boom: Updated for compatibility with freesewing 0.10
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df8dff9f3f
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2 changed files with 7 additions and 7 deletions
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@ -69,7 +69,7 @@ var base = {
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);
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points._tmp1 = new Point(points.armholePitch.x, points.armhole.y);
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points._tmp2 = points._tmp1.shift(45, 10);
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points._tmp3 = utils.beamsCross(
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points._tmp3 = utils.beamsIntersect(
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points._tmp1,
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points._tmp2,
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points.armhole,
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@ -104,7 +104,7 @@ var base = {
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points._tmp4 = points.neck
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.shiftTowards(points.shoulder, 10)
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.rotate(-90, points.neck);
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points.neckCp2 = utils.beamCrossesY(
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points.neckCp2 = utils.beamIntersectsY(
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points.neck,
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points._tmp4,
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points.cbNeck.y
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