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feat(core): Added support for stacks in layout

This commit is contained in:
Joost De Cock 2022-09-13 17:56:01 +02:00
parent 85748db201
commit 7ac5a88dff
7 changed files with 114 additions and 45 deletions

View file

@ -111,31 +111,15 @@ Part.prototype.boundary = function () {
if (topLeft.y === Infinity) topLeft.y = 0
if (bottomRight.x === -Infinity) bottomRight.x = 0
if (bottomRight.y === -Infinity) bottomRight.y = 0
// Add margin
let margin = this.context.settings.margin
if (this.context.settings.paperless && margin < 10) margin = 10
this.topLeft = new Point(topLeft.x - margin, topLeft.y - margin)
this.bottomRight = new Point(bottomRight.x + margin, bottomRight.y + margin)
this.topLeft = topLeft
this.bottomRight = bottomRight
this.width = this.bottomRight.x - this.topLeft.x
this.height = this.bottomRight.y - this.topLeft.y
return this
}
/** Homes part so that its top left corner is in (0,0) */
Part.prototype.home = function () {
if (this.topLeft !== false) return this
else this.boundary()
if (this.topLeft.x == 0 && this.topLeft.y == 0) return this
else {
this.attr('transform', `translate(${this.topLeft.x * -1}, ${this.topLeft.y * -1})`)
this.layout.move.x = this.topLeft.x * -1
this.layout.move.y = this.topLeft.y * -1
}
return this
}
/** Adds an attribute. This is here to make this call chainable in assignment */
Part.prototype.attr = function (name, value, overwrite = false) {
if (overwrite) this.attributes.set(name, value)

View file

@ -104,6 +104,19 @@ Pattern.prototype.__createPartWithContext = function (name) {
return part
}
Pattern.prototype.__createStackWithContext = function (name) {
// Context object to add to Stack closure
const stack = new Stack()
stack.name = name
stack.context = {
config: this.config,
settings: this.settings,
store: this.store,
}
return stack
}
// Merges default for options with user-provided options
Pattern.prototype.__loadOptionDefaults = function () {
if (Object.keys(this.config.options).length < 1) return this
@ -548,7 +561,8 @@ Pattern.prototype.pack = function () {
// First, create all stacks
this.stacks = {}
for (const [name, part] of Object.entries(this.parts)) {
if (typeof this.stacks[part.stack] === 'undefined') this.stacks[part.stack] = new Stack(part.stack)
if (typeof this.stacks[part.stack] === 'undefined')
this.stacks[part.stack] = this.__createStackWithContext(part.stack)
this.stacks[part.stack].addPart(part)
}
@ -558,7 +572,8 @@ Pattern.prototype.pack = function () {
stack.attributes.remove('transform')
if (!this.isStackHidden(key)) {
stack.home()
if (this.settings.layout === true) bins.push({ id: key, width: stack.width, height: stack.height })
if (this.settings.layout === true)
bins.push({ id: key, width: stack.width, height: stack.height })
else {
if (this.width < stack.width) this.width = stack.width
if (this.height < stack.height) this.height = stack.height
@ -573,7 +588,6 @@ Pattern.prototype.pack = function () {
if (bin.x !== 0 || bin.y !== 0) {
stack.attr('transform', `translate(${bin.x}, ${bin.y})`)
}
this.autoLayout.stacks[bin.id].move = {
x: bin.x + stack.layout.move.x,
y: bin.y + stack.layout.move.y,
@ -845,6 +859,12 @@ Pattern.prototype.getRenderProps = function () {
}
}
}
props.stacks = {}
for (let s in this.stacks) {
if (!this.isStackHidden(s)) {
props.stacks[s] = this.stacks[s]
}
}
return props
}

View file

@ -2,7 +2,7 @@ import { Attributes } from './attributes.mjs'
import { Point } from './point.mjs'
import * as utils from './utils.mjs'
export function Stack(name=null) {
export function Stack(name = null) {
// Non-enumerable properties
utils.addNonEnumProp(this, 'freeId', 0)
utils.addNonEnumProp(this, 'topLeft', false)
@ -20,20 +20,20 @@ export function Stack(name=null) {
}
/* Adds a part to the stack */
Stack.prototype.addPart = function(part) {
Stack.prototype.addPart = function (part) {
if (part) this.parts.add(part)
return this
}
/* Returns a list of parts in this stack */
Stack.prototype.getPartList = function(part) {
Stack.prototype.getPartList = function (part) {
return [...this.parts]
}
/* Returns a list of names of parts in this stack */
Stack.prototype.getPartNames = function(part) {
return [...this.parts].map(p => p.name)
Stack.prototype.getPartNames = function (part) {
return [...this.parts].map((p) => p.name)
}
/** Homes the stack so that its top left corner is in (0,0) */
@ -58,9 +58,11 @@ Stack.prototype.home = function () {
/** Calculates the stack's bounding box and sets it */
Stack.prototype.home = function () {
if (this.topLeft) return this // Cached
this.topLeft = new Point(Infinity, Infinity)
this.bottomRight = new Point(-Infinity, -Infinity)
for (const part of this.getPartList()) {
part.boundary()
if (part.topLeft.x < this.topLeft.x) this.topLeft.x = part.topLeft.x
if (part.topLeft.y < this.topLeft.y) this.topLeft.y = part.topLeft.y
if (part.bottomRight.x > this.bottomRight.x) this.bottomRight.x = part.bottomRight.x
@ -73,8 +75,53 @@ Stack.prototype.home = function () {
if (this.bottomRight.x === -Infinity) this.bottomRight.x = 0
if (this.bottomRight.y === -Infinity) this.bottomRight.y = 0
// Add margin
let margin = this.context.settings.margin
if (this.context.settings.paperless && margin < 10) margin = 10
this.topLeft.x -= margin
this.topLeft.y -= margin
this.bottomRight.x += margin
this.bottomRight.y += margin
// Set dimensions
this.width = this.bottomRight.x - this.topLeft.x
this.height = this.bottomRight.y - this.topLeft.y
this.width = this.bottomRight.x - this.topLeft.x
this.height = this.bottomRight.y - this.topLeft.y
// Add transform
this.anchor = this.getAnchor()
if (this.topLeft.x === this.anchor.x && this.topLeft.y === this.anchor.y) return this
else {
this.attr('transform', `translate(${this.anchor.x - this.topLeft.x}, ${this.anchor.y - this.topLeft.y})`)
this.layout.move.x = this.anchor.x - this.topLeft.x
this.layout.move.y = this.anchor.y - this.topLeft.y
}
return this
}
/** Finds the anchor to aling parts in this stack */
Stack.prototype.getAnchor = function() {
let anchorPoint = true
let gridAnchorPoint = true
const parts = this.getPartList()
for (const part of parts) {
if (typeof part.points.anchor === 'undefined') anchorPoint = false
if (typeof part.points.gridAnchor === 'undefined') gridAnchorPoint = false
}
if (anchorPoint) return parts[0].points.anchor
if (gridAnchorPoint) return parts[0].points.gridAnchor
return new Point(0,0)
}
/** Adds an attribute. This is here to make this call chainable in assignment */
Stack.prototype.attr = function (name, value, overwrite = false) {
if (overwrite) this.attributes.set(name, value)
else this.attributes.add(name, value)
return this
}