chore(core): Always raise debug
Currently we check in many different places whether debug is enabled prior to raising a debug event. This changes that to always raise debug, but let the debug.raise() method only store it on the pattern object if/when debug is enabled.
This commit is contained in:
parent
34f6d249f3
commit
6dad5ca833
4 changed files with 178 additions and 210 deletions
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@ -37,7 +37,7 @@ Path.prototype.setRender = function (render = true) {
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/** Adds a move operation to Point to */
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Path.prototype.move = function (to) {
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if (this.debug && to instanceof Point !== true)
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if (to instanceof Point !== true)
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this.raise.warning('Called `Path.rotate(to)` but `to` is not a `Point` object')
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this.ops.push({ type: 'move', to })
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@ -46,7 +46,7 @@ Path.prototype.move = function (to) {
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/** Adds a line operation to Point to */
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Path.prototype.line = function (to) {
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if (this.debug && to instanceof Point !== true)
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if (to instanceof Point !== true)
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this.raise.warning('Called `Path.line(to)` but `to` is not a `Point` object')
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this.ops.push({ type: 'line', to })
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@ -55,14 +55,12 @@ Path.prototype.line = function (to) {
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/** Adds a curve operation via cp1 & cp2 to Point to */
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Path.prototype.curve = function (cp1, cp2, to) {
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if (this.debug) {
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if (to instanceof Point !== true)
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this.raise.warning('Called `Path.curve(cp1, cp2, to)` but `to` is not a `Point` object')
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if (cp1 instanceof Point !== true)
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this.raise.warning('Called `Path.curve(cp1, cp2, to)` but `cp1` is not a `Point` object')
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if (cp2 instanceof Point !== true)
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this.raise.warning('Called `Path.curve(cp1, cp2, to)` but `cp2` is not a `Point` object')
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}
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this.ops.push({ type: 'curve', cp1, cp2, to })
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return this
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@ -70,12 +68,10 @@ Path.prototype.curve = function (cp1, cp2, to) {
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/** Adds a curve operation without cp1 via cp2 to Point to */
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Path.prototype._curve = function (cp2, to) {
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if (this.debug) {
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if (to instanceof Point !== true)
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this.raise.warning('Called `Path._curve(cp2, to)` but `to` is not a `Point` object')
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if (cp2 instanceof Point !== true)
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this.raise.warning('Called `Path._curve(cp2, to)` but `cp2` is not a `Point` object')
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}
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let cp1 = this.ops.slice(-1).pop().to
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this.ops.push({ type: 'curve', cp1, cp2, to })
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@ -84,12 +80,10 @@ Path.prototype._curve = function (cp2, to) {
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/** Adds a curve operation via cp1 with no cp2 to Point to */
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Path.prototype.curve_ = function (cp1, to) {
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if (this.debug) {
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if (to instanceof Point !== true)
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this.raise.warning('Called `Path.curve_(cp1, to)` but `to` is not a `Point` object')
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if (cp1 instanceof Point !== true)
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this.raise.warning('Called `Path.curve_(cp1, to)` but `cp2` is not a `Point` object')
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}
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let cp2 = to.copy()
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this.ops.push({ type: 'curve', cp1, cp2, to })
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@ -112,12 +106,10 @@ Path.prototype.noop = function (id = false) {
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/** Replace a noop operation with the ops from path */
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Path.prototype.insop = function (noopId, path) {
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if (this.debug) {
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if (!noopId)
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this.raise.warning('Called `Path.insop(noopId, path)` but `noopId` is undefined or false')
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if (path instanceof Path !== true)
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this.raise.warning('Called `Path.insop(noopId, path) but `path` is not a `Path` object')
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}
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let newPath = this.clone()
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for (let i in newPath.ops) {
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if (newPath.ops[i].type === 'noop' && newPath.ops[i].id === noopId) {
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@ -133,7 +125,6 @@ Path.prototype.insop = function (noopId, path) {
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/** Adds an attribute. This is here to make this call chainable in assignment */
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Path.prototype.attr = function (name, value, overwrite = false) {
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if (this.debug) {
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if (!name)
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this.raise.warning(
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'Called `Path.attr(name, value, overwrite=false)` but `name` is undefined or false'
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@ -146,7 +137,6 @@ Path.prototype.attr = function (name, value, overwrite = false) {
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this.raise.debug(
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`Overwriting \`Path.attribute.${name}\` with ${value} (was: ${this.attributes.get(name)})`
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)
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}
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if (overwrite) this.attributes.set(name, value)
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else this.attributes.add(name, value)
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@ -11,46 +11,6 @@ import Attributes from './attributes'
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import pkg from '../package.json'
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export default function Pattern(config = { options: {} }) {
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// Events store and raise methods
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this.events = {
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info: [],
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warning: [],
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error: [],
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debug: [],
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}
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const events = this.events
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this.raise = {
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info: function (data) {
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events.info.push(data)
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},
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warning: function (data) {
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events.warning.push(data)
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},
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error: function (data) {
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events.error.push(data)
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},
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debug: function (data) {
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events.debug.push(data)
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},
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}
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this.raise.debug(
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`New \`@freesewing/${config.name}:${config.version}\` pattern using \`@freesewing/core:${pkg.version}\``
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)
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this.config = config // Pattern configuration
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this.width = 0 // Will be set after render
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this.height = 0 // Will be set after render
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this.is = '' // Will be set when drafting/sampling
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this.debug = true // Will be set when applying settings
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this.store = new Store(this.raise) // Store for sharing data across parts
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this.parts = {} // Parts container
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this.hooks = new Hooks() // Hooks container
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this.Point = Point // Point constructor
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this.Path = Path // Path constructor
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this.Snippet = Snippet // Snippet constructor
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this.Attributes = Attributes // Attributes constructor
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// Default settings
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this.settings = {
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complete: true,
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@ -65,6 +25,50 @@ export default function Pattern(config = { options: {} }) {
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absoluteOptions: {},
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}
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// Events store and raise methods
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this.events = {
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info: [],
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warning: [],
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error: [],
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debug: [],
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}
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const events = this.events
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// Make settings available in the raise.debug method
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const settings = this.settings
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this.raise = {
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info: function (data) {
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events.info.push(data)
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},
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warning: function (data) {
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events.warning.push(data)
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},
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error: function (data) {
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events.error.push(data)
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},
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debug: function (data) {
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// Debug only if debug is active
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if (settings.debug) events.debug.push(data)
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},
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}
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this.raise.info(
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`New \`@freesewing/${config.name}:${config.version}\` pattern using \`@freesewing/core:${pkg.version}\``
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)
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this.config = config // Pattern configuration
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this.width = 0 // Will be set after render
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this.height = 0 // Will be set after render
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this.is = '' // Will be set when drafting/sampling
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//this.debug = true // Will be set when applying settings
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this.store = new Store(this.raise) // Store for sharing data across parts
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this.parts = {} // Parts container
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this.hooks = new Hooks() // Hooks container
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this.Point = Point // Point constructor
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this.Path = Path // Path constructor
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this.Snippet = Snippet // Snippet constructor
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this.Attributes = Attributes // Attributes constructor
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if (typeof this.config.dependencies === 'undefined') this.config.dependencies = {}
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if (typeof this.config.inject === 'undefined') this.config.inject = {}
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if (typeof this.config.hide === 'undefined') this.config.hide = []
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@ -175,7 +179,7 @@ Pattern.prototype.runHooks = function (hookName, data = false) {
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if (data === false) data = this
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let hooks = this.hooks[hookName]
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if (hooks.length > 0) {
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if (this.debug) this.raise.debug(`Running \`${hookName}\` hooks`)
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this.raise.debug(`Running \`${hookName}\` hooks`)
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for (let hook of hooks) {
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hook.method(data, hook.data)
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}
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@ -188,7 +192,7 @@ Pattern.prototype.runHooks = function (hookName, data = false) {
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Pattern.prototype.draft = function () {
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if (this.is !== 'sample') {
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this.is = 'draft'
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if (this.debug) this.raise.debug(`Drafting pattern`)
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this.raise.debug(`Drafting pattern`)
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}
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// Handle snap for pct options
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for (let i in this.settings.options) {
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@ -203,10 +207,9 @@ Pattern.prototype.draft = function () {
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this.runHooks('preDraft')
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for (let partName of this.config.draftOrder) {
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if (this.debug) this.raise.debug(`Creating part \`${partName}\``)
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this.raise.debug(`Creating part \`${partName}\``)
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this.parts[partName] = new this.Part(partName)
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if (typeof this.config.inject[partName] === 'string') {
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if (this.debug)
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this.raise.debug(
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`Injecting part \`${this.config.inject[partName]}\` into part \`${partName}\``
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)
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@ -242,7 +245,6 @@ Pattern.prototype.draft = function () {
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this.raise.error([`Unable to set \`render\` property on part \`${partName}\``, err])
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}
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} else {
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if (this.debug)
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this.raise.debug(
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`Part \`${partName}\` is not needed. Skipping draft and setting render to \`false\``
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)
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@ -323,7 +325,7 @@ Pattern.prototype.sampleRun = function (parts, anchors, run, runs, extraClass =
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*/
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Pattern.prototype.sampleOption = function (optionName) {
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this.is = 'sample'
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if (this.debug) this.raise.debug(`Sampling option \`${optionName}\``)
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this.raise.debug(`Sampling option \`${optionName}\``)
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this.runHooks('preSample')
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let step, val
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let factor = 1
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@ -373,7 +375,7 @@ Pattern.prototype.sampleListOption = function (optionName) {
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*/
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Pattern.prototype.sampleMeasurement = function (measurementName) {
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this.is = 'sample'
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if (this.debug) this.raise.debug(`Sampling measurement \`${measurementName}\``)
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this.raise.debug(`Sampling measurement \`${measurementName}\``)
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this.runHooks('preSample')
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let anchors = {}
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let parts = this.sampleParts()
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@ -398,7 +400,7 @@ Pattern.prototype.sampleMeasurement = function (measurementName) {
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*/
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Pattern.prototype.sampleModels = function (models, focus = false) {
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this.is = 'sample'
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if (this.debug) this.raise.debug(`Sampling models`)
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this.raise.debug(`Sampling models`)
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this.runHooks('preSample')
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let anchors = {}
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let parts = this.sampleParts()
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@ -435,7 +437,7 @@ Pattern.prototype.on = function (hook, method, data) {
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}
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Pattern.prototype.use = function (plugin, data) {
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if (this.debug) this.raise.debug(`Loaded plugin \`${plugin.name}:${plugin.version}\``)
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this.raise.info(`Loaded plugin \`${plugin.name}:${plugin.version}\``)
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if (plugin.hooks) this.loadPluginHooks(plugin, data)
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if (plugin.macros) this.loadPluginMacros(plugin)
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@ -444,14 +446,12 @@ Pattern.prototype.use = function (plugin, data) {
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Pattern.prototype.useIf = function (plugin, settings) {
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if (plugin.condition(settings)) {
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if (this.debug)
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this.raise.debug(
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this.raise.info(
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`Condition met: Loaded plugin \`${plugin.plugin.name}:${plugin.plugin.version}\``
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)
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this.loadPluginHooks(plugin.plugin, plugin.data)
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} else {
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if (this.debug)
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this.raise.debug(
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this.raise.info(
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`Condition not met: Skipped loading plugin \`${plugin.plugin.name}:${plugin.plugin.version}\``
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)
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}
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@ -32,7 +32,7 @@ Point.prototype.deg2rad = function (degrees) {
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/** Adds an attribute. This is here to make this call chainable in assignment */
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Point.prototype.attr = function (name, value, overwrite = false) {
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if (this.debug) this.check()
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this.check()
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if (overwrite) this.attributes.set(name, value)
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else this.attributes.add(name, value)
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@ -41,10 +41,8 @@ Point.prototype.attr = function (name, value, overwrite = false) {
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/** Returns the distance between this point and that point */
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Point.prototype.dist = function (that) {
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if (this.debug) {
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this.check()
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that.check()
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}
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let dx = this.x - that.x
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let dy = this.y - that.y
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@ -53,37 +51,32 @@ Point.prototype.dist = function (that) {
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/** Returns slope of a line made by this point and that point */
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Point.prototype.slope = function (that) {
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if (this.debug) {
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this.check()
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that.check()
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}
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return (that.y - this.y) / (that.x - this.x)
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}
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/** Returns the x-delta between this point and that point */
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Point.prototype.dx = function (that) {
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if (this.debug) {
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this.check()
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that.check()
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}
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return that.x - this.x
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}
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/** Returns the y-delta between this point and that point */
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Point.prototype.dy = function (that) {
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if (this.debug) {
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this.check()
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that.check()
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}
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return that.y - this.y
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}
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/** Returns the angle between this point and that point */
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Point.prototype.angle = function (that) {
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if (this.debug) {
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this.check()
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that.check()
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}
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let rad = Math.atan2(-1 * this.dy(that), this.dx(that))
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while (rad < 0) rad += 2 * Math.PI
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@ -92,14 +85,12 @@ Point.prototype.angle = function (that) {
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/** Rotate this point deg around that point */
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Point.prototype.rotate = function (deg, that) {
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if (this.debug) {
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this.check()
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that.check()
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if (typeof deg !== 'number')
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this.raise.warning('Called `Point.rotate(deg,that)` but `deg` is not a number')
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if (that instanceof Point !== true)
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this.raise.warning('Called `Point.rotate(deg,that)` but `that` is not a `Point` object')
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}
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let radius = this.dist(that)
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let angle = this.angle(that)
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let x = that.x + radius * Math.cos(this.deg2rad(angle + deg)) * -1
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@ -110,20 +101,19 @@ Point.prototype.rotate = function (deg, that) {
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/** returns an identical copy of this point */
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Point.prototype.copy = function () {
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if (this.debug) this.check()
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this.check()
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return new Point(this.x, this.y, this.debug).withRaise(this.raise)
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}
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/** Mirrors this point around X value of that point */
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Point.prototype.flipX = function (that = false) {
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if (this.debug) {
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this.check()
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if (that) {
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if (that instanceof Point !== true)
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this.raise.warning('Called `Point.rotate(deg,that)` but `that` is not a `Point` object')
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that.check()
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}
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}
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if (that === false || that.x === 0)
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return new Point(this.x * -1, this.y, this.debug).withRaise(this.raise)
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else return new Point(that.x + this.dx(that), this.y, this.debug).withRaise(this.raise)
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@ -131,14 +121,12 @@ Point.prototype.flipX = function (that = false) {
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/** Mirrors this point around Y value of that point */
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Point.prototype.flipY = function (that = false) {
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if (this.debug) {
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this.check()
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if (that) {
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if (that instanceof Point !== true)
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this.raise.warning('Called `Point.flipY(that)` but `that` is not a `Point` object')
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that.check()
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}
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}
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if (that === false || that.y === 0)
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return new Point(this.x, this.y * -1, this.debug).withRaise(this.raise)
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else return new Point(this.x, that.y + this.dy(that), this.debug).withRaise(this.raise)
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@ -146,11 +134,9 @@ Point.prototype.flipY = function (that = false) {
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/** Shifts this point distance in the deg direction */
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Point.prototype.shift = function (deg, distance) {
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if (this.debug) {
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this.check()
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if (typeof distance !== 'number')
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this.raise.warning('Called `Point.shift` but `distance` is not a number')
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}
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let p = this.copy()
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p.x += distance
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@ -159,7 +145,6 @@ Point.prototype.shift = function (deg, distance) {
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/** Shifts this point distance in the direction of that point */
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Point.prototype.shiftTowards = function (that, distance) {
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if (this.debug) {
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if (typeof distance !== 'number')
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this.raise.warning('Called `Point.shiftTowards` but `distance` is not a number')
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if (that instanceof Point !== true)
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@ -168,31 +153,26 @@ Point.prototype.shiftTowards = function (that, distance) {
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)
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this.check()
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that.check()
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}
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if (this.debug) this.check()
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return this.shift(this.angle(that), distance)
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}
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/** Checks whether this has the same coordinates as that */
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Point.prototype.sitsOn = function (that) {
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if (this.debug) {
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if (that instanceof Point !== true)
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this.raise.warning('Called `Point.sitsOn(that)` but `that` is not a `Point` object')
|
||||
this.check()
|
||||
that.check()
|
||||
}
|
||||
if (this.x === that.x && this.y === that.y) return true
|
||||
else return false
|
||||
}
|
||||
|
||||
/** Checks whether this has roughly the same coordinates as that */
|
||||
Point.prototype.sitsRoughlyOn = function (that) {
|
||||
if (this.debug) {
|
||||
if (that instanceof Point !== true)
|
||||
this.raise.warning('Called `Point.sitsRoughlyOn(that)` but `that` is not a `Point` object')
|
||||
this.check()
|
||||
that.check()
|
||||
}
|
||||
if (Math.round(this.x) === Math.round(that.x) && Math.round(this.y) === Math.round(that.y))
|
||||
return true
|
||||
else return false
|
||||
|
@ -200,7 +180,6 @@ Point.prototype.sitsRoughlyOn = function (that) {
|
|||
|
||||
/** Shifts this point fraction of the distance towards that point */
|
||||
Point.prototype.shiftFractionTowards = function (that, fraction) {
|
||||
if (this.debug) {
|
||||
if (that instanceof Point !== true)
|
||||
this.raise.warning(
|
||||
'Called `Point.shiftFractionTowards(that, fraction)` but `that` is not a `Point` object'
|
||||
|
@ -209,13 +188,12 @@ Point.prototype.shiftFractionTowards = function (that, fraction) {
|
|||
this.raise.warning('Called `Point.shiftFractionTowards` but `fraction` is not a number')
|
||||
this.check()
|
||||
that.check()
|
||||
}
|
||||
|
||||
return this.shiftTowards(that, this.dist(that) * fraction)
|
||||
}
|
||||
|
||||
/** Shifts this point distance beyond that point */
|
||||
Point.prototype.shiftOutwards = function (that, distance) {
|
||||
if (this.debug) {
|
||||
if (that instanceof Point !== true)
|
||||
this.raise.warning(
|
||||
'Called `Point.shiftOutwards(that, distance)` but `that` is not a `Point` object'
|
||||
|
@ -226,14 +204,14 @@ Point.prototype.shiftOutwards = function (that, distance) {
|
|||
)
|
||||
this.check()
|
||||
that.check()
|
||||
}
|
||||
|
||||
return this.shiftTowards(that, this.dist(that) + distance)
|
||||
}
|
||||
|
||||
/** Returns a deep copy of this */
|
||||
Point.prototype.clone = function () {
|
||||
if (this.debug) this.check()
|
||||
let clone = new Point(this.x, this.y, this.debug).withRaise(this.raise)
|
||||
this.check()
|
||||
const clone = new Point(this.x, this.y, this.debug).withRaise(this.raise)
|
||||
clone.attributes = this.attributes.clone()
|
||||
|
||||
return clone
|
||||
|
@ -241,14 +219,12 @@ Point.prototype.clone = function () {
|
|||
|
||||
/** Applies a translate transform */
|
||||
Point.prototype.translate = function (x, y) {
|
||||
if (this.debug) {
|
||||
this.check()
|
||||
if (typeof x !== 'number')
|
||||
this.raise.warning('Called `Point.translate(x,y)` but `x` is not a number')
|
||||
if (typeof y !== 'number')
|
||||
this.raise.warning('Called `Point.translate(x,y)` but `y` is not a number')
|
||||
}
|
||||
let p = this.copy()
|
||||
const p = this.copy()
|
||||
p.x += x
|
||||
p.y += y
|
||||
|
||||
|
|
|
@ -766,7 +766,9 @@ it("Should overwrite a path attribute", () => {
|
|||
pattern.parts.a = new pattern.Part();
|
||||
let a = pattern.parts.a;
|
||||
|
||||
a.paths.line = new a.Path()
|
||||
// Paths from shorthand have the raise method
|
||||
const { Path } = a.shorthand()
|
||||
a.paths.line = new Path()
|
||||
.move(new a.Point(0, 0))
|
||||
.line(new a.Point(0, 40))
|
||||
.attr("class", "foo")
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue