fix(docs): Correct spelling of Bezier to Bézier with accented "e"
This commit is contained in:
parent
acb9b0d10e
commit
965585f368
8 changed files with 10 additions and 8 deletions
|
@ -2,7 +2,9 @@
|
|||
title: utils.curveEdge()
|
||||
---
|
||||
|
||||
The `utils.curveEdge()` function finds the edge of a cubic Bezier curve, given the curve, the edge to find ("top", "bottom", "left", or "right"), and the number of steps to divide the curve into while walking it.
|
||||
The `utils.curveEdge()` function finds the edge of a cubic Bézier curve,
|
||||
given the curve, the edge to find ("top", "bottom", "left", or "right"),
|
||||
and the number of steps to divide the curve into while walking it.
|
||||
|
||||
## Signature
|
||||
|
||||
|
|
|
@ -75,6 +75,6 @@ The fourth parameter controls the precision. Lower numbers make the check less p
|
|||
|
||||
Typically, you don't need to worry about precision. But occasionally, you may
|
||||
get unexpected results because of floating point errors, rounding errors, or
|
||||
cubic Bezier juggling.
|
||||
cubic Bézier juggling.
|
||||
|
||||
When that happens, you can lower the precision so you get what you expect.
|
||||
|
|
|
@ -62,4 +62,4 @@ bool utils.pointOnCurve(
|
|||
|
||||
## Notes
|
||||
|
||||
Keep in mind that calculations with Bezier curves are often approximations.
|
||||
Keep in mind that calculations with Bézier curves are often approximations.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue