🎨 Updated prettier config
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401 changed files with 13193 additions and 15620 deletions
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@ -1,21 +1,21 @@
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export function saBase(side, points, Path) {
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let path = new Path();
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if (side === "back") path.move(points.cbHem);
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else path.move(points.cfHem);
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let path = new Path()
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if (side === 'back') path.move(points.cbHem)
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else path.move(points.cfHem)
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path
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.line(points.hem)
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.line(points.armhole)
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.curve(points.armholeCp2, points.armholeHollowCp1, points.armholeHollow)
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.curve(points.armholeHollowCp2, points.armholePitchCp1, points.armholePitch)
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.curve(points.armholePitchCp2, points.shoulderCp1, points.shoulder)
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.line(points.neck);
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if (side === "back") {
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path.curve(points.neckCp2, points.cbNeck, points.cbNeck);
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.line(points.neck)
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if (side === 'back') {
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path.curve(points.neckCp2, points.cbNeck, points.cbNeck)
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} else {
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path.curve(points.neckCp2, points.cfNeckCp1, points.cfNeck);
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path.curve(points.neckCp2, points.cfNeckCp1, points.cfNeck)
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}
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return path;
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return path
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}
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export function armholeLength(points, Path) {
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@ -24,54 +24,50 @@ export function armholeLength(points, Path) {
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.curve(points.armholeCp2, points.armholeHollowCp1, points.armholeHollow)
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.curve(points.armholeHollowCp2, points.armholePitchCp1, points.armholePitch)
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.curve(points.armholePitchCp2, points.shoulderCp1, points.shoulder)
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.length();
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.length()
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}
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export function shoulderToArmholePitch(points, Path) {
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return new Path()
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.move(points.armholePitch)
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.curve(points.armholePitchCp2, points.shoulderCp1, points.shoulder)
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.length();
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.length()
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}
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export function dimensions(macro, points, Path, sa) {
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macro("pd", {
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macro('pd', {
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path: new Path()
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.move(points.armhole)
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.curve(points.armholeCp2, points.armholeHollowCp1, points.armholeHollow)
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.curve(
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points.armholeHollowCp2,
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points.armholePitchCp1,
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points.armholePitch
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)
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.curve(points.armholeHollowCp2, points.armholePitchCp1, points.armholePitch)
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.curve(points.armholePitchCp2, points.shoulderCp1, points.shoulder),
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d: sa + 15
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});
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macro("pd", {
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})
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macro('pd', {
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path: new Path()
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.move(points.armholePitch)
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.curve(points.armholePitchCp2, points.shoulderCp1, points.shoulder),
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d: -15
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});
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macro("vd", {
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})
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macro('vd', {
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from: points.hips,
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to: points.armhole,
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x: points.hips.x + sa + 15
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});
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macro("vd", {
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})
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macro('vd', {
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from: points.hips,
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to: points.armholePitch,
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x: points.hips.x + sa + 30
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});
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macro("vd", {
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})
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macro('vd', {
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from: points.hips,
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to: points.shoulder,
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x: points.hips.x + sa + 45
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});
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macro("vd", {
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})
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macro('vd', {
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from: points.hips,
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to: points.neck,
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x: points.hips.x + sa + 60
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});
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macro("ld", { from: points.neck, to: points.shoulder, d: sa + 15 });
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})
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macro('ld', { from: points.neck, to: points.shoulder, d: sa + 15 })
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}
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