate straps so they don't overlap
|
||||
_/
|
||||
let rotateThese = [
|
||||
'edgeTopLeftCp',
|
||||
'edgeTop',
|
||||
'tipRight',
|
||||
'tipRightTop',
|
||||
'tipRightTopStart',
|
||||
'tipRightTopCp1',
|
||||
'tipRightTopCp2',
|
||||
'tipRightTopEnd',
|
||||
'tipRightBottomStart',
|
||||
'tipRightBottomCp1',
|
||||
'tipRightBottomCp2',
|
||||
'tipRightBottomEnd',
|
||||
'tipRightBottom',
|
||||
'top',
|
||||
'topCp2',
|
||||
]
|
||||
|
||||
while (points.tipRightBottomStart.x > -1) {
|
||||
for (let p of rotateThese) points[p] = points[p].rotate(1, points.edgeLeft)
|
||||
}
|
||||
|
||||
/\*
|
||||
_ Add points to anchor snaps on
|
||||
_/
|
||||
points.snapLeft = points.top.shiftFractionTowards(points.edgeTop, 0.5)
|
||||
|
||||
/\*
|
||||
_ Mirror points to the other side
|
||||
_/
|
||||
points.edgeTopRightCp = points.edgeTopLeftCp.flipX()
|
||||
points.topCp1 = points.topCp2.flipX()
|
||||
points.tipLeftTopStart = points.tipRightTopStart.flipX()
|
||||
points.tipLeftTopCp1 = points.tipRightTopCp1.flipX()
|
||||
points.tipLeftTopCp2 = points.tipRightTopCp2.flipX()
|
||||
points.tipLeftTopEnd = points.tipRightTopEnd.flipX()
|
||||
points.tipLeftBottomStart = points.tipRightBottomStart.flipX()
|
||||
points.tipLeftBottomCp1 = points.tipRightBottomCp1.flipX()
|
||||
points.tipLeftBottomCp2 = points.tipRightBottomCp2.flipX()
|
||||
points.tipLeftBottomEnd = points.tipRightBottomEnd.flipX()
|
||||
points.snapRight = points.snapLeft.flipX()
|
||||
|
||||
/\*
|
||||
_ Round the bottom of the bib
|
||||
_ Radius is fixed, but you could use an option for it) \*
|
||||
_ Macros will return the auto-generated IDs
|
||||
_/
|
||||
const ids2 = {
|
||||
bottomLeft: macro('round', {
|
||||
id: 'bottomLeft',
|
||||
from: points.topLeft,
|
||||
to: points.bottomRight,
|
||||
via: points.bottomLeft,
|
||||
radius: points.bottomRight.x / 4,
|
||||
}),
|
||||
bottomRight: macro('round', {
|
||||
id: 'bottomRight',
|
||||
from: points.bottomLeft,
|
||||
to: points.topRight,
|
||||
via: points.bottomRight,
|
||||
radius: points.bottomRight.x / 4,
|
||||
}),
|
||||
}
|
||||
/\*
|
||||
_ Create points from them with easy names
|
||||
_/
|
||||
for (const side in ids2) {
|
||||
for (const id of ['start', 'cp1', 'cp2', 'end']) {
|
||||
points[`${side}${utils.capitalize(id)}`] = points[ids2[side].points[id]].copy()
|
||||
}
|
||||
}
|
||||
|
||||
/\*
|
||||
_ Construct the path
|
||||
_/
|
||||
paths.seam = new Path()
|
||||
.move(points.edgeLeft)
|
||||
.line(points.bottomLeftStart)
|
||||
.curve(points.bottomLeftCp1, points.bottomLeftCp2, points.bottomLeftEnd)
|
||||
.line(points.bottomRightStart)
|
||||
.curve(points.bottomRightCp1, points.bottomRightCp2, points.bottomRightEnd)
|
||||
.line(points.edgeRight)
|
||||
.curve(points.edgeRightCp, points.edgeTopRightCp, points.tipLeftTopStart)
|
||||
.curve(points.tipLeftTopCp1, points.tipLeftTopCp2, points.tipLeftTopEnd)
|
||||
.curve(points.tipLeftBottomCp1, points.tipLeftBottomCp2, points.tipLeftBottomEnd)
|
||||
.curve(points.topCp1, points.rightCp2, points.right)
|
||||
.curve(points.rightCp1, points.bottomCp2, points.bottom)
|
||||
.curve(points.bottomCp1, points.leftCp2, points.left)
|
||||
.curve(points.leftCp1, points.topCp2, points.tipRightBottomEnd)
|
||||
.curve(points.tipRightBottomCp2, points.tipRightBottomCp1, points.tipRightBottomStart)
|
||||
.curve(points.tipRightTopCp2, points.tipRightTopCp1, points.tipRightTopStart)
|
||||
.curve(points.edgeTopLeftCp, points.edgeLeftCp, points.edgeLeft)
|
||||
.close()
|
||||
.attr('class', 'fabric')
|
||||
|
||||
/\* \*
|
||||
_ Annotations
|
||||
_
|
||||
\*/
|
||||
|
||||
/\*
|
||||
_ Cut list
|
||||
_/
|
||||
store.cutlist.addCut({ cut: 1, from: 'fabric' })
|
||||
|
||||
/\*
|
||||
_ Add the snaps
|
||||
_/
|
||||
snippets.snapStud = new Snippet('snap-stud', points.snapLeft)
|
||||
snippets.snapSocket = new Snippet('snap-socket', points.snapRight).attr('opacity', 0.5)
|
||||
|
||||
// highlight-start
|
||||
/\*
|
||||
_ Add the bias tape
|
||||
_/
|
||||
if (complete)
|
||||
paths.bias = paths.seam
|
||||
.offset(-5)
|
||||
.addClass('note dashed')
|
||||
.addText('tutorial:finishWithBiasTape', 'center fill-note')
|
||||
// highlight-end
|
||||
|
||||
/\*
|
||||
_ Add the title
|
||||
_/
|
||||
points.title = points.bottom.shift(-90, 45)
|
||||
macro('title', {
|
||||
at: points.title,
|
||||
nr: 1,
|
||||
title: 'bib',
|
||||
align: 'center',
|
||||
scale: 0.8,
|
||||
})
|
||||
|
||||
/\*
|
||||
_ Add the scalebox
|
||||
_/
|
||||
points.scalebox = points.title.shift(-90, 65)
|
||||
macro('scalebox', { at: points.scalebox })
|
||||
|
||||
/\*
|
||||
_ Add the logo
|
||||
_/
|
||||
points.logo = new Point(0, 0)
|
||||
snippets.logo = new Snippet('logo', points.logo)
|
||||
|
||||
return part
|
||||
}
|
||||
|
||||
````
|
||||
</Example>
|
||||
|
||||
|
||||
|
@ -556,6 +556,6 @@ function draftBib({
|
|||
|
||||
return part
|
||||
}
|
||||
```
|
||||
</Example>
|
||||
````
|
||||
|
||||
</Example>
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
---
|
||||
title: Conclusion
|
||||
order: 90
|
||||
sidebar_position: 90
|
||||
---
|
||||
|
||||
Congratulations, we have created our first pattern. And while it's arguably
|
||||
|
@ -25,13 +25,14 @@ stuck at any moment, or need some help or advice, you can [join our chat
|
|||
room](https://discord.freesewing.org/) and we'll help you out.
|
||||
|
||||
:::note COMMENT (by joost)
|
||||
|
||||
##### How did I do?
|
||||
|
||||
You could do me a real favor by letting me know what you loved or hated about
|
||||
this tutorial.
|
||||
|
||||
Were there areas that were not clear? Did I dwell too long on one topic, or
|
||||
rushed through another one too quickly? Your feedback helps improve things,
|
||||
rushed through another one too quickly? Your feedback helps improve things,
|
||||
so don't be shy and tell me what you think.
|
||||
|
||||
You can reach me at joost@freesewing.org
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
---
|
||||
title: Saving space (and trees) with exand
|
||||
order: 40
|
||||
sidebar_position: 40
|
||||
---
|
||||
|
||||
There is one more way we like to save space (and trees): The `expand` setting.
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
---
|
||||
title: How to communicate to the user
|
||||
order: 50
|
||||
sidebar_position: 50
|
||||
---
|
||||
|
||||
As a designer, there are times you want to bring something to the attention of
|
||||
the user. I am not talking about generic information that can go in the
|
||||
the user. I am not talking about generic information that can go in the
|
||||
documentation, but rather a message that is tailored specifically to this
|
||||
pattern, much like this pattern is specifically tailored to the user.
|
||||
|
||||
|
@ -47,15 +47,15 @@ function draftBib({
|
|||
part,
|
||||
}) {
|
||||
|
||||
/*
|
||||
* Construct the neck opening
|
||||
*/
|
||||
const target = (measurements.head * options.neckRatio) / 4
|
||||
let tweak = 1
|
||||
let delta
|
||||
do {
|
||||
points.right = new Point((tweak * measurements.head) / 10, 0)
|
||||
points.bottom = new Point(0, (tweak * measurements.head) / 12)
|
||||
/\*
|
||||
_ Construct the neck opening
|
||||
_/
|
||||
const target = (measurements.head _ options.neckRatio) / 4
|
||||
let tweak = 1
|
||||
let delta
|
||||
do {
|
||||
points.right = new Point((tweak _ measurements.head) / 10, 0)
|
||||
points.bottom = new Point(0, (tweak \* measurements.head) / 12)
|
||||
|
||||
points.rightCp1 = points.right.shift(90, points.bottom.dy(points.right) / 2)
|
||||
points.bottomCp2 = points.bottom.shift(0, points.bottom.dx(points.right) / 2)
|
||||
|
@ -67,277 +67,278 @@ function draftBib({
|
|||
delta = paths.neck.length() - target
|
||||
if (delta > 0) tweak = tweak * 0.99
|
||||
else tweak = tweak * 1.02
|
||||
} while (Math.abs(delta) > 1)
|
||||
|
||||
points.rightCp2 = points.rightCp1.flipY()
|
||||
points.bottomCp1 = points.bottomCp2.flipX()
|
||||
} while (Math.abs(delta) > 1)
|
||||
|
||||
points.left = points.right.flipX()
|
||||
points.leftCp1 = points.rightCp2.flipX()
|
||||
points.leftCp2 = points.rightCp1.flipX()
|
||||
points.rightCp2 = points.rightCp1.flipY()
|
||||
points.bottomCp1 = points.bottomCp2.flipX()
|
||||
|
||||
points.top = points.bottom.flipY()
|
||||
points.topCp1 = points.bottomCp2.flipY()
|
||||
points.topCp2 = points.bottomCp1.flipY()
|
||||
points.left = points.right.flipX()
|
||||
points.leftCp1 = points.rightCp2.flipX()
|
||||
points.leftCp2 = points.rightCp1.flipX()
|
||||
|
||||
/*
|
||||
* Construct the outline
|
||||
*/
|
||||
let width = measurements.head * options.widthRatio
|
||||
let length = measurements.head * options.lengthRatio
|
||||
points.top = points.bottom.flipY()
|
||||
points.topCp1 = points.bottomCp2.flipY()
|
||||
points.topCp2 = points.bottomCp1.flipY()
|
||||
|
||||
points.topLeft = new Point(width / -2, points.top.y - (width / 2 - points.right.x))
|
||||
points.topRight = points.topLeft.shift(0, width)
|
||||
points.bottomLeft = points.topLeft.shift(-90, length)
|
||||
points.bottomRight = points.topRight.shift(-90, length)
|
||||
/\*
|
||||
_ Construct the outline
|
||||
_/
|
||||
let width = measurements.head _ options.widthRatio
|
||||
let length = measurements.head _ options.lengthRatio
|
||||
|
||||
points.edgeLeft = new Point(points.topLeft.x, points.left.y)
|
||||
points.edgeRight = new Point(points.topRight.x, points.right.y)
|
||||
points.edgeTop = new Point(0, points.topLeft.y)
|
||||
points.topLeft = new Point(width / -2, points.top.y - (width / 2 - points.right.x))
|
||||
points.topRight = points.topLeft.shift(0, width)
|
||||
points.bottomLeft = points.topLeft.shift(-90, length)
|
||||
points.bottomRight = points.topRight.shift(-90, length)
|
||||
|
||||
points.edgeLeftCp = points.edgeLeft.shiftFractionTowards(points.topLeft, 0.5)
|
||||
points.edgeRightCp = points.edgeLeftCp.flipX()
|
||||
points.edgeTopLeftCp = points.edgeTop.shiftFractionTowards(points.topLeft, 0.5)
|
||||
points.edgeTopRightCp = points.edgeTopLeftCp.flipX()
|
||||
points.edgeLeft = new Point(points.topLeft.x, points.left.y)
|
||||
points.edgeRight = new Point(points.topRight.x, points.right.y)
|
||||
points.edgeTop = new Point(0, points.topLeft.y)
|
||||
|
||||
/*
|
||||
* Round the end of the straps
|
||||
*/
|
||||
let strap = points.edgeTop.dy(points.top)
|
||||
points.edgeLeftCp = points.edgeLeft.shiftFractionTowards(points.topLeft, 0.5)
|
||||
points.edgeRightCp = points.edgeLeftCp.flipX()
|
||||
points.edgeTopLeftCp = points.edgeTop.shiftFractionTowards(points.topLeft, 0.5)
|
||||
points.edgeTopRightCp = points.edgeTopLeftCp.flipX()
|
||||
|
||||
points.tipRight = points.edgeTop.translate(strap / 2, strap / 2)
|
||||
points.tipRightTop = new Point(points.tipRight.x, points.edgeTop.y)
|
||||
points.tipRightBottom = new Point(points.tipRight.x, points.top.y)
|
||||
/\*
|
||||
_ Round the end of the straps
|
||||
_/
|
||||
let strap = points.edgeTop.dy(points.top)
|
||||
|
||||
/*
|
||||
* Macros will return the auto-generated IDs
|
||||
*/
|
||||
const ids1 = {
|
||||
tipRightTop: macro('round', {
|
||||
id: 'tipRightTop',
|
||||
from: points.edgeTop,
|
||||
to: points.tipRight,
|
||||
via: points.tipRightTop,
|
||||
}),
|
||||
tipRightBottom: macro('round', {
|
||||
id: 'tipRightBottom',
|
||||
from: points.tipRight,
|
||||
to: points.top,
|
||||
via: points.tipRightBottom,
|
||||
}),
|
||||
}
|
||||
points.tipRight = points.edgeTop.translate(strap / 2, strap / 2)
|
||||
points.tipRightTop = new Point(points.tipRight.x, points.edgeTop.y)
|
||||
points.tipRightBottom = new Point(points.tipRight.x, points.top.y)
|
||||
|
||||
/*
|
||||
* Create points from them with easy names
|
||||
*/
|
||||
for (const side in ids1) {
|
||||
for (const id of ['start', 'cp1', 'cp2', 'end']) {
|
||||
points[`${side}${utils.capitalize(id)}`] = points[ids1[side].points[id]].copy()
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Rotate straps so they don't overlap
|
||||
*/
|
||||
let rotateThese = [
|
||||
'edgeTopLeftCp',
|
||||
'edgeTop',
|
||||
'tipRight',
|
||||
'tipRightTop',
|
||||
'tipRightTopStart',
|
||||
'tipRightTopCp1',
|
||||
'tipRightTopCp2',
|
||||
'tipRightTopEnd',
|
||||
'tipRightBottomStart',
|
||||
'tipRightBottomCp1',
|
||||
'tipRightBottomCp2',
|
||||
'tipRightBottomEnd',
|
||||
'tipRightBottom',
|
||||
'top',
|
||||
'topCp2',
|
||||
]
|
||||
|
||||
while (points.tipRightBottomStart.x > -1) {
|
||||
for (let p of rotateThese) points[p] = points[p].rotate(1, points.edgeLeft)
|
||||
}
|
||||
|
||||
/*
|
||||
* Add points to anchor snaps on
|
||||
*/
|
||||
points.snapLeft = points.top.shiftFractionTowards(points.edgeTop, 0.5)
|
||||
|
||||
/*
|
||||
* Mirror points to the other side
|
||||
*/
|
||||
points.edgeTopRightCp = points.edgeTopLeftCp.flipX()
|
||||
points.topCp1 = points.topCp2.flipX()
|
||||
points.tipLeftTopStart = points.tipRightTopStart.flipX()
|
||||
points.tipLeftTopCp1 = points.tipRightTopCp1.flipX()
|
||||
points.tipLeftTopCp2 = points.tipRightTopCp2.flipX()
|
||||
points.tipLeftTopEnd = points.tipRightTopEnd.flipX()
|
||||
points.tipLeftBottomStart = points.tipRightBottomStart.flipX()
|
||||
points.tipLeftBottomCp1 = points.tipRightBottomCp1.flipX()
|
||||
points.tipLeftBottomCp2 = points.tipRightBottomCp2.flipX()
|
||||
points.tipLeftBottomEnd = points.tipRightBottomEnd.flipX()
|
||||
points.snapRight = points.snapLeft.flipX()
|
||||
|
||||
/*
|
||||
* Round the bottom of the bib
|
||||
* Radius is fixed, but you could use an option for it)
|
||||
*
|
||||
* Macros will return the auto-generated IDs
|
||||
*/
|
||||
const ids2 = {
|
||||
bottomLeft: macro('round', {
|
||||
id: 'bottomLeft',
|
||||
from: points.topLeft,
|
||||
to: points.bottomRight,
|
||||
via: points.bottomLeft,
|
||||
radius: points.bottomRight.x / 4,
|
||||
}),
|
||||
bottomRight: macro('round', {
|
||||
id: 'bottomRight',
|
||||
from: points.bottomLeft,
|
||||
to: points.topRight,
|
||||
via: points.bottomRight,
|
||||
radius: points.bottomRight.x / 4,
|
||||
}),
|
||||
}
|
||||
/*
|
||||
* Create points from them with easy names
|
||||
*/
|
||||
for (const side in ids2) {
|
||||
for (const id of ['start', 'cp1', 'cp2', 'end']) {
|
||||
points[`${side}${utils.capitalize(id)}`] = points[ids2[side].points[id]].copy()
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Construct the path
|
||||
*/
|
||||
paths.seam = new Path()
|
||||
.move(points.edgeLeft)
|
||||
.line(points.bottomLeftStart)
|
||||
.curve(points.bottomLeftCp1, points.bottomLeftCp2, points.bottomLeftEnd)
|
||||
.line(points.bottomRightStart)
|
||||
.curve(points.bottomRightCp1, points.bottomRightCp2, points.bottomRightEnd)
|
||||
.line(points.edgeRight)
|
||||
.curve(points.edgeRightCp, points.edgeTopRightCp, points.tipLeftTopStart)
|
||||
.curve(points.tipLeftTopCp1, points.tipLeftTopCp2, points.tipLeftTopEnd)
|
||||
.curve(points.tipLeftBottomCp1, points.tipLeftBottomCp2, points.tipLeftBottomEnd)
|
||||
.curve(points.topCp1, points.rightCp2, points.right)
|
||||
.curve(points.rightCp1, points.bottomCp2, points.bottom)
|
||||
.curve(points.bottomCp1, points.leftCp2, points.left)
|
||||
.curve(points.leftCp1, points.topCp2, points.tipRightBottomEnd)
|
||||
.curve(points.tipRightBottomCp2, points.tipRightBottomCp1, points.tipRightBottomStart)
|
||||
.curve(points.tipRightTopCp2, points.tipRightTopCp1, points.tipRightTopStart)
|
||||
.curve(points.edgeTopLeftCp, points.edgeLeftCp, points.edgeLeft)
|
||||
.close()
|
||||
.attr('class', 'fabric')
|
||||
|
||||
/*
|
||||
*
|
||||
* Annotations
|
||||
*
|
||||
*/
|
||||
|
||||
// highlight-start
|
||||
/*
|
||||
* Let the user know about the bias tape and fabric requirements
|
||||
*/
|
||||
store.flag.note({
|
||||
msg: 'tutorial:biasTapeLength',
|
||||
replace: {
|
||||
l: units(paths.seam.length()),
|
||||
},
|
||||
})
|
||||
// highlight-end
|
||||
|
||||
/*
|
||||
* Cut list
|
||||
*/
|
||||
store.cutlist.addCut({ cut: 1, from: 'fabric' })
|
||||
|
||||
/*
|
||||
* Add the snaps
|
||||
*/
|
||||
snippets.snapStud = new Snippet('snap-stud', points.snapLeft)
|
||||
snippets.snapSocket = new Snippet('snap-socket', points.snapRight).attr('opacity', 0.5)
|
||||
|
||||
/*
|
||||
* Add the bias tape
|
||||
*/
|
||||
if (complete)
|
||||
paths.bias = paths.seam
|
||||
.offset(-5)
|
||||
.addClass('note dashed')
|
||||
.addText('finishWithBiasTape', 'center fill-note')
|
||||
|
||||
/*
|
||||
* Add the title
|
||||
*/
|
||||
points.title = points.bottom.shift(-90, 45)
|
||||
macro('title', {
|
||||
at: points.title,
|
||||
nr: 1,
|
||||
title: 'bib',
|
||||
align: 'center',
|
||||
scale: 0.8,
|
||||
})
|
||||
|
||||
/*
|
||||
* Add the scalebox
|
||||
*/
|
||||
points.scalebox = points.title.shift(-90, 65)
|
||||
macro('scalebox', { at: points.scalebox })
|
||||
|
||||
/*
|
||||
* Add the logo
|
||||
*/
|
||||
points.logo = new Point(0, 0)
|
||||
snippets.logo = new Snippet('logo', points.logo)
|
||||
|
||||
/*
|
||||
* Add dimensions
|
||||
*/
|
||||
macro('hd', {
|
||||
id: 'wFull',
|
||||
from: points.bottomLeftStart,
|
||||
to: points.bottomRightEnd,
|
||||
y: points.bottomLeft.y + 15,
|
||||
})
|
||||
macro('vd', {
|
||||
id: 'hBottomToOpeningBottom',
|
||||
from: points.bottomRightStart,
|
||||
to: points.bottom,
|
||||
x: points.bottomRight.x + 15,
|
||||
})
|
||||
macro('vd', {
|
||||
id: 'hBottomToOpeningCenter',
|
||||
from: points.bottomRightStart,
|
||||
to: points.right,
|
||||
x: points.bottomRight.x + 30,
|
||||
})
|
||||
macro('vd', {
|
||||
id: 'hTotal',
|
||||
from: points.bottomRightStart,
|
||||
to: points.tipLeftTopStart,
|
||||
x: points.bottomRight.x + 45,
|
||||
})
|
||||
macro('hd', {
|
||||
id: 'wOpening',
|
||||
from: points.left,
|
||||
to: points.right,
|
||||
y: points.left.y + 25,
|
||||
})
|
||||
macro('ld', {
|
||||
id: 'wStrap',
|
||||
from: points.tipLeftBottomEnd,
|
||||
to: points.tipLeftTopStart,
|
||||
d: -15,
|
||||
})
|
||||
|
||||
return part
|
||||
/\*
|
||||
_ Macros will return the auto-generated IDs
|
||||
_/
|
||||
const ids1 = {
|
||||
tipRightTop: macro('round', {
|
||||
id: 'tipRightTop',
|
||||
from: points.edgeTop,
|
||||
to: points.tipRight,
|
||||
via: points.tipRightTop,
|
||||
}),
|
||||
tipRightBottom: macro('round', {
|
||||
id: 'tipRightBottom',
|
||||
from: points.tipRight,
|
||||
to: points.top,
|
||||
via: points.tipRightBottom,
|
||||
}),
|
||||
}
|
||||
|
||||
/\*
|
||||
_ Create points from them with easy names
|
||||
_/
|
||||
for (const side in ids1) {
|
||||
for (const id of ['start', 'cp1', 'cp2', 'end']) {
|
||||
points[`${side}${utils.capitalize(id)}`] = points[ids1[side].points[id]].copy()
|
||||
}
|
||||
}
|
||||
|
||||
/\*
|
||||
_ Rotate straps so they don't overlap
|
||||
_/
|
||||
let rotateThese = [
|
||||
'edgeTopLeftCp',
|
||||
'edgeTop',
|
||||
'tipRight',
|
||||
'tipRightTop',
|
||||
'tipRightTopStart',
|
||||
'tipRightTopCp1',
|
||||
'tipRightTopCp2',
|
||||
'tipRightTopEnd',
|
||||
'tipRightBottomStart',
|
||||
'tipRightBottomCp1',
|
||||
'tipRightBottomCp2',
|
||||
'tipRightBottomEnd',
|
||||
'tipRightBottom',
|
||||
'top',
|
||||
'topCp2',
|
||||
]
|
||||
|
||||
while (points.tipRightBottomStart.x > -1) {
|
||||
for (let p of rotateThese) points[p] = points[p].rotate(1, points.edgeLeft)
|
||||
}
|
||||
|
||||
/\*
|
||||
_ Add points to anchor snaps on
|
||||
_/
|
||||
points.snapLeft = points.top.shiftFractionTowards(points.edgeTop, 0.5)
|
||||
|
||||
/\*
|
||||
_ Mirror points to the other side
|
||||
_/
|
||||
points.edgeTopRightCp = points.edgeTopLeftCp.flipX()
|
||||
points.topCp1 = points.topCp2.flipX()
|
||||
points.tipLeftTopStart = points.tipRightTopStart.flipX()
|
||||
points.tipLeftTopCp1 = points.tipRightTopCp1.flipX()
|
||||
points.tipLeftTopCp2 = points.tipRightTopCp2.flipX()
|
||||
points.tipLeftTopEnd = points.tipRightTopEnd.flipX()
|
||||
points.tipLeftBottomStart = points.tipRightBottomStart.flipX()
|
||||
points.tipLeftBottomCp1 = points.tipRightBottomCp1.flipX()
|
||||
points.tipLeftBottomCp2 = points.tipRightBottomCp2.flipX()
|
||||
points.tipLeftBottomEnd = points.tipRightBottomEnd.flipX()
|
||||
points.snapRight = points.snapLeft.flipX()
|
||||
|
||||
/\*
|
||||
_ Round the bottom of the bib
|
||||
_ Radius is fixed, but you could use an option for it) \*
|
||||
_ Macros will return the auto-generated IDs
|
||||
_/
|
||||
const ids2 = {
|
||||
bottomLeft: macro('round', {
|
||||
id: 'bottomLeft',
|
||||
from: points.topLeft,
|
||||
to: points.bottomRight,
|
||||
via: points.bottomLeft,
|
||||
radius: points.bottomRight.x / 4,
|
||||
}),
|
||||
bottomRight: macro('round', {
|
||||
id: 'bottomRight',
|
||||
from: points.bottomLeft,
|
||||
to: points.topRight,
|
||||
via: points.bottomRight,
|
||||
radius: points.bottomRight.x / 4,
|
||||
}),
|
||||
}
|
||||
/\*
|
||||
_ Create points from them with easy names
|
||||
_/
|
||||
for (const side in ids2) {
|
||||
for (const id of ['start', 'cp1', 'cp2', 'end']) {
|
||||
points[`${side}${utils.capitalize(id)}`] = points[ids2[side].points[id]].copy()
|
||||
}
|
||||
}
|
||||
|
||||
/\*
|
||||
_ Construct the path
|
||||
_/
|
||||
paths.seam = new Path()
|
||||
.move(points.edgeLeft)
|
||||
.line(points.bottomLeftStart)
|
||||
.curve(points.bottomLeftCp1, points.bottomLeftCp2, points.bottomLeftEnd)
|
||||
.line(points.bottomRightStart)
|
||||
.curve(points.bottomRightCp1, points.bottomRightCp2, points.bottomRightEnd)
|
||||
.line(points.edgeRight)
|
||||
.curve(points.edgeRightCp, points.edgeTopRightCp, points.tipLeftTopStart)
|
||||
.curve(points.tipLeftTopCp1, points.tipLeftTopCp2, points.tipLeftTopEnd)
|
||||
.curve(points.tipLeftBottomCp1, points.tipLeftBottomCp2, points.tipLeftBottomEnd)
|
||||
.curve(points.topCp1, points.rightCp2, points.right)
|
||||
.curve(points.rightCp1, points.bottomCp2, points.bottom)
|
||||
.curve(points.bottomCp1, points.leftCp2, points.left)
|
||||
.curve(points.leftCp1, points.topCp2, points.tipRightBottomEnd)
|
||||
.curve(points.tipRightBottomCp2, points.tipRightBottomCp1, points.tipRightBottomStart)
|
||||
.curve(points.tipRightTopCp2, points.tipRightTopCp1, points.tipRightTopStart)
|
||||
.curve(points.edgeTopLeftCp, points.edgeLeftCp, points.edgeLeft)
|
||||
.close()
|
||||
.attr('class', 'fabric')
|
||||
|
||||
/\* \*
|
||||
_ Annotations
|
||||
_
|
||||
\*/
|
||||
|
||||
// highlight-start
|
||||
/\*
|
||||
_ Let the user know about the bias tape and fabric requirements
|
||||
_/
|
||||
store.flag.note({
|
||||
msg: 'tutorial:biasTapeLength',
|
||||
replace: {
|
||||
l: units(paths.seam.length()),
|
||||
},
|
||||
})
|
||||
// highlight-end
|
||||
|
||||
/\*
|
||||
_ Cut list
|
||||
_/
|
||||
store.cutlist.addCut({ cut: 1, from: 'fabric' })
|
||||
|
||||
/\*
|
||||
_ Add the snaps
|
||||
_/
|
||||
snippets.snapStud = new Snippet('snap-stud', points.snapLeft)
|
||||
snippets.snapSocket = new Snippet('snap-socket', points.snapRight).attr('opacity', 0.5)
|
||||
|
||||
/\*
|
||||
_ Add the bias tape
|
||||
_/
|
||||
if (complete)
|
||||
paths.bias = paths.seam
|
||||
.offset(-5)
|
||||
.addClass('note dashed')
|
||||
.addText('finishWithBiasTape', 'center fill-note')
|
||||
|
||||
/\*
|
||||
_ Add the title
|
||||
_/
|
||||
points.title = points.bottom.shift(-90, 45)
|
||||
macro('title', {
|
||||
at: points.title,
|
||||
nr: 1,
|
||||
title: 'bib',
|
||||
align: 'center',
|
||||
scale: 0.8,
|
||||
})
|
||||
|
||||
/\*
|
||||
_ Add the scalebox
|
||||
_/
|
||||
points.scalebox = points.title.shift(-90, 65)
|
||||
macro('scalebox', { at: points.scalebox })
|
||||
|
||||
/\*
|
||||
_ Add the logo
|
||||
_/
|
||||
points.logo = new Point(0, 0)
|
||||
snippets.logo = new Snippet('logo', points.logo)
|
||||
|
||||
/\*
|
||||
_ Add dimensions
|
||||
_/
|
||||
macro('hd', {
|
||||
id: 'wFull',
|
||||
from: points.bottomLeftStart,
|
||||
to: points.bottomRightEnd,
|
||||
y: points.bottomLeft.y + 15,
|
||||
})
|
||||
macro('vd', {
|
||||
id: 'hBottomToOpeningBottom',
|
||||
from: points.bottomRightStart,
|
||||
to: points.bottom,
|
||||
x: points.bottomRight.x + 15,
|
||||
})
|
||||
macro('vd', {
|
||||
id: 'hBottomToOpeningCenter',
|
||||
from: points.bottomRightStart,
|
||||
to: points.right,
|
||||
x: points.bottomRight.x + 30,
|
||||
})
|
||||
macro('vd', {
|
||||
id: 'hTotal',
|
||||
from: points.bottomRightStart,
|
||||
to: points.tipLeftTopStart,
|
||||
x: points.bottomRight.x + 45,
|
||||
})
|
||||
macro('hd', {
|
||||
id: 'wOpening',
|
||||
from: points.left,
|
||||
to: points.right,
|
||||
y: points.left.y + 25,
|
||||
})
|
||||
macro('ld', {
|
||||
id: 'wStrap',
|
||||
from: points.tipLeftBottomEnd,
|
||||
to: points.tipLeftTopStart,
|
||||
d: -15,
|
||||
})
|
||||
|
||||
return part
|
||||
}
|
||||
|
||||
```
|
||||
</Example>
|
||||
```
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
---
|
||||
title: Supporting translation
|
||||
order: 80
|
||||
sidebar_position: 80
|
||||
---
|
||||
|
||||
:::note [FIXME]
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
---
|
||||
title: Facilitating frontend integration
|
||||
order: 60
|
||||
sidebar_position: 60
|
||||
---
|
||||
|
||||
Strictly speaking, this tutorial is about learning to use FreeSewing's core
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
---
|
||||
title: Supporting paperless patterns
|
||||
order: 30
|
||||
sidebar_position: 30
|
||||
---
|
||||
|
||||
The goal of paperless patterns is to create a pattern that we don't need to
|
||||
|
@ -14,14 +14,14 @@ So let's make the extra effort to make our bib design support paperless.
|
|||
## The paperless setting
|
||||
|
||||
Users can request paperless patterns by setting [the `paperless`
|
||||
setting](/reference/settings/paperless) to a *truthy* value.
|
||||
setting](/reference/settings/paperless) to a _truthy_ value.
|
||||
|
||||
With paperless enabled, FreeSewing will automatically render a grid for each
|
||||
pattern part with metric or imperial markings, depending on the units requested
|
||||
by the user.
|
||||
|
||||
Such a grid is already a good starting point. In addition, we'll be using
|
||||
different macros to add *dimensions* to the pattern.
|
||||
different macros to add _dimensions_ to the pattern.
|
||||
|
||||
While the grid gets added automatically, the dimensions we have to add ourselves.
|
||||
Thankfully, there's macros that can help us with that, specifically:
|
||||
|
@ -58,15 +58,15 @@ function draftBib({
|
|||
part,
|
||||
}) {
|
||||
|
||||
/*
|
||||
* Construct the neck opening
|
||||
*/
|
||||
const target = (measurements.head * options.neckRatio) / 4
|
||||
let tweak = 1
|
||||
let delta
|
||||
do {
|
||||
points.right = new Point((tweak * measurements.head) / 10, 0)
|
||||
points.bottom = new Point(0, (tweak * measurements.head) / 12)
|
||||
/\*
|
||||
_ Construct the neck opening
|
||||
_/
|
||||
const target = (measurements.head _ options.neckRatio) / 4
|
||||
let tweak = 1
|
||||
let delta
|
||||
do {
|
||||
points.right = new Point((tweak _ measurements.head) / 10, 0)
|
||||
points.bottom = new Point(0, (tweak \* measurements.head) / 12)
|
||||
|
||||
points.rightCp1 = points.right.shift(90, points.bottom.dy(points.right) / 2)
|
||||
points.bottomCp2 = points.bottom.shift(0, points.bottom.dx(points.right) / 2)
|
||||
|
@ -78,267 +78,268 @@ function draftBib({
|
|||
delta = paths.neck.length() - target
|
||||
if (delta > 0) tweak = tweak * 0.99
|
||||
else tweak = tweak * 1.02
|
||||
} while (Math.abs(delta) > 1)
|
||||
|
||||
points.rightCp2 = points.rightCp1.flipY()
|
||||
points.bottomCp1 = points.bottomCp2.flipX()
|
||||
} while (Math.abs(delta) > 1)
|
||||
|
||||
points.left = points.right.flipX()
|
||||
points.leftCp1 = points.rightCp2.flipX()
|
||||
points.leftCp2 = points.rightCp1.flipX()
|
||||
points.rightCp2 = points.rightCp1.flipY()
|
||||
points.bottomCp1 = points.bottomCp2.flipX()
|
||||
|
||||
points.top = points.bottom.flipY()
|
||||
points.topCp1 = points.bottomCp2.flipY()
|
||||
points.topCp2 = points.bottomCp1.flipY()
|
||||
points.left = points.right.flipX()
|
||||
points.leftCp1 = points.rightCp2.flipX()
|
||||
points.leftCp2 = points.rightCp1.flipX()
|
||||
|
||||
/*
|
||||
* Construct the outline
|
||||
*/
|
||||
let width = measurements.head * options.widthRatio
|
||||
let length = measurements.head * options.lengthRatio
|
||||
points.top = points.bottom.flipY()
|
||||
points.topCp1 = points.bottomCp2.flipY()
|
||||
points.topCp2 = points.bottomCp1.flipY()
|
||||
|
||||
points.topLeft = new Point(width / -2, points.top.y - (width / 2 - points.right.x))
|
||||
points.topRight = points.topLeft.shift(0, width)
|
||||
points.bottomLeft = points.topLeft.shift(-90, length)
|
||||
points.bottomRight = points.topRight.shift(-90, length)
|
||||
/\*
|
||||
_ Construct the outline
|
||||
_/
|
||||
let width = measurements.head _ options.widthRatio
|
||||
let length = measurements.head _ options.lengthRatio
|
||||
|
||||
points.edgeLeft = new Point(points.topLeft.x, points.left.y)
|
||||
points.edgeRight = new Point(points.topRight.x, points.right.y)
|
||||
points.edgeTop = new Point(0, points.topLeft.y)
|
||||
points.topLeft = new Point(width / -2, points.top.y - (width / 2 - points.right.x))
|
||||
points.topRight = points.topLeft.shift(0, width)
|
||||
points.bottomLeft = points.topLeft.shift(-90, length)
|
||||
points.bottomRight = points.topRight.shift(-90, length)
|
||||
|
||||
points.edgeLeftCp = points.edgeLeft.shiftFractionTowards(points.topLeft, 0.5)
|
||||
points.edgeRightCp = points.edgeLeftCp.flipX()
|
||||
points.edgeTopLeftCp = points.edgeTop.shiftFractionTowards(points.topLeft, 0.5)
|
||||
points.edgeTopRightCp = points.edgeTopLeftCp.flipX()
|
||||
points.edgeLeft = new Point(points.topLeft.x, points.left.y)
|
||||
points.edgeRight = new Point(points.topRight.x, points.right.y)
|
||||
points.edgeTop = new Point(0, points.topLeft.y)
|
||||
|
||||
/*
|
||||
* Round the end of the straps
|
||||
*/
|
||||
let strap = points.edgeTop.dy(points.top)
|
||||
points.edgeLeftCp = points.edgeLeft.shiftFractionTowards(points.topLeft, 0.5)
|
||||
points.edgeRightCp = points.edgeLeftCp.flipX()
|
||||
points.edgeTopLeftCp = points.edgeTop.shiftFractionTowards(points.topLeft, 0.5)
|
||||
points.edgeTopRightCp = points.edgeTopLeftCp.flipX()
|
||||
|
||||
points.tipRight = points.edgeTop.translate(strap / 2, strap / 2)
|
||||
points.tipRightTop = new Point(points.tipRight.x, points.edgeTop.y)
|
||||
points.tipRightBottom = new Point(points.tipRight.x, points.top.y)
|
||||
/\*
|
||||
_ Round the end of the straps
|
||||
_/
|
||||
let strap = points.edgeTop.dy(points.top)
|
||||
|
||||
/*
|
||||
* Macros will return the auto-generated IDs
|
||||
*/
|
||||
const ids1 = {
|
||||
tipRightTop: macro('round', {
|
||||
id: 'tipRightTop',
|
||||
from: points.edgeTop,
|
||||
to: points.tipRight,
|
||||
via: points.tipRightTop,
|
||||
}),
|
||||
tipRightBottom: macro('round', {
|
||||
id: 'tipRightBottom',
|
||||
from: points.tipRight,
|
||||
to: points.top,
|
||||
via: points.tipRightBottom,
|
||||
}),
|
||||
}
|
||||
points.tipRight = points.edgeTop.translate(strap / 2, strap / 2)
|
||||
points.tipRightTop = new Point(points.tipRight.x, points.edgeTop.y)
|
||||
points.tipRightBottom = new Point(points.tipRight.x, points.top.y)
|
||||
|
||||
/*
|
||||
* Create points from them with easy names
|
||||
*/
|
||||
for (const side in ids1) {
|
||||
for (const id of ['start', 'cp1', 'cp2', 'end']) {
|
||||
points[`${side}${utils.capitalize(id)}`] = points[ids1[side].points[id]].copy()
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Rotate straps so they don't overlap
|
||||
*/
|
||||
let rotateThese = [
|
||||
'edgeTopLeftCp',
|
||||
'edgeTop',
|
||||
'tipRight',
|
||||
'tipRightTop',
|
||||
'tipRightTopStart',
|
||||
'tipRightTopCp1',
|
||||
'tipRightTopCp2',
|
||||
'tipRightTopEnd',
|
||||
'tipRightBottomStart',
|
||||
'tipRightBottomCp1',
|
||||
'tipRightBottomCp2',
|
||||
'tipRightBottomEnd',
|
||||
'tipRightBottom',
|
||||
'top',
|
||||
'topCp2',
|
||||
]
|
||||
|
||||
while (points.tipRightBottomStart.x > -1) {
|
||||
for (let p of rotateThese) points[p] = points[p].rotate(1, points.edgeLeft)
|
||||
}
|
||||
|
||||
/*
|
||||
* Add points to anchor snaps on
|
||||
*/
|
||||
points.snapLeft = points.top.shiftFractionTowards(points.edgeTop, 0.5)
|
||||
|
||||
/*
|
||||
* Mirror points to the other side
|
||||
*/
|
||||
points.edgeTopRightCp = points.edgeTopLeftCp.flipX()
|
||||
points.topCp1 = points.topCp2.flipX()
|
||||
points.tipLeftTopStart = points.tipRightTopStart.flipX()
|
||||
points.tipLeftTopCp1 = points.tipRightTopCp1.flipX()
|
||||
points.tipLeftTopCp2 = points.tipRightTopCp2.flipX()
|
||||
points.tipLeftTopEnd = points.tipRightTopEnd.flipX()
|
||||
points.tipLeftBottomStart = points.tipRightBottomStart.flipX()
|
||||
points.tipLeftBottomCp1 = points.tipRightBottomCp1.flipX()
|
||||
points.tipLeftBottomCp2 = points.tipRightBottomCp2.flipX()
|
||||
points.tipLeftBottomEnd = points.tipRightBottomEnd.flipX()
|
||||
points.snapRight = points.snapLeft.flipX()
|
||||
|
||||
/*
|
||||
* Round the bottom of the bib
|
||||
* Radius is fixed, but you could use an option for it)
|
||||
*
|
||||
* Macros will return the auto-generated IDs
|
||||
*/
|
||||
const ids2 = {
|
||||
bottomLeft: macro('round', {
|
||||
id: 'bottomLeft',
|
||||
from: points.topLeft,
|
||||
to: points.bottomRight,
|
||||
via: points.bottomLeft,
|
||||
radius: points.bottomRight.x / 4,
|
||||
}),
|
||||
bottomRight: macro('round', {
|
||||
id: 'bottomRight',
|
||||
from: points.bottomLeft,
|
||||
to: points.topRight,
|
||||
via: points.bottomRight,
|
||||
radius: points.bottomRight.x / 4,
|
||||
}),
|
||||
}
|
||||
/*
|
||||
* Create points from them with easy names
|
||||
*/
|
||||
for (const side in ids2) {
|
||||
for (const id of ['start', 'cp1', 'cp2', 'end']) {
|
||||
points[`${side}${utils.capitalize(id)}`] = points[ids2[side].points[id]].copy()
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Construct the path
|
||||
*/
|
||||
paths.seam = new Path()
|
||||
.move(points.edgeLeft)
|
||||
.line(points.bottomLeftStart)
|
||||
.curve(points.bottomLeftCp1, points.bottomLeftCp2, points.bottomLeftEnd)
|
||||
.line(points.bottomRightStart)
|
||||
.curve(points.bottomRightCp1, points.bottomRightCp2, points.bottomRightEnd)
|
||||
.line(points.edgeRight)
|
||||
.curve(points.edgeRightCp, points.edgeTopRightCp, points.tipLeftTopStart)
|
||||
.curve(points.tipLeftTopCp1, points.tipLeftTopCp2, points.tipLeftTopEnd)
|
||||
.curve(points.tipLeftBottomCp1, points.tipLeftBottomCp2, points.tipLeftBottomEnd)
|
||||
.curve(points.topCp1, points.rightCp2, points.right)
|
||||
.curve(points.rightCp1, points.bottomCp2, points.bottom)
|
||||
.curve(points.bottomCp1, points.leftCp2, points.left)
|
||||
.curve(points.leftCp1, points.topCp2, points.tipRightBottomEnd)
|
||||
.curve(points.tipRightBottomCp2, points.tipRightBottomCp1, points.tipRightBottomStart)
|
||||
.curve(points.tipRightTopCp2, points.tipRightTopCp1, points.tipRightTopStart)
|
||||
.curve(points.edgeTopLeftCp, points.edgeLeftCp, points.edgeLeft)
|
||||
.close()
|
||||
.attr('class', 'fabric')
|
||||
|
||||
/*
|
||||
*
|
||||
* Annotations
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* Cut list
|
||||
*/
|
||||
store.cutlist.addCut({ cut: 1, from: 'fabric' })
|
||||
|
||||
/*
|
||||
* Add the snaps
|
||||
*/
|
||||
snippets.snapStud = new Snippet('snap-stud', points.snapLeft)
|
||||
snippets.snapSocket = new Snippet('snap-socket', points.snapRight).attr('opacity', 0.5)
|
||||
|
||||
/*
|
||||
* Add the bias tape
|
||||
*/
|
||||
if (complete)
|
||||
paths.bias = paths.seam
|
||||
.offset(-5)
|
||||
.addClass('note dashed')
|
||||
.addText('fronscratch:finishWithBiasTape', 'center fill-note')
|
||||
|
||||
/*
|
||||
* Add the title
|
||||
*/
|
||||
points.title = points.bottom.shift(-90, 45)
|
||||
macro('title', {
|
||||
at: points.title,
|
||||
nr: 1,
|
||||
title: 'bib',
|
||||
align: 'center',
|
||||
scale: 0.8,
|
||||
})
|
||||
|
||||
/*
|
||||
* Add the scalebox
|
||||
*/
|
||||
points.scalebox = points.title.shift(-90, 65)
|
||||
macro('scalebox', { at: points.scalebox })
|
||||
|
||||
/*
|
||||
* Add the logo
|
||||
*/
|
||||
points.logo = new Point(0, 0)
|
||||
snippets.logo = new Snippet('logo', points.logo)
|
||||
|
||||
// highlight-start
|
||||
/*
|
||||
* Add dimensions
|
||||
*/
|
||||
macro('hd', {
|
||||
id: 'wFull',
|
||||
from: points.bottomLeftStart,
|
||||
to: points.bottomRightEnd,
|
||||
y: points.bottomLeft.y + 15,
|
||||
})
|
||||
macro('vd', {
|
||||
id: 'hBottomToOpeningBottom',
|
||||
from: points.bottomRightStart,
|
||||
to: points.bottom,
|
||||
x: points.bottomRight.x + 15,
|
||||
})
|
||||
macro('vd', {
|
||||
id: 'hBottomToOpeningCenter',
|
||||
from: points.bottomRightStart,
|
||||
to: points.right,
|
||||
x: points.bottomRight.x + 30,
|
||||
})
|
||||
macro('vd', {
|
||||
id: 'hTotal',
|
||||
from: points.bottomRightStart,
|
||||
to: points.tipLeftTopStart,
|
||||
x: points.bottomRight.x + 45,
|
||||
})
|
||||
macro('hd', {
|
||||
id: 'wOpening',
|
||||
from: points.left,
|
||||
to: points.right,
|
||||
y: points.left.y + 25,
|
||||
})
|
||||
macro('ld', {
|
||||
id: 'wStrap',
|
||||
from: points.tipLeftBottomEnd,
|
||||
to: points.tipLeftTopStart,
|
||||
d: -15,
|
||||
})
|
||||
// highlight-end
|
||||
|
||||
return part
|
||||
/\*
|
||||
_ Macros will return the auto-generated IDs
|
||||
_/
|
||||
const ids1 = {
|
||||
tipRightTop: macro('round', {
|
||||
id: 'tipRightTop',
|
||||
from: points.edgeTop,
|
||||
to: points.tipRight,
|
||||
via: points.tipRightTop,
|
||||
}),
|
||||
tipRightBottom: macro('round', {
|
||||
id: 'tipRightBottom',
|
||||
from: points.tipRight,
|
||||
to: points.top,
|
||||
via: points.tipRightBottom,
|
||||
}),
|
||||
}
|
||||
|
||||
/\*
|
||||
_ Create points from them with easy names
|
||||
_/
|
||||
for (const side in ids1) {
|
||||
for (const id of ['start', 'cp1', 'cp2', 'end']) {
|
||||
points[`${side}${utils.capitalize(id)}`] = points[ids1[side].points[id]].copy()
|
||||
}
|
||||
}
|
||||
|
||||
/\*
|
||||
_ Rotate straps so they don't overlap
|
||||
_/
|
||||
let rotateThese = [
|
||||
'edgeTopLeftCp',
|
||||
'edgeTop',
|
||||
'tipRight',
|
||||
'tipRightTop',
|
||||
'tipRightTopStart',
|
||||
'tipRightTopCp1',
|
||||
'tipRightTopCp2',
|
||||
'tipRightTopEnd',
|
||||
'tipRightBottomStart',
|
||||
'tipRightBottomCp1',
|
||||
'tipRightBottomCp2',
|
||||
'tipRightBottomEnd',
|
||||
'tipRightBottom',
|
||||
'top',
|
||||
'topCp2',
|
||||
]
|
||||
|
||||
while (points.tipRightBottomStart.x > -1) {
|
||||
for (let p of rotateThese) points[p] = points[p].rotate(1, points.edgeLeft)
|
||||
}
|
||||
|
||||
/\*
|
||||
_ Add points to anchor snaps on
|
||||
_/
|
||||
points.snapLeft = points.top.shiftFractionTowards(points.edgeTop, 0.5)
|
||||
|
||||
/\*
|
||||
_ Mirror points to the other side
|
||||
_/
|
||||
points.edgeTopRightCp = points.edgeTopLeftCp.flipX()
|
||||
points.topCp1 = points.topCp2.flipX()
|
||||
points.tipLeftTopStart = points.tipRightTopStart.flipX()
|
||||
points.tipLeftTopCp1 = points.tipRightTopCp1.flipX()
|
||||
points.tipLeftTopCp2 = points.tipRightTopCp2.flipX()
|
||||
points.tipLeftTopEnd = points.tipRightTopEnd.flipX()
|
||||
points.tipLeftBottomStart = points.tipRightBottomStart.flipX()
|
||||
points.tipLeftBottomCp1 = points.tipRightBottomCp1.flipX()
|
||||
points.tipLeftBottomCp2 = points.tipRightBottomCp2.flipX()
|
||||
points.tipLeftBottomEnd = points.tipRightBottomEnd.flipX()
|
||||
points.snapRight = points.snapLeft.flipX()
|
||||
|
||||
/\*
|
||||
_ Round the bottom of the bib
|
||||
_ Radius is fixed, but you could use an option for it) \*
|
||||
_ Macros will return the auto-generated IDs
|
||||
_/
|
||||
const ids2 = {
|
||||
bottomLeft: macro('round', {
|
||||
id: 'bottomLeft',
|
||||
from: points.topLeft,
|
||||
to: points.bottomRight,
|
||||
via: points.bottomLeft,
|
||||
radius: points.bottomRight.x / 4,
|
||||
}),
|
||||
bottomRight: macro('round', {
|
||||
id: 'bottomRight',
|
||||
from: points.bottomLeft,
|
||||
to: points.topRight,
|
||||
via: points.bottomRight,
|
||||
radius: points.bottomRight.x / 4,
|
||||
}),
|
||||
}
|
||||
/\*
|
||||
_ Create points from them with easy names
|
||||
_/
|
||||
for (const side in ids2) {
|
||||
for (const id of ['start', 'cp1', 'cp2', 'end']) {
|
||||
points[`${side}${utils.capitalize(id)}`] = points[ids2[side].points[id]].copy()
|
||||
}
|
||||
}
|
||||
|
||||
/\*
|
||||
_ Construct the path
|
||||
_/
|
||||
paths.seam = new Path()
|
||||
.move(points.edgeLeft)
|
||||
.line(points.bottomLeftStart)
|
||||
.curve(points.bottomLeftCp1, points.bottomLeftCp2, points.bottomLeftEnd)
|
||||
.line(points.bottomRightStart)
|
||||
.curve(points.bottomRightCp1, points.bottomRightCp2, points.bottomRightEnd)
|
||||
.line(points.edgeRight)
|
||||
.curve(points.edgeRightCp, points.edgeTopRightCp, points.tipLeftTopStart)
|
||||
.curve(points.tipLeftTopCp1, points.tipLeftTopCp2, points.tipLeftTopEnd)
|
||||
.curve(points.tipLeftBottomCp1, points.tipLeftBottomCp2, points.tipLeftBottomEnd)
|
||||
.curve(points.topCp1, points.rightCp2, points.right)
|
||||
.curve(points.rightCp1, points.bottomCp2, points.bottom)
|
||||
.curve(points.bottomCp1, points.leftCp2, points.left)
|
||||
.curve(points.leftCp1, points.topCp2, points.tipRightBottomEnd)
|
||||
.curve(points.tipRightBottomCp2, points.tipRightBottomCp1, points.tipRightBottomStart)
|
||||
.curve(points.tipRightTopCp2, points.tipRightTopCp1, points.tipRightTopStart)
|
||||
.curve(points.edgeTopLeftCp, points.edgeLeftCp, points.edgeLeft)
|
||||
.close()
|
||||
.attr('class', 'fabric')
|
||||
|
||||
/\* \*
|
||||
_ Annotations
|
||||
_
|
||||
\*/
|
||||
|
||||
/\*
|
||||
_ Cut list
|
||||
_/
|
||||
store.cutlist.addCut({ cut: 1, from: 'fabric' })
|
||||
|
||||
/\*
|
||||
_ Add the snaps
|
||||
_/
|
||||
snippets.snapStud = new Snippet('snap-stud', points.snapLeft)
|
||||
snippets.snapSocket = new Snippet('snap-socket', points.snapRight).attr('opacity', 0.5)
|
||||
|
||||
/\*
|
||||
_ Add the bias tape
|
||||
_/
|
||||
if (complete)
|
||||
paths.bias = paths.seam
|
||||
.offset(-5)
|
||||
.addClass('note dashed')
|
||||
.addText('fronscratch:finishWithBiasTape', 'center fill-note')
|
||||
|
||||
/\*
|
||||
_ Add the title
|
||||
_/
|
||||
points.title = points.bottom.shift(-90, 45)
|
||||
macro('title', {
|
||||
at: points.title,
|
||||
nr: 1,
|
||||
title: 'bib',
|
||||
align: 'center',
|
||||
scale: 0.8,
|
||||
})
|
||||
|
||||
/\*
|
||||
_ Add the scalebox
|
||||
_/
|
||||
points.scalebox = points.title.shift(-90, 65)
|
||||
macro('scalebox', { at: points.scalebox })
|
||||
|
||||
/\*
|
||||
_ Add the logo
|
||||
_/
|
||||
points.logo = new Point(0, 0)
|
||||
snippets.logo = new Snippet('logo', points.logo)
|
||||
|
||||
// highlight-start
|
||||
/\*
|
||||
_ Add dimensions
|
||||
_/
|
||||
macro('hd', {
|
||||
id: 'wFull',
|
||||
from: points.bottomLeftStart,
|
||||
to: points.bottomRightEnd,
|
||||
y: points.bottomLeft.y + 15,
|
||||
})
|
||||
macro('vd', {
|
||||
id: 'hBottomToOpeningBottom',
|
||||
from: points.bottomRightStart,
|
||||
to: points.bottom,
|
||||
x: points.bottomRight.x + 15,
|
||||
})
|
||||
macro('vd', {
|
||||
id: 'hBottomToOpeningCenter',
|
||||
from: points.bottomRightStart,
|
||||
to: points.right,
|
||||
x: points.bottomRight.x + 30,
|
||||
})
|
||||
macro('vd', {
|
||||
id: 'hTotal',
|
||||
from: points.bottomRightStart,
|
||||
to: points.tipLeftTopStart,
|
||||
x: points.bottomRight.x + 45,
|
||||
})
|
||||
macro('hd', {
|
||||
id: 'wOpening',
|
||||
from: points.left,
|
||||
to: points.right,
|
||||
y: points.left.y + 25,
|
||||
})
|
||||
macro('ld', {
|
||||
id: 'wStrap',
|
||||
from: points.tipLeftBottomEnd,
|
||||
to: points.tipLeftTopStart,
|
||||
d: -15,
|
||||
})
|
||||
// highlight-end
|
||||
|
||||
return part
|
||||
}
|
||||
|
||||
```
|
||||
</Example>
|
||||
```
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
---
|
||||
title: Adding seam allowance
|
||||
order: 10
|
||||
sidebar_position: 10
|
||||
---
|
||||
|
||||
When adding seam allowance to a pattern, there are 3 things that come into play:
|
||||
|
@ -24,29 +24,30 @@ function draftBib({
|
|||
part,
|
||||
}) {
|
||||
|
||||
points.topLeft = new Point(0,0)
|
||||
points.bottomRight = new Point(100,40)
|
||||
points.topRight = new Point(points.bottomRight.x, points.topLeft.y)
|
||||
points.bottomLeft = new Point(points.topLeft.x, points.bottomRight.y)
|
||||
points.cp1 = new Point(50, 20)
|
||||
points.cp2 = new Point(70, 60)
|
||||
points.topLeft = new Point(0,0)
|
||||
points.bottomRight = new Point(100,40)
|
||||
points.topRight = new Point(points.bottomRight.x, points.topLeft.y)
|
||||
points.bottomLeft = new Point(points.topLeft.x, points.bottomRight.y)
|
||||
points.cp1 = new Point(50, 20)
|
||||
points.cp2 = new Point(70, 60)
|
||||
|
||||
paths.shape = new Path()
|
||||
.move(points.topLeft)
|
||||
.line(points.bottomLeft)
|
||||
.curve(points.cp1, points.cp2, points.bottomRight)
|
||||
.line(points.topRight)
|
||||
.line(points.topLeft)
|
||||
.close()
|
||||
.addClass('fabric')
|
||||
paths.shape = new Path()
|
||||
.move(points.topLeft)
|
||||
.line(points.bottomLeft)
|
||||
.curve(points.cp1, points.cp2, points.bottomRight)
|
||||
.line(points.topRight)
|
||||
.line(points.topLeft)
|
||||
.close()
|
||||
.addClass('fabric')
|
||||
|
||||
// highlight-start
|
||||
if (sa) paths.sa = paths.shape.offset(sa).addClass('fabric sa')
|
||||
// highlight-end
|
||||
// highlight-start
|
||||
if (sa) paths.sa = paths.shape.offset(sa).addClass('fabric sa')
|
||||
// highlight-end
|
||||
|
||||
return part
|
||||
return part
|
||||
}
|
||||
```
|
||||
|
||||
````
|
||||
</Example>
|
||||
|
||||
As you can see from the source, we can destructure an `sa` variable (short for
|
||||
|
@ -63,7 +64,7 @@ seam allowance:
|
|||
if (sa) paths.sa = paths.shape
|
||||
.offset(sa)
|
||||
.addClass('fabric sa')
|
||||
```
|
||||
````
|
||||
|
||||
To refer back to our three question: Whether the user wants seam allowance, and
|
||||
if so how much seam allowance is answered by the `sa` value passed to our draft
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
---
|
||||
title: Testing your designs
|
||||
order: 70
|
||||
sidebar_position: 70
|
||||
---
|
||||
|
||||
With the basic outline of our pattern ready, now would be a good time
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue