chore(simon): Ported simon to new measurements. See #416
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6170b8cf40
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4 changed files with 20 additions and 29 deletions
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@ -104,9 +104,9 @@ export default {
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measurements: [
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measurements: [
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'bicepsCircumference',
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'bicepsCircumference',
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'chestCircumference',
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'chestCircumference',
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'hpsToHipsBack',
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'hpsToWaistBack',
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'naturalWaist',
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'waistCircumference',
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'naturalWaistToHip',
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'waistToHips',
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'neckCircumference',
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'neckCircumference',
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'shoulderSlope',
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'shoulderSlope',
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'shoulderToShoulder',
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'shoulderToShoulder',
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@ -1,6 +1,6 @@
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import { calculateReduction } from './shared'
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import { calculateReduction } from './shared'
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export default part => {
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export default (part) => {
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part.paths = {} // Removes paperless dimensions from brian
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part.paths = {} // Removes paperless dimensions from brian
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let {
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let {
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store,
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store,
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@ -43,7 +43,7 @@ export default part => {
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points.waist = points.waist.shift(180, nonDarts)
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points.waist = points.waist.shift(180, nonDarts)
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points.dartCenter = points.cbWaist.shiftFractionTowards(points.waist, 0.6)
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points.dartCenter = points.cbWaist.shiftFractionTowards(points.waist, 0.6)
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points.dartTop = points.dartCenter.shift(90, points.armhole.dy(points.waist) * 0.75)
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points.dartTop = points.dartCenter.shift(90, points.armhole.dy(points.waist) * 0.75)
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points.dartBottom = points.dartCenter.shift(-90, measurements.naturalWaistToHip * 0.75)
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points.dartBottom = points.dartCenter.shift(-90, measurements.waistToHips * 0.75)
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points.dartCenterIn = points.dartCenter.shift(180, darts)
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points.dartCenterIn = points.dartCenter.shift(180, darts)
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points.dartCenterOut = points.dartCenter.shift(0, darts)
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points.dartCenterOut = points.dartCenter.shift(0, darts)
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points.dartCenterInCp1 = points.dartCenterIn.shift(
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points.dartCenterInCp1 = points.dartCenterIn.shift(
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@ -74,7 +74,7 @@ export default part => {
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// No darts in the back
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// No darts in the back
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points.waist = points.waist.shift(180, reduce / 4)
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points.waist = points.waist.shift(180, reduce / 4)
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}
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}
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points.waistCp1 = points.waist.shift(-90, measurements.naturalWaistToHip * 0.5)
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points.waistCp1 = points.waist.shift(-90, measurements.waistToHips * 0.5)
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points.waistCp2 = points.waist.shift(90, points.armhole.dy(points.waist) / 2)
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points.waistCp2 = points.waist.shift(90, points.armhole.dy(points.waist) / 2)
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points.hipsCp2 = points.hips.shift(90, points.waist.dy(points.hips) / 4)
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points.hipsCp2 = points.hips.shift(90, points.waist.dy(points.hips) / 4)
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@ -192,10 +192,7 @@ export default part => {
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// Paths
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// Paths
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paths.saBase.render = false
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paths.saBase.render = false
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paths.hemBase.render = false
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paths.hemBase.render = false
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paths.seam = paths.hemBase
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paths.seam = paths.hemBase.join(paths.saBase).close().attr('class', 'fabric')
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.join(paths.saBase)
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.close()
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.attr('class', 'fabric')
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// Complete pattern?
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// Complete pattern?
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if (complete) {
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if (complete) {
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@ -1,6 +1,6 @@
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import { calculateReduction } from './shared'
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import { calculateReduction } from './shared'
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export default part => {
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export default (part) => {
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part.paths = {}
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part.paths = {}
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let {
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let {
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store,
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store,
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@ -36,7 +36,7 @@ export default part => {
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if (store.get('backDarts')) reduce = (reduce * (1 - options.backDartShaping)) / 4
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if (store.get('backDarts')) reduce = (reduce * (1 - options.backDartShaping)) / 4
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else reduce = reduce / 4
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else reduce = reduce / 4
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points.waist = points.waist.shift(180, reduce)
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points.waist = points.waist.shift(180, reduce)
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points.waistCp1 = points.waist.shift(-90, measurements.naturalWaistToHip * 0.5)
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points.waistCp1 = points.waist.shift(-90, measurements.waistToHips * 0.5)
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points.waistCp2 = points.waist.shift(90, points.armhole.dy(points.waist) / 2)
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points.waistCp2 = points.waist.shift(90, points.armhole.dy(points.waist) / 2)
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points.hipsCp2 = points.hips.shift(90, points.waist.dy(points.hips) / 4)
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points.hipsCp2 = points.hips.shift(90, points.waist.dy(points.hips) / 4)
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@ -65,10 +65,7 @@ export default part => {
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points.bballEnd = points.hem.shiftFractionTowards(points.hips, options.hemCurve)
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points.bballEnd = points.hem.shiftFractionTowards(points.hips, options.hemCurve)
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points.bballCp1 = points.bballStart.shiftFractionTowards(points.hem, 0.5)
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points.bballCp1 = points.bballStart.shiftFractionTowards(points.hem, 0.5)
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points.bballCp2 = new Point(points.bballCp1.x, points.bballEnd.y)
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points.bballCp2 = new Point(points.bballCp1.x, points.bballEnd.y)
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paths.saBase = new Path()
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paths.saBase = new Path().move(points.bballEnd).line(points.hips).join(paths.saBaseFromHips)
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.move(points.bballEnd)
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.line(points.hips)
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.join(paths.saBaseFromHips)
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paths.hemBase = new Path()
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paths.hemBase = new Path()
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.move(points.cfHem)
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.move(points.cfHem)
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.line(points.bballStart)
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.line(points.bballStart)
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@ -89,10 +86,7 @@ export default part => {
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.curve(points.slashCp2, points.slashCp1, points.slashStart)
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.curve(points.slashCp2, points.slashCp1, points.slashStart)
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break
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break
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default:
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default:
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paths.saBase = new Path()
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paths.saBase = new Path().move(points.hem).line(points.hips).join(paths.saBaseFromHips)
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.move(points.hem)
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.line(points.hips)
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.join(paths.saBaseFromHips)
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paths.hemBase = new Path().move(points.cfHem).line(points.hem)
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paths.hemBase = new Path().move(points.cfHem).line(points.hem)
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}
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}
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@ -1,7 +1,7 @@
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export const calculateReduction = function(part) {
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export const calculateReduction = function (part) {
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let { store, measurements, options } = part.shorthand()
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let { store, measurements, options } = part.shorthand()
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let chest = measurements.chestCircumference * (1 + options.chestEase)
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let chest = measurements.chestCircumference * (1 + options.chestEase)
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let waist = measurements.naturalWaist * (1 + options.waistEase)
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let waist = measurements.waistCircumference * (1 + options.waistEase)
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let hips = measurements.hipsCircumference * (1 + options.hipsEase)
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let hips = measurements.hipsCircumference * (1 + options.hipsEase)
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let waistReduction = chest - waist
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let waistReduction = chest - waist
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let hipsReduction = chest - hips
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let hipsReduction = chest - hips
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@ -25,7 +25,7 @@ export const calculateReduction = function(part) {
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else store.set('backDarts', true)
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else store.set('backDarts', true)
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}
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}
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export const addButtons = function(part, origin = 'cfNeck', snippet = 'button') {
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export const addButtons = function (part, origin = 'cfNeck', snippet = 'button') {
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let { points, options, snippets, Snippet } = part.shorthand()
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let { points, options, snippets, Snippet } = part.shorthand()
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let len = points.cfNeck.dist(points.cfHips) * (1 - options.buttonFreeLength)
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let len = points.cfNeck.dist(points.cfHips) * (1 - options.buttonFreeLength)
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for (let i = 1; i <= options.buttons; i++) {
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for (let i = 1; i <= options.buttons; i++) {
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@ -41,7 +41,7 @@ export const addButtons = function(part, origin = 'cfNeck', snippet = 'button')
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export const addButtonHoles = (part, origin) => addButtons(part, origin, 'buttonhole')
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export const addButtonHoles = (part, origin) => addButtons(part, origin, 'buttonhole')
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export const draftBarrelCuff = part => {
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export const draftBarrelCuff = (part) => {
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let { store, points, measurements, options, Point } = part.shorthand()
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let { store, points, measurements, options, Point } = part.shorthand()
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let height = measurements.shoulderToWrist * options.cuffLength
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let height = measurements.shoulderToWrist * options.cuffLength
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let width = measurements.wristCircumference * (1 + options.cuffEase + options.cuffOverlap)
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let width = measurements.wristCircumference * (1 + options.cuffEase + options.cuffOverlap)
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@ -54,7 +54,7 @@ export const draftBarrelCuff = part => {
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return part
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return part
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}
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}
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export const decorateBarrelCuff = part => {
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export const decorateBarrelCuff = (part) => {
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let { macro, snippets, Snippet, points, measurements, options, Point } = part.shorthand()
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let { macro, snippets, Snippet, points, measurements, options, Point } = part.shorthand()
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// Title
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// Title
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points.title = new Point(points.bottomRight.x / 2, points.bottomRight.y / 2)
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points.title = new Point(points.bottomRight.x / 2, points.bottomRight.y / 2)
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@ -92,7 +92,7 @@ export const decorateBarrelCuff = part => {
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return part
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return part
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}
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}
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export const draftFrenchCuff = part => {
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export const draftFrenchCuff = (part) => {
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let { store, points, measurements, options, Point } = part.shorthand()
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let { store, points, measurements, options, Point } = part.shorthand()
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let margin = measurements.wristCircumference * options.cuffOverlap
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let margin = measurements.wristCircumference * options.cuffOverlap
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let height = measurements.shoulderToWrist * options.cuffLength
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let height = measurements.shoulderToWrist * options.cuffLength
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@ -111,7 +111,7 @@ export const draftFrenchCuff = part => {
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return part
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return part
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}
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}
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export const decorateFrenchCuff = part => {
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export const decorateFrenchCuff = (part) => {
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let { macro, snippets, Snippet, points, measurements, options, Point } = part.shorthand()
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let { macro, snippets, Snippet, points, measurements, options, Point } = part.shorthand()
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// Title
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// Title
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points.title = new Point(points.bottomRight.x / 2, points.bottomRight.y / 2)
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points.title = new Point(points.bottomRight.x / 2, points.bottomRight.y / 2)
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@ -141,7 +141,7 @@ export const decorateFrenchCuff = part => {
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return part
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return part
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}
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}
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export const paperlessBarrelCuff = part => {
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export const paperlessBarrelCuff = (part) => {
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let { sa, macro, points, options } = part.shorthand()
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let { sa, macro, points, options } = part.shorthand()
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macro('hd', {
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macro('hd', {
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from: points.buttonhole1,
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from: points.buttonhole1,
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@ -176,7 +176,7 @@ export const paperlessBarrelCuff = part => {
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return part
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return part
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}
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}
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export const paperlessFrenchCuff = part => {
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export const paperlessFrenchCuff = (part) => {
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let { sa, macro, points } = part.shorthand()
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let { sa, macro, points } = part.shorthand()
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macro('hd', {
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macro('hd', {
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from: points.button4,
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from: points.button4,
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