🎨 Updated prettier config
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401 changed files with 13193 additions and 15620 deletions
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@ -15,33 +15,33 @@ export default part => {
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complete,
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paperless,
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macro
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} = part.shorthand();
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} = part.shorthand()
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// Wrist
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let top = paths.sleevecap.bbox().topLeft.y;
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let top = paths.sleevecap.bbox().topLeft.y
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debug({
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style: "info",
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label: "🗸 Sleevecap height",
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style: 'info',
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label: '🗸 Sleevecap height',
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msg: units(Math.abs(top))
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});
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})
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debug({
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style: "info",
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label: "🗸 Sleevecap width",
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style: 'info',
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label: '🗸 Sleevecap width',
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msg: units(points.bicepsRight.x * 2)
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});
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})
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points.centerWrist = new Point(
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0,
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top + measurements.shoulderToWrist * (1 + options.sleeveLengthBonus)
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);
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)
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points.wristRight = points.centerWrist.shift(
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0,
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(measurements.wristCircumference * (1 + options.cuffEase)) / 2
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);
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points.wristLeft = points.wristRight.rotate(180, points.centerWrist);
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points.sleeveTip = paths.sleevecap.shiftFractionAlong(0.5);
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)
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points.wristLeft = points.wristRight.rotate(180, points.centerWrist)
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points.sleeveTip = paths.sleevecap.shiftFractionAlong(0.5)
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// Paths
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paths.sleevecap.render = false;
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paths.sleevecap.render = false
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paths.seam = new Path()
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.move(points.bicepsLeft)
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.move(points.wristLeft)
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@ -49,67 +49,64 @@ export default part => {
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.line(points.bicepsRight)
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.join(paths.sleevecap)
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.close()
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.attr("class", "fabric");
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.attr('class', 'fabric')
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// Anchor point for sampling
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points.gridAnchor = new Point(0, 0);
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points.gridAnchor = new Point(0, 0)
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// Complete pattern?
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if (complete) {
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points.logo = points.centerBiceps.shiftFractionTowards(
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points.centerWrist,
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0.3
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);
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snippets.logo = new Snippet("logo", points.logo);
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macro("title", { at: points.centerBiceps, nr: 3, title: "sleeve" });
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macro("grainline", { from: points.centerWrist, to: points.centerBiceps });
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points.logo = points.centerBiceps.shiftFractionTowards(points.centerWrist, 0.3)
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snippets.logo = new Snippet('logo', points.logo)
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macro('title', { at: points.centerBiceps, nr: 3, title: 'sleeve' })
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macro('grainline', { from: points.centerWrist, to: points.centerBiceps })
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points.scaleboxAnchor = points.scalebox = points.centerBiceps.shiftFractionTowards(
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points.centerWrist,
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0.5
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);
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macro("scalebox", { at: points.scalebox });
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)
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macro('scalebox', { at: points.scalebox })
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points.frontNotch = paths.sleevecap.shiftAlong(
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paths.sleevecap.length() / 2 -
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store.get("frontShoulderToArmholePitch") -
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store.get("sleevecapEase") / 2
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);
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store.get('frontShoulderToArmholePitch') -
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store.get('sleevecapEase') / 2
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)
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points.backNotch = paths.sleevecap.shiftAlong(
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paths.sleevecap.length() / 2 +
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store.get("backShoulderToArmholePitch") +
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store.get("sleevecapEase") / 2
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);
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snippets.frontNotch = new Snippet("notch", points.frontNotch);
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snippets.backNotch = new Snippet("bnotch", points.backNotch);
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if (sa) paths.sa = paths.seam.offset(sa).attr("class", "fabric sa");
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store.get('backShoulderToArmholePitch') +
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store.get('sleevecapEase') / 2
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)
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snippets.frontNotch = new Snippet('notch', points.frontNotch)
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snippets.backNotch = new Snippet('bnotch', points.backNotch)
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if (sa) paths.sa = paths.seam.offset(sa).attr('class', 'fabric sa')
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}
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// Paperless?
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if (paperless) {
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macro("vd", {
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macro('vd', {
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from: points.wristLeft,
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to: points.bicepsLeft,
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x: points.bicepsLeft.x - sa - 15
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});
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macro("vd", {
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})
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macro('vd', {
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from: points.wristLeft,
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to: points.sleeveTip,
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x: points.bicepsLeft.x - sa - 30
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});
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macro("hd", {
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})
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macro('hd', {
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from: points.bicepsLeft,
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to: points.bicepsRight,
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y: points.sleeveTip.y - sa - 30
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});
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macro("hd", {
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})
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macro('hd', {
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from: points.wristLeft,
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to: points.wristRight,
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y: points.wristLeft.y + sa + 30
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});
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macro("pd", {
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})
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macro('pd', {
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path: paths.sleevecap.reverse(),
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d: -1 * sa - 15
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});
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})
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}
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return part;
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};
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return part
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}
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