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fix(docs): Correct spelling of Bezier to Bézier with accented "e"

This commit is contained in:
Benjamin F 2022-12-23 21:56:40 -08:00
parent acb9b0d10e
commit 965585f368
8 changed files with 10 additions and 8 deletions

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@ -2,7 +2,7 @@
title: "Path._curve()"
---
The `Path._curve()` method draws a cubic Bezier curve
The `Path._curve()` method draws a cubic Bézier curve
from the current position via two control points to a given endpoint.
However, the start control point is identical to the current position,
so you do not need to provide it.

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@ -2,7 +2,7 @@
title: Path.curve()
---
The `Path.curve()` method draws a cubic Bezier curve from the current position
The `Path.curve()` method draws a cubic Bézier curve from the current position
via two control points to a given endpoint.
## Signature

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@ -2,7 +2,7 @@
title: Path.curve_()
---
The `Path.curve_()` method draws a cubic Bezier curve from the current position
The `Path.curve_()` method draws a cubic Bézier curve from the current position
via two control points to a given endpoint. However, the end control point is
identical to the end point.

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@ -46,5 +46,5 @@ Number path.roughLength()
The `Path.roughLength()` is not intended to give an estimate that is accurate, but rather differentiates between paths that are a few millimeter long, or meters long.
It calculates the length without *walking the (cubic) Bezier curve* making it very fast and very inaccurate (for curves).
It calculates the length without *walking the (cubic) Bézier curve* making it very fast and very inaccurate (for curves).
It is typically used to determine how much precision to apply when walking a curve.