🎨 Updated prettier config
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401 changed files with 13193 additions and 15620 deletions
packages/tutorial/src
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@ -1,17 +1,17 @@
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export default function(part) {
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let { points, Path, paths } = part.shorthand();
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let { points, Path, paths } = part.shorthand()
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points.edgeTopRightCp = points.edgeTopLeftCp.flipX();
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points.topCp1 = points.topCp2.flipX();
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points.tipLeftTopStart = points.tipRightTopStart.flipX();
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points.tipLeftTopCp1 = points.tipRightTopCp1.flipX();
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points.tipLeftTopCp2 = points.tipRightTopCp2.flipX();
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points.tipLeftTopEnd = points.tipRightTopEnd.flipX();
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points.tipLeftBottomStart = points.tipRightBottomStart.flipX();
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points.tipLeftBottomCp1 = points.tipRightBottomCp1.flipX();
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points.tipLeftBottomCp2 = points.tipRightBottomCp2.flipX();
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points.tipLeftBottomEnd = points.tipRightBottomEnd.flipX();
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points.snapRight = points.snapLeft.flipX();
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points.edgeTopRightCp = points.edgeTopLeftCp.flipX()
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points.topCp1 = points.topCp2.flipX()
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points.tipLeftTopStart = points.tipRightTopStart.flipX()
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points.tipLeftTopCp1 = points.tipRightTopCp1.flipX()
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points.tipLeftTopCp2 = points.tipRightTopCp2.flipX()
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points.tipLeftTopEnd = points.tipRightTopEnd.flipX()
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points.tipLeftBottomStart = points.tipRightBottomStart.flipX()
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points.tipLeftBottomCp1 = points.tipRightBottomCp1.flipX()
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points.tipLeftBottomCp2 = points.tipRightBottomCp2.flipX()
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points.tipLeftBottomEnd = points.tipRightBottomEnd.flipX()
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points.snapRight = points.snapLeft.flipX()
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paths.seam = new Path()
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.move(points.edgeLeft)
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@ -20,31 +20,19 @@ export default function(part) {
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.line(points.edgeRight)
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.curve(points.edgeRightCp, points.edgeTopRightCp, points.tipLeftTopStart)
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.curve(points.tipLeftTopCp1, points.tipLeftTopCp2, points.tipLeftTopEnd)
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.curve(
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points.tipLeftBottomCp1,
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points.tipLeftBottomCp2,
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points.tipLeftBottomEnd
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)
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.curve(points.tipLeftBottomCp1, points.tipLeftBottomCp2, points.tipLeftBottomEnd)
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.curve(points.topCp1, points.rightCp2, points.right)
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.curve(points.rightCp1, points.bottomCp2, points.bottom)
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.curve(points.bottomCp1, points.leftCp2, points.left)
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.curve(points.leftCp1, points.topCp2, points.tipRightBottomEnd)
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.curve(
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points.tipRightBottomCp2,
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points.tipRightBottomCp1,
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points.tipRightBottomStart
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)
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.curve(
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points.tipRightTopCp2,
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points.tipRightTopCp1,
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points.tipRightTopStart
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)
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.curve(points.tipRightBottomCp2, points.tipRightBottomCp1, points.tipRightBottomStart)
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.curve(points.tipRightTopCp2, points.tipRightTopCp1, points.tipRightTopStart)
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.curve(points.edgeTopLeftCp, points.edgeLeftCp, points.edgeLeft)
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.close()
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.attr("class", "fabric");
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.attr('class', 'fabric')
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delete paths.neck;
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delete paths.rect;
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delete paths.neck
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delete paths.rect
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return part;
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return part
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}
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