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chore(core): Always raise debug

Currently we check in many different places whether debug is enabled
prior to raising a debug event.

This changes that to always raise debug, but let the debug.raise()
method only store it on the pattern object if/when debug is
enabled.
This commit is contained in:
Joost De Cock 2022-01-28 18:18:37 +01:00
parent 34f6d249f3
commit 6dad5ca833
4 changed files with 178 additions and 210 deletions

View file

@ -37,7 +37,7 @@ Path.prototype.setRender = function (render = true) {
/** Adds a move operation to Point to */ /** Adds a move operation to Point to */
Path.prototype.move = function (to) { Path.prototype.move = function (to) {
if (this.debug && to instanceof Point !== true) if (to instanceof Point !== true)
this.raise.warning('Called `Path.rotate(to)` but `to` is not a `Point` object') this.raise.warning('Called `Path.rotate(to)` but `to` is not a `Point` object')
this.ops.push({ type: 'move', to }) this.ops.push({ type: 'move', to })
@ -46,7 +46,7 @@ Path.prototype.move = function (to) {
/** Adds a line operation to Point to */ /** Adds a line operation to Point to */
Path.prototype.line = function (to) { Path.prototype.line = function (to) {
if (this.debug && to instanceof Point !== true) if (to instanceof Point !== true)
this.raise.warning('Called `Path.line(to)` but `to` is not a `Point` object') this.raise.warning('Called `Path.line(to)` but `to` is not a `Point` object')
this.ops.push({ type: 'line', to }) this.ops.push({ type: 'line', to })
@ -55,14 +55,12 @@ Path.prototype.line = function (to) {
/** Adds a curve operation via cp1 & cp2 to Point to */ /** Adds a curve operation via cp1 & cp2 to Point to */
Path.prototype.curve = function (cp1, cp2, to) { Path.prototype.curve = function (cp1, cp2, to) {
if (this.debug) {
if (to instanceof Point !== true) if (to instanceof Point !== true)
this.raise.warning('Called `Path.curve(cp1, cp2, to)` but `to` is not a `Point` object') this.raise.warning('Called `Path.curve(cp1, cp2, to)` but `to` is not a `Point` object')
if (cp1 instanceof Point !== true) if (cp1 instanceof Point !== true)
this.raise.warning('Called `Path.curve(cp1, cp2, to)` but `cp1` is not a `Point` object') this.raise.warning('Called `Path.curve(cp1, cp2, to)` but `cp1` is not a `Point` object')
if (cp2 instanceof Point !== true) if (cp2 instanceof Point !== true)
this.raise.warning('Called `Path.curve(cp1, cp2, to)` but `cp2` is not a `Point` object') this.raise.warning('Called `Path.curve(cp1, cp2, to)` but `cp2` is not a `Point` object')
}
this.ops.push({ type: 'curve', cp1, cp2, to }) this.ops.push({ type: 'curve', cp1, cp2, to })
return this return this
@ -70,12 +68,10 @@ Path.prototype.curve = function (cp1, cp2, to) {
/** Adds a curve operation without cp1 via cp2 to Point to */ /** Adds a curve operation without cp1 via cp2 to Point to */
Path.prototype._curve = function (cp2, to) { Path.prototype._curve = function (cp2, to) {
if (this.debug) {
if (to instanceof Point !== true) if (to instanceof Point !== true)
this.raise.warning('Called `Path._curve(cp2, to)` but `to` is not a `Point` object') this.raise.warning('Called `Path._curve(cp2, to)` but `to` is not a `Point` object')
if (cp2 instanceof Point !== true) if (cp2 instanceof Point !== true)
this.raise.warning('Called `Path._curve(cp2, to)` but `cp2` is not a `Point` object') this.raise.warning('Called `Path._curve(cp2, to)` but `cp2` is not a `Point` object')
}
let cp1 = this.ops.slice(-1).pop().to let cp1 = this.ops.slice(-1).pop().to
this.ops.push({ type: 'curve', cp1, cp2, to }) this.ops.push({ type: 'curve', cp1, cp2, to })
@ -84,12 +80,10 @@ Path.prototype._curve = function (cp2, to) {
/** Adds a curve operation via cp1 with no cp2 to Point to */ /** Adds a curve operation via cp1 with no cp2 to Point to */
Path.prototype.curve_ = function (cp1, to) { Path.prototype.curve_ = function (cp1, to) {
if (this.debug) {
if (to instanceof Point !== true) if (to instanceof Point !== true)
this.raise.warning('Called `Path.curve_(cp1, to)` but `to` is not a `Point` object') this.raise.warning('Called `Path.curve_(cp1, to)` but `to` is not a `Point` object')
if (cp1 instanceof Point !== true) if (cp1 instanceof Point !== true)
this.raise.warning('Called `Path.curve_(cp1, to)` but `cp2` is not a `Point` object') this.raise.warning('Called `Path.curve_(cp1, to)` but `cp2` is not a `Point` object')
}
let cp2 = to.copy() let cp2 = to.copy()
this.ops.push({ type: 'curve', cp1, cp2, to }) this.ops.push({ type: 'curve', cp1, cp2, to })
@ -112,12 +106,10 @@ Path.prototype.noop = function (id = false) {
/** Replace a noop operation with the ops from path */ /** Replace a noop operation with the ops from path */
Path.prototype.insop = function (noopId, path) { Path.prototype.insop = function (noopId, path) {
if (this.debug) {
if (!noopId) if (!noopId)
this.raise.warning('Called `Path.insop(noopId, path)` but `noopId` is undefined or false') this.raise.warning('Called `Path.insop(noopId, path)` but `noopId` is undefined or false')
if (path instanceof Path !== true) if (path instanceof Path !== true)
this.raise.warning('Called `Path.insop(noopId, path) but `path` is not a `Path` object') this.raise.warning('Called `Path.insop(noopId, path) but `path` is not a `Path` object')
}
let newPath = this.clone() let newPath = this.clone()
for (let i in newPath.ops) { for (let i in newPath.ops) {
if (newPath.ops[i].type === 'noop' && newPath.ops[i].id === noopId) { if (newPath.ops[i].type === 'noop' && newPath.ops[i].id === noopId) {
@ -133,7 +125,6 @@ Path.prototype.insop = function (noopId, path) {
/** Adds an attribute. This is here to make this call chainable in assignment */ /** Adds an attribute. This is here to make this call chainable in assignment */
Path.prototype.attr = function (name, value, overwrite = false) { Path.prototype.attr = function (name, value, overwrite = false) {
if (this.debug) {
if (!name) if (!name)
this.raise.warning( this.raise.warning(
'Called `Path.attr(name, value, overwrite=false)` but `name` is undefined or false' 'Called `Path.attr(name, value, overwrite=false)` but `name` is undefined or false'
@ -146,7 +137,6 @@ Path.prototype.attr = function (name, value, overwrite = false) {
this.raise.debug( this.raise.debug(
`Overwriting \`Path.attribute.${name}\` with ${value} (was: ${this.attributes.get(name)})` `Overwriting \`Path.attribute.${name}\` with ${value} (was: ${this.attributes.get(name)})`
) )
}
if (overwrite) this.attributes.set(name, value) if (overwrite) this.attributes.set(name, value)
else this.attributes.add(name, value) else this.attributes.add(name, value)

View file

@ -11,46 +11,6 @@ import Attributes from './attributes'
import pkg from '../package.json' import pkg from '../package.json'
export default function Pattern(config = { options: {} }) { export default function Pattern(config = { options: {} }) {
// Events store and raise methods
this.events = {
info: [],
warning: [],
error: [],
debug: [],
}
const events = this.events
this.raise = {
info: function (data) {
events.info.push(data)
},
warning: function (data) {
events.warning.push(data)
},
error: function (data) {
events.error.push(data)
},
debug: function (data) {
events.debug.push(data)
},
}
this.raise.debug(
`New \`@freesewing/${config.name}:${config.version}\` pattern using \`@freesewing/core:${pkg.version}\``
)
this.config = config // Pattern configuration
this.width = 0 // Will be set after render
this.height = 0 // Will be set after render
this.is = '' // Will be set when drafting/sampling
this.debug = true // Will be set when applying settings
this.store = new Store(this.raise) // Store for sharing data across parts
this.parts = {} // Parts container
this.hooks = new Hooks() // Hooks container
this.Point = Point // Point constructor
this.Path = Path // Path constructor
this.Snippet = Snippet // Snippet constructor
this.Attributes = Attributes // Attributes constructor
// Default settings // Default settings
this.settings = { this.settings = {
complete: true, complete: true,
@ -65,6 +25,50 @@ export default function Pattern(config = { options: {} }) {
absoluteOptions: {}, absoluteOptions: {},
} }
// Events store and raise methods
this.events = {
info: [],
warning: [],
error: [],
debug: [],
}
const events = this.events
// Make settings available in the raise.debug method
const settings = this.settings
this.raise = {
info: function (data) {
events.info.push(data)
},
warning: function (data) {
events.warning.push(data)
},
error: function (data) {
events.error.push(data)
},
debug: function (data) {
// Debug only if debug is active
if (settings.debug) events.debug.push(data)
},
}
this.raise.info(
`New \`@freesewing/${config.name}:${config.version}\` pattern using \`@freesewing/core:${pkg.version}\``
)
this.config = config // Pattern configuration
this.width = 0 // Will be set after render
this.height = 0 // Will be set after render
this.is = '' // Will be set when drafting/sampling
//this.debug = true // Will be set when applying settings
this.store = new Store(this.raise) // Store for sharing data across parts
this.parts = {} // Parts container
this.hooks = new Hooks() // Hooks container
this.Point = Point // Point constructor
this.Path = Path // Path constructor
this.Snippet = Snippet // Snippet constructor
this.Attributes = Attributes // Attributes constructor
if (typeof this.config.dependencies === 'undefined') this.config.dependencies = {} if (typeof this.config.dependencies === 'undefined') this.config.dependencies = {}
if (typeof this.config.inject === 'undefined') this.config.inject = {} if (typeof this.config.inject === 'undefined') this.config.inject = {}
if (typeof this.config.hide === 'undefined') this.config.hide = [] if (typeof this.config.hide === 'undefined') this.config.hide = []
@ -175,7 +179,7 @@ Pattern.prototype.runHooks = function (hookName, data = false) {
if (data === false) data = this if (data === false) data = this
let hooks = this.hooks[hookName] let hooks = this.hooks[hookName]
if (hooks.length > 0) { if (hooks.length > 0) {
if (this.debug) this.raise.debug(`Running \`${hookName}\` hooks`) this.raise.debug(`Running \`${hookName}\` hooks`)
for (let hook of hooks) { for (let hook of hooks) {
hook.method(data, hook.data) hook.method(data, hook.data)
} }
@ -188,7 +192,7 @@ Pattern.prototype.runHooks = function (hookName, data = false) {
Pattern.prototype.draft = function () { Pattern.prototype.draft = function () {
if (this.is !== 'sample') { if (this.is !== 'sample') {
this.is = 'draft' this.is = 'draft'
if (this.debug) this.raise.debug(`Drafting pattern`) this.raise.debug(`Drafting pattern`)
} }
// Handle snap for pct options // Handle snap for pct options
for (let i in this.settings.options) { for (let i in this.settings.options) {
@ -203,10 +207,9 @@ Pattern.prototype.draft = function () {
this.runHooks('preDraft') this.runHooks('preDraft')
for (let partName of this.config.draftOrder) { for (let partName of this.config.draftOrder) {
if (this.debug) this.raise.debug(`Creating part \`${partName}\``) this.raise.debug(`Creating part \`${partName}\``)
this.parts[partName] = new this.Part(partName) this.parts[partName] = new this.Part(partName)
if (typeof this.config.inject[partName] === 'string') { if (typeof this.config.inject[partName] === 'string') {
if (this.debug)
this.raise.debug( this.raise.debug(
`Injecting part \`${this.config.inject[partName]}\` into part \`${partName}\`` `Injecting part \`${this.config.inject[partName]}\` into part \`${partName}\``
) )
@ -242,7 +245,6 @@ Pattern.prototype.draft = function () {
this.raise.error([`Unable to set \`render\` property on part \`${partName}\``, err]) this.raise.error([`Unable to set \`render\` property on part \`${partName}\``, err])
} }
} else { } else {
if (this.debug)
this.raise.debug( this.raise.debug(
`Part \`${partName}\` is not needed. Skipping draft and setting render to \`false\`` `Part \`${partName}\` is not needed. Skipping draft and setting render to \`false\``
) )
@ -323,7 +325,7 @@ Pattern.prototype.sampleRun = function (parts, anchors, run, runs, extraClass =
*/ */
Pattern.prototype.sampleOption = function (optionName) { Pattern.prototype.sampleOption = function (optionName) {
this.is = 'sample' this.is = 'sample'
if (this.debug) this.raise.debug(`Sampling option \`${optionName}\``) this.raise.debug(`Sampling option \`${optionName}\``)
this.runHooks('preSample') this.runHooks('preSample')
let step, val let step, val
let factor = 1 let factor = 1
@ -373,7 +375,7 @@ Pattern.prototype.sampleListOption = function (optionName) {
*/ */
Pattern.prototype.sampleMeasurement = function (measurementName) { Pattern.prototype.sampleMeasurement = function (measurementName) {
this.is = 'sample' this.is = 'sample'
if (this.debug) this.raise.debug(`Sampling measurement \`${measurementName}\``) this.raise.debug(`Sampling measurement \`${measurementName}\``)
this.runHooks('preSample') this.runHooks('preSample')
let anchors = {} let anchors = {}
let parts = this.sampleParts() let parts = this.sampleParts()
@ -398,7 +400,7 @@ Pattern.prototype.sampleMeasurement = function (measurementName) {
*/ */
Pattern.prototype.sampleModels = function (models, focus = false) { Pattern.prototype.sampleModels = function (models, focus = false) {
this.is = 'sample' this.is = 'sample'
if (this.debug) this.raise.debug(`Sampling models`) this.raise.debug(`Sampling models`)
this.runHooks('preSample') this.runHooks('preSample')
let anchors = {} let anchors = {}
let parts = this.sampleParts() let parts = this.sampleParts()
@ -435,7 +437,7 @@ Pattern.prototype.on = function (hook, method, data) {
} }
Pattern.prototype.use = function (plugin, data) { Pattern.prototype.use = function (plugin, data) {
if (this.debug) this.raise.debug(`Loaded plugin \`${plugin.name}:${plugin.version}\``) this.raise.info(`Loaded plugin \`${plugin.name}:${plugin.version}\``)
if (plugin.hooks) this.loadPluginHooks(plugin, data) if (plugin.hooks) this.loadPluginHooks(plugin, data)
if (plugin.macros) this.loadPluginMacros(plugin) if (plugin.macros) this.loadPluginMacros(plugin)
@ -444,14 +446,12 @@ Pattern.prototype.use = function (plugin, data) {
Pattern.prototype.useIf = function (plugin, settings) { Pattern.prototype.useIf = function (plugin, settings) {
if (plugin.condition(settings)) { if (plugin.condition(settings)) {
if (this.debug) this.raise.info(
this.raise.debug(
`Condition met: Loaded plugin \`${plugin.plugin.name}:${plugin.plugin.version}\`` `Condition met: Loaded plugin \`${plugin.plugin.name}:${plugin.plugin.version}\``
) )
this.loadPluginHooks(plugin.plugin, plugin.data) this.loadPluginHooks(plugin.plugin, plugin.data)
} else { } else {
if (this.debug) this.raise.info(
this.raise.debug(
`Condition not met: Skipped loading plugin \`${plugin.plugin.name}:${plugin.plugin.version}\`` `Condition not met: Skipped loading plugin \`${plugin.plugin.name}:${plugin.plugin.version}\``
) )
} }

View file

@ -32,7 +32,7 @@ Point.prototype.deg2rad = function (degrees) {
/** Adds an attribute. This is here to make this call chainable in assignment */ /** Adds an attribute. This is here to make this call chainable in assignment */
Point.prototype.attr = function (name, value, overwrite = false) { Point.prototype.attr = function (name, value, overwrite = false) {
if (this.debug) this.check() this.check()
if (overwrite) this.attributes.set(name, value) if (overwrite) this.attributes.set(name, value)
else this.attributes.add(name, value) else this.attributes.add(name, value)
@ -41,10 +41,8 @@ Point.prototype.attr = function (name, value, overwrite = false) {
/** Returns the distance between this point and that point */ /** Returns the distance between this point and that point */
Point.prototype.dist = function (that) { Point.prototype.dist = function (that) {
if (this.debug) {
this.check() this.check()
that.check() that.check()
}
let dx = this.x - that.x let dx = this.x - that.x
let dy = this.y - that.y let dy = this.y - that.y
@ -53,37 +51,32 @@ Point.prototype.dist = function (that) {
/** Returns slope of a line made by this point and that point */ /** Returns slope of a line made by this point and that point */
Point.prototype.slope = function (that) { Point.prototype.slope = function (that) {
if (this.debug) {
this.check() this.check()
that.check() that.check()
}
return (that.y - this.y) / (that.x - this.x) return (that.y - this.y) / (that.x - this.x)
} }
/** Returns the x-delta between this point and that point */ /** Returns the x-delta between this point and that point */
Point.prototype.dx = function (that) { Point.prototype.dx = function (that) {
if (this.debug) {
this.check() this.check()
that.check() that.check()
}
return that.x - this.x return that.x - this.x
} }
/** Returns the y-delta between this point and that point */ /** Returns the y-delta between this point and that point */
Point.prototype.dy = function (that) { Point.prototype.dy = function (that) {
if (this.debug) {
this.check() this.check()
that.check() that.check()
}
return that.y - this.y return that.y - this.y
} }
/** Returns the angle between this point and that point */ /** Returns the angle between this point and that point */
Point.prototype.angle = function (that) { Point.prototype.angle = function (that) {
if (this.debug) {
this.check() this.check()
that.check() that.check()
}
let rad = Math.atan2(-1 * this.dy(that), this.dx(that)) let rad = Math.atan2(-1 * this.dy(that), this.dx(that))
while (rad < 0) rad += 2 * Math.PI while (rad < 0) rad += 2 * Math.PI
@ -92,14 +85,12 @@ Point.prototype.angle = function (that) {
/** Rotate this point deg around that point */ /** Rotate this point deg around that point */
Point.prototype.rotate = function (deg, that) { Point.prototype.rotate = function (deg, that) {
if (this.debug) {
this.check() this.check()
that.check() that.check()
if (typeof deg !== 'number') if (typeof deg !== 'number')
this.raise.warning('Called `Point.rotate(deg,that)` but `deg` is not a number') this.raise.warning('Called `Point.rotate(deg,that)` but `deg` is not a number')
if (that instanceof Point !== true) if (that instanceof Point !== true)
this.raise.warning('Called `Point.rotate(deg,that)` but `that` is not a `Point` object') this.raise.warning('Called `Point.rotate(deg,that)` but `that` is not a `Point` object')
}
let radius = this.dist(that) let radius = this.dist(that)
let angle = this.angle(that) let angle = this.angle(that)
let x = that.x + radius * Math.cos(this.deg2rad(angle + deg)) * -1 let x = that.x + radius * Math.cos(this.deg2rad(angle + deg)) * -1
@ -110,20 +101,19 @@ Point.prototype.rotate = function (deg, that) {
/** returns an identical copy of this point */ /** returns an identical copy of this point */
Point.prototype.copy = function () { Point.prototype.copy = function () {
if (this.debug) this.check() this.check()
return new Point(this.x, this.y, this.debug).withRaise(this.raise) return new Point(this.x, this.y, this.debug).withRaise(this.raise)
} }
/** Mirrors this point around X value of that point */ /** Mirrors this point around X value of that point */
Point.prototype.flipX = function (that = false) { Point.prototype.flipX = function (that = false) {
if (this.debug) {
this.check() this.check()
if (that) { if (that) {
if (that instanceof Point !== true) if (that instanceof Point !== true)
this.raise.warning('Called `Point.rotate(deg,that)` but `that` is not a `Point` object') this.raise.warning('Called `Point.rotate(deg,that)` but `that` is not a `Point` object')
that.check() that.check()
} }
}
if (that === false || that.x === 0) if (that === false || that.x === 0)
return new Point(this.x * -1, this.y, this.debug).withRaise(this.raise) return new Point(this.x * -1, this.y, this.debug).withRaise(this.raise)
else return new Point(that.x + this.dx(that), this.y, this.debug).withRaise(this.raise) else return new Point(that.x + this.dx(that), this.y, this.debug).withRaise(this.raise)
@ -131,14 +121,12 @@ Point.prototype.flipX = function (that = false) {
/** Mirrors this point around Y value of that point */ /** Mirrors this point around Y value of that point */
Point.prototype.flipY = function (that = false) { Point.prototype.flipY = function (that = false) {
if (this.debug) {
this.check() this.check()
if (that) { if (that) {
if (that instanceof Point !== true) if (that instanceof Point !== true)
this.raise.warning('Called `Point.flipY(that)` but `that` is not a `Point` object') this.raise.warning('Called `Point.flipY(that)` but `that` is not a `Point` object')
that.check() that.check()
} }
}
if (that === false || that.y === 0) if (that === false || that.y === 0)
return new Point(this.x, this.y * -1, this.debug).withRaise(this.raise) return new Point(this.x, this.y * -1, this.debug).withRaise(this.raise)
else return new Point(this.x, that.y + this.dy(that), this.debug).withRaise(this.raise) else return new Point(this.x, that.y + this.dy(that), this.debug).withRaise(this.raise)
@ -146,11 +134,9 @@ Point.prototype.flipY = function (that = false) {
/** Shifts this point distance in the deg direction */ /** Shifts this point distance in the deg direction */
Point.prototype.shift = function (deg, distance) { Point.prototype.shift = function (deg, distance) {
if (this.debug) {
this.check() this.check()
if (typeof distance !== 'number') if (typeof distance !== 'number')
this.raise.warning('Called `Point.shift` but `distance` is not a number') this.raise.warning('Called `Point.shift` but `distance` is not a number')
}
let p = this.copy() let p = this.copy()
p.x += distance p.x += distance
@ -159,7 +145,6 @@ Point.prototype.shift = function (deg, distance) {
/** Shifts this point distance in the direction of that point */ /** Shifts this point distance in the direction of that point */
Point.prototype.shiftTowards = function (that, distance) { Point.prototype.shiftTowards = function (that, distance) {
if (this.debug) {
if (typeof distance !== 'number') if (typeof distance !== 'number')
this.raise.warning('Called `Point.shiftTowards` but `distance` is not a number') this.raise.warning('Called `Point.shiftTowards` but `distance` is not a number')
if (that instanceof Point !== true) if (that instanceof Point !== true)
@ -168,31 +153,26 @@ Point.prototype.shiftTowards = function (that, distance) {
) )
this.check() this.check()
that.check() that.check()
}
if (this.debug) this.check()
return this.shift(this.angle(that), distance) return this.shift(this.angle(that), distance)
} }
/** Checks whether this has the same coordinates as that */ /** Checks whether this has the same coordinates as that */
Point.prototype.sitsOn = function (that) { Point.prototype.sitsOn = function (that) {
if (this.debug) {
if (that instanceof Point !== true) if (that instanceof Point !== true)
this.raise.warning('Called `Point.sitsOn(that)` but `that` is not a `Point` object') this.raise.warning('Called `Point.sitsOn(that)` but `that` is not a `Point` object')
this.check() this.check()
that.check() that.check()
}
if (this.x === that.x && this.y === that.y) return true if (this.x === that.x && this.y === that.y) return true
else return false else return false
} }
/** Checks whether this has roughly the same coordinates as that */ /** Checks whether this has roughly the same coordinates as that */
Point.prototype.sitsRoughlyOn = function (that) { Point.prototype.sitsRoughlyOn = function (that) {
if (this.debug) {
if (that instanceof Point !== true) if (that instanceof Point !== true)
this.raise.warning('Called `Point.sitsRoughlyOn(that)` but `that` is not a `Point` object') this.raise.warning('Called `Point.sitsRoughlyOn(that)` but `that` is not a `Point` object')
this.check() this.check()
that.check() that.check()
}
if (Math.round(this.x) === Math.round(that.x) && Math.round(this.y) === Math.round(that.y)) if (Math.round(this.x) === Math.round(that.x) && Math.round(this.y) === Math.round(that.y))
return true return true
else return false else return false
@ -200,7 +180,6 @@ Point.prototype.sitsRoughlyOn = function (that) {
/** Shifts this point fraction of the distance towards that point */ /** Shifts this point fraction of the distance towards that point */
Point.prototype.shiftFractionTowards = function (that, fraction) { Point.prototype.shiftFractionTowards = function (that, fraction) {
if (this.debug) {
if (that instanceof Point !== true) if (that instanceof Point !== true)
this.raise.warning( this.raise.warning(
'Called `Point.shiftFractionTowards(that, fraction)` but `that` is not a `Point` object' 'Called `Point.shiftFractionTowards(that, fraction)` but `that` is not a `Point` object'
@ -209,13 +188,12 @@ Point.prototype.shiftFractionTowards = function (that, fraction) {
this.raise.warning('Called `Point.shiftFractionTowards` but `fraction` is not a number') this.raise.warning('Called `Point.shiftFractionTowards` but `fraction` is not a number')
this.check() this.check()
that.check() that.check()
}
return this.shiftTowards(that, this.dist(that) * fraction) return this.shiftTowards(that, this.dist(that) * fraction)
} }
/** Shifts this point distance beyond that point */ /** Shifts this point distance beyond that point */
Point.prototype.shiftOutwards = function (that, distance) { Point.prototype.shiftOutwards = function (that, distance) {
if (this.debug) {
if (that instanceof Point !== true) if (that instanceof Point !== true)
this.raise.warning( this.raise.warning(
'Called `Point.shiftOutwards(that, distance)` but `that` is not a `Point` object' 'Called `Point.shiftOutwards(that, distance)` but `that` is not a `Point` object'
@ -226,14 +204,14 @@ Point.prototype.shiftOutwards = function (that, distance) {
) )
this.check() this.check()
that.check() that.check()
}
return this.shiftTowards(that, this.dist(that) + distance) return this.shiftTowards(that, this.dist(that) + distance)
} }
/** Returns a deep copy of this */ /** Returns a deep copy of this */
Point.prototype.clone = function () { Point.prototype.clone = function () {
if (this.debug) this.check() this.check()
let clone = new Point(this.x, this.y, this.debug).withRaise(this.raise) const clone = new Point(this.x, this.y, this.debug).withRaise(this.raise)
clone.attributes = this.attributes.clone() clone.attributes = this.attributes.clone()
return clone return clone
@ -241,14 +219,12 @@ Point.prototype.clone = function () {
/** Applies a translate transform */ /** Applies a translate transform */
Point.prototype.translate = function (x, y) { Point.prototype.translate = function (x, y) {
if (this.debug) {
this.check() this.check()
if (typeof x !== 'number') if (typeof x !== 'number')
this.raise.warning('Called `Point.translate(x,y)` but `x` is not a number') this.raise.warning('Called `Point.translate(x,y)` but `x` is not a number')
if (typeof y !== 'number') if (typeof y !== 'number')
this.raise.warning('Called `Point.translate(x,y)` but `y` is not a number') this.raise.warning('Called `Point.translate(x,y)` but `y` is not a number')
} const p = this.copy()
let p = this.copy()
p.x += x p.x += x
p.y += y p.y += y

View file

@ -766,7 +766,9 @@ it("Should overwrite a path attribute", () => {
pattern.parts.a = new pattern.Part(); pattern.parts.a = new pattern.Part();
let a = pattern.parts.a; let a = pattern.parts.a;
a.paths.line = new a.Path() // Paths from shorthand have the raise method
const { Path } = a.shorthand()
a.paths.line = new Path()
.move(new a.Point(0, 0)) .move(new a.Point(0, 0))
.line(new a.Point(0, 40)) .line(new a.Point(0, 40))
.attr("class", "foo") .attr("class", "foo")