✨ Added Benjamin pattern by @woutervdub
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293
packages/benjamin/src/front.js
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293
packages/benjamin/src/front.js
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function FlipAllPointsY(points, mirror, start, end) {
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for (var point in points) {
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if (point.substr(0, start.length) == start) {
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console.log(points[point]);
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points[end + point.substr(start.length)] = points[point].flipY(mirror);
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}
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}
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}
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export default function(part) {
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let {
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store,
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sa,
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Point,
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points,
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Path,
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paths,
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Snippet,
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snippets,
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options,
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measurements,
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final,
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paperless,
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macro
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} = part.shorthand();
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// Remove from here
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//options.bowStyle = 'butterfly';
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//options.bowStyle = 'square';
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//options.bowStyle = 'widesquare';
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//options.bowStyle = 'diamond';
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//options.endStyle = 'straight' ;
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//options.endStyle = 'rounded' ;
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//options.endStyle = 'pointed' ;
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//final = true;
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//paperless = true;
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//sa = 10;
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// Remove to here
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if (options.bowStyle == "square") options.tipWidth = options.knotWidth;
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let backWidth = 24;
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let bandLength = 70;
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let transitionLength = 50;
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let halfBackWidth = backWidth / 2;
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let halfTipWidth = options.tipWidth / 2;
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let halfBowLength = options.bowLength / 2;
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let halfKnotWidth = options.knotWidth / 2;
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console.log(options.bowStyle);
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console.log(options.knotWidth);
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let butterfly =
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options.bowStyle == "butterfly" || options.bowStyle == "diamond";
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let tipAdjustment = 0;
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switch (options.endStyle) {
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case "pointed":
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tipAdjustment = halfTipWidth / 1.3;
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break;
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case "rounded":
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tipAdjustment = halfTipWidth;
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break;
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}
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let hhbl /*halfHalfBowLength */ = halfBowLength / 2;
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let bcAdjust = options.bowStyle == "diamond" ? 10 : hhbl - 5;
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let tieStart = new Path();
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let tieLowKnot = new Path();
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let tieTip = new Path();
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let tieTopKnot = new Path();
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let tieEnd = new Path();
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points.Origin = new Point(0, 0);
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points.LowBandEdge = points.Origin.shift(-90, halfBackWidth);
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points.LowKnotEdge = points.Origin.shift(-90, halfKnotWidth);
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points.LowTipEdge = points.Origin.shift(-90, halfTipWidth);
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points.LowBandStart = points.LowBandEdge.clone();
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points.LowBandEnd = points.LowBandEdge.shift(0, bandLength);
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points.LowTransitionEnd = points.LowKnotEdge.shift(
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0,
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bandLength + transitionLength
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);
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console.log(points["LowBandEdge"].x);
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tieStart
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.move(points.Origin)
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.line(points.LowBandStart)
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.line(points.LowBandEnd)
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.line(points.LowTransitionEnd);
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points.LowTip = points.LowTipEdge.shift(
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0,
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bandLength + transitionLength + halfBowLength * 3
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);
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points.Tip = points.Origin.shift(
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0,
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bandLength + transitionLength + halfBowLength * 3 + tipAdjustment
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);
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if (butterfly) {
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points.LowTransitionEndCp2 = points.LowBandEnd.shiftOutwards(
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points.LowTransitionEnd,
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bcAdjust
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);
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points.LowHump = points.LowTipEdge.shift(
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0,
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bandLength + transitionLength + halfBowLength
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);
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points.LowHumpCp1 = points.LowHump.shift(180, bcAdjust);
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points.LowHumpCp2 = points.LowHump.shift(0, bcAdjust);
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points.LowValley = points.LowKnotEdge.shift(
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0,
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bandLength + transitionLength + halfBowLength * 2
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);
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points.LowValleyCp1 = points.LowValley.shift(180, bcAdjust);
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points.LowValleyCp2 = points.LowValley.shift(0, bcAdjust);
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points.LowTipCp1 = points.LowTip.shift(180, bcAdjust);
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}
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points.LowTipCp2 = points.LowTip.shiftTowards(
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points.LowTipEdge,
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-tipAdjustment
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);
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points.TipCp1 = points.Tip.shift(-90, halfTipWidth / 4);
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points.TipCp2 = points.Tip.shift(90, halfTipWidth / 4);
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FlipAllPointsY(points, points.Origin, "Low", "Top");
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if (options.endStyle == "rounded") {
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tieTip
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.move(points.LowTip)
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.curve(points.LowTipCp2, points.TipCp1, points.Tip)
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.curve(points.TipCp2, points.TopTipCp2, points.TopTip);
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} else {
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tieTip
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.move(points.LowTip)
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.line(points.Tip)
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.line(points.TopTip);
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}
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if (butterfly) {
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tieLowKnot
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.move(points.LowTransitionEnd)
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.curve(points.LowTransitionEndCp2, points.LowHumpCp1, points.LowHump)
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.curve(points.LowHumpCp2, points.LowValleyCp1, points.LowValley)
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.curve(points.LowValleyCp2, points.LowTipCp1, points.LowTip);
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tieTopKnot = tieTopKnot
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.move(points.TopTransitionEnd)
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.curve(points.TopTransitionEndCp2, points.TopHumpCp1, points.TopHump)
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.curve(points.TopHumpCp2, points.TopValleyCp1, points.TopValley)
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.curve(points.TopValleyCp2, points.TopTipCp1, points.TopTip)
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.reverse();
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}
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tieEnd
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.move(points.TopTransitionEnd)
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.line(points.TopBandEnd)
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.line(points.TopBandStart)
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.line(points.Origin);
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paths.tie = new Path()
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.move(points.Origin)
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.join(tieStart)
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.join(tieLowKnot)
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.join(tieTip)
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.join(tieTopKnot)
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.join(tieEnd)
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.close()
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.attr("class", "fabric");
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// Final?
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if (final) {
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points.grainlineLeft = points.Origin.shift(0, 30);
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points.grainlineRight = points.Origin.shift(
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0,
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bandLength + transitionLength
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);
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macro("grainline", {
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from: points.grainlineLeft,
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to: points.grainlineRight
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});
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points.titleAnchor = points.Origin.shift(
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0,
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bandLength + transitionLength + halfBowLength + 6
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);
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macro("title", { at: points.titleAnchor, nr: 1, title: "Bow Tie" });
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if (!paperless) {
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let scaleboxAnchor = points.LowTipEdge.shift(-90, 30).shift(0, 50);
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macro("scalebox", { at: scaleboxAnchor });
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}
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let logoAnchor = points.Tip.shift(0, 40);
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snippets.logo = new Snippet("logo", logoAnchor);
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// Dummy line
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let h1 = logoAnchor.shift(0, 50);
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let h2 = h1.shift(0, 1);
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paths.hidden = new Path()
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.move(h1)
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.line(h2)
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.attr("class", "hidden");
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}
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if (sa) {
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paths.sa = paths.tie.offset(sa).attr("class", "fabric sa");
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}
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// Paperless?
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if (paperless) {
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macro("hd", {
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from: points.LowBandStart,
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to: points.LowBandEnd,
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y: points.LowBandEdge.y + 15
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});
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macro("hd", {
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from: points.LowBandEnd,
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to: points.LowTransitionEnd,
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y: points.LowBandEdge.y + 15
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});
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macro("vd", {
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from: points.LowBandStart,
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to: points.TopBandStart,
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x: points.LowBandStart.x - 15
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});
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macro("vd", {
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from: points.LowTip,
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to: points.TopTip,
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x: points.Tip.x + 15
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});
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if (butterfly) {
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macro("hd", {
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from: points.LowTransitionEnd,
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to: points.LowHump,
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y: points.LowTip.y + 15
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});
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macro("hd", {
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from: points.LowHump,
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to: points.LowValley,
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y: points.LowTip.y + 15
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});
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macro("hd", {
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from: points.LowValley,
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to: points.LowTip,
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y: points.LowTip.y + 15
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});
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//macro('vd', { from: points.LowTransitionEnd, to: points.TopTransitionEnd, x: points.LowTransitionEnd.x });
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macro("vd", {
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from: points.LowHump,
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to: points.TopHump,
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x: points.LowHump.x
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});
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macro("vd", {
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from: points.LowValley,
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to: points.TopValley,
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x: points.LowValley.x
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});
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} else {
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if (options.bowStyle == "widesquare") {
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macro("vd", {
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from: points.LowTransitionEnd,
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to: points.TopTransitionEnd,
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x: points.LowTransitionEnd.x
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});
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}
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macro("hd", {
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from: points.LowTransitionEnd,
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to: points.LowTip,
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y: points.LowTip.y + 15
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});
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}
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if (tipAdjustment) {
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macro("hd", {
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from: points.LowTip,
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to: points.Tip,
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y: points.LowTip.y + 15
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});
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}
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}
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return part;
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}
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13
packages/benjamin/src/index.js
Normal file
13
packages/benjamin/src/index.js
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import freesewing from "@freesewing/core";
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import plugins from "@freesewing/plugin-bundle";
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import config from "../config";
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// Parts
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import draftFront from "./front";
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// Create new design
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const benjamin = new freesewing.Design(config, plugins);
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// Attach draft methods to prototype
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benjamin.prototype.draftFront = draftFront;
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export default benjamin;
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