💥 Switched to Capitals for constructors
Also moved round method to avoid circular dependency
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718c9acda5
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13 changed files with 250 additions and 249 deletions
114
src/path.js
114
src/path.js
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@ -1,46 +1,45 @@
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import attributes from "./attributes";
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import point from "./point";
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import Attributes from "./attributes";
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import Point from "./point";
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import Bezier from "bezier-js";
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import { pathOffset, pathLength } from "./utils";
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function path() {
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function Path() {
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this.render = true;
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this.topLeft = false;
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this.bottomRight = false;
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this.attributes = new attributes();
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this.attributes = new Attributes();
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this.ops = [];
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}
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/** Adds a move operation to Point to */
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path.prototype.move = function(to) {
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Path.prototype.move = function(to) {
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this.ops.push({ type: "move", to });
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return this;
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};
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/** Adds a line operation to Point to */
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path.prototype.line = function(to) {
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Path.prototype.line = function(to) {
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this.ops.push({ type: "line", to });
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return this;
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};
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/** Adds a line operation to Point to */
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path.prototype.curve = function(cp1, cp2, to) {
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Path.prototype.curve = function(cp1, cp2, to) {
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this.ops.push({ type: "curve", cp1, cp2, to });
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return this;
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};
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/** Adds a close operation */
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path.prototype.close = function() {
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Path.prototype.close = function() {
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this.ops.push({ type: "close" });
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return this;
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};
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/** Adds an attribute. This is here to make this call chainable in assignment */
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path.prototype.attr = function(name, value, overwrite = false) {
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Path.prototype.attr = function(name, value, overwrite = false) {
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if (overwrite) this.attributes.set(name, value);
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else this.attributes.add(name, value);
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@ -48,7 +47,7 @@ path.prototype.attr = function(name, value, overwrite = false) {
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};
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/** Returns SVG pathstring for this path */
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path.prototype.asPathstring = function() {
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Path.prototype.asPathstring = function() {
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let d = "";
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for (let op of this.ops) {
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switch (op.type) {
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@ -76,12 +75,12 @@ path.prototype.asPathstring = function() {
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};
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/** Returns offset of this path as a new path */
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path.prototype.offset = function(distance) {
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Path.prototype.offset = function(distance) {
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return pathOffset(this, distance);
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};
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/** Returns the length of this path */
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path.prototype.length = function() {
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Path.prototype.length = function() {
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let current, start;
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let length = 0;
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for (let i in this.ops) {
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@ -107,12 +106,12 @@ path.prototype.length = function() {
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};
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/** Returns the startpoint of the path */
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path.prototype.start = function() {
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Path.prototype.start = function() {
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return this.ops[0].to;
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};
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/** Returns the endpoint of the path */
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path.prototype.end = function() {
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Path.prototype.end = function() {
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let op = this.ops[this.ops.length - 1];
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if (op.type === "close") return this.start();
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@ -120,12 +119,12 @@ path.prototype.end = function() {
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};
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/** Finds the bounding box of a path */
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path.prototype.boundary = function() {
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Path.prototype.boundary = function() {
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if (this.topLeft) return this; // Cached
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let current;
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let topLeft = new point(Infinity, Infinity);
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let bottomRight = new point(-Infinity, -Infinity);
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let topLeft = new Point(Infinity, Infinity);
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let bottomRight = new Point(-Infinity, -Infinity);
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for (let i in this.ops) {
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let op = this.ops[i];
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if (op.type === "move" || op.type === "line") {
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@ -155,8 +154,8 @@ path.prototype.boundary = function() {
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};
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/** Returns a deep copy of this */
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path.prototype.clone = function() {
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let clone = new path();
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Path.prototype.clone = function() {
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let clone = new Path();
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clone.render = this.render = true;
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if (this.topLeft) clone.topLeft = this.topLeft.clone();
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else clone.topLeft = false;
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@ -179,4 +178,77 @@ path.prototype.clone = function() {
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return clone;
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};
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export default path;
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/** Offsets a path by distance */
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function pathOffset(path, distance) {
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let offset = [];
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let current;
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let start = false;
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let closed = false;
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for (let i in path.ops) {
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let op = path.ops[i];
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if (op.type === "line") {
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offset.push(offsetLine(current, op.to, distance));
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} else if (op.type === "curve") {
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let b = new Bezier(
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{ x: current.x, y: current.y },
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{ x: op.cp1.x, y: op.cp1.y },
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{ x: op.cp2.x, y: op.cp2.y },
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{ x: op.to.x, y: op.to.y }
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);
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for (let bezier of b.offset(distance)) {
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offset.push(asPath(bezier));
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}
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} else if (op.type === "close") {
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// offset.push(offsetLine(current, start, distance));
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closed = true;
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}
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if (op.to) current = op.to;
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if (!start) start = current;
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}
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return joinPaths(offset, closed);
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}
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/** Offsets a line by distance */
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function offsetLine(from, to, distance) {
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if (from.x === to.x && from.y === to.y) {
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throw "Cannot offset line that starts and ends in the same point";
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}
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let angle = from.angle(to) - 90;
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return new Path()
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.move(from.shift(angle, distance))
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.line(to.shift(angle, distance));
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}
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/** Converts a bezier-js instance to a path */
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function asPath(bezier) {
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return new Path()
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.move(new Point(bezier.points[0].x, bezier.points[0].y))
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.curve(
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new Point(bezier.points[1].x, bezier.points[1].y),
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new Point(bezier.points[2].x, bezier.points[2].y),
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new Point(bezier.points[3].x, bezier.points[3].y)
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);
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}
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/** Joins path segments together into one path */
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function joinPaths(paths, closed = false) {
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let joint = new Path().move(paths[0].ops[0].to);
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for (let p of paths) {
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for (let op of p.ops) {
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if (op.type === "curve") {
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joint.curve(op.cp1, op.cp2, op.to);
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} else if (op.type !== "close") {
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joint.line(op.to);
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} else {
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throw "Close op not handled";
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}
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}
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}
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if (closed) joint.close();
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return joint;
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}
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export default Path;
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