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movable pattern for print layout

This commit is contained in:
Enoch Riese 2023-06-04 23:28:43 -05:00
parent 0e329e195d
commit b879e23018
10 changed files with 591 additions and 79 deletions

View file

@ -1,3 +1,7 @@
import React from 'react' import { forwardRef } from 'react'
export const Group = (props) => <g {...props}>{props.children}</g> export const Group = forwardRef((props, ref) => (
<g {...props} ref={ref}>
{props.children}
</g>
))

View file

@ -1,4 +1,4 @@
import React from 'react' import { forwardRef } from 'react'
// Components that can be swizzled // Components that can be swizzled
import { Svg as DefaultSvg } from './svg.mjs' import { Svg as DefaultSvg } from './svg.mjs'
import { Defs as DefaultDefs } from './defs.mjs' import { Defs as DefaultDefs } from './defs.mjs'
@ -10,6 +10,7 @@ import { Snippet as DefaultSnippet } from './snippet.mjs'
import { Path as DefaultPath } from './path.mjs' import { Path as DefaultPath } from './path.mjs'
import { Grid as DefaultGrid } from './grid.mjs' import { Grid as DefaultGrid } from './grid.mjs'
import { Text as DefaultText, TextOnPath as DefaultTextOnPath } from './text.mjs' import { Text as DefaultText, TextOnPath as DefaultTextOnPath } from './text.mjs'
import { Circle as DefaultCircle } from './circle.mjs'
/* /*
* Allow people to swizzle these components * Allow people to swizzle these components
@ -26,55 +27,60 @@ const defaultComponents = {
Grid: DefaultGrid, Grid: DefaultGrid,
Text: DefaultText, Text: DefaultText,
TextOnPath: DefaultTextOnPath, TextOnPath: DefaultTextOnPath,
Circle: DefaultCircle,
} }
export const Pattern = ({ export const Pattern = forwardRef(
renderProps = false, (
t = (string) => string, {
components = {}, renderProps = false,
children = false, t = (string) => string,
className = 'freesewing pattern', components = {},
ref = false, children = false,
}) => { className = 'freesewing pattern',
if (!renderProps) return null },
ref
) => {
if (!renderProps) return null
// Merge default and swizzled components // Merge default and swizzled components
components = { components = {
...defaultComponents, ...defaultComponents,
...components, ...components,
}
const { Svg, Defs, Stack, Group } = components
const optionalProps = {}
if (className) optionalProps.className = className
return (
<Svg
viewBox={`0 0 ${renderProps.width} ${renderProps.height}`}
embed={renderProps.settings.embed}
{...renderProps}
{...optionalProps}
ref={ref}
>
<Defs {...renderProps} />
<style>{`:root { --pattern-scale: ${renderProps.settings.scale || 1}} ${
renderProps.svg.style
}`}</style>
<Group>
{children
? children
: Object.keys(renderProps.stacks).map((stackName) => (
<Stack
key={stackName}
stackName={stackName}
stack={renderProps.stacks[stackName]}
settings={renderProps.settings}
components={components}
t={t}
/>
))}
</Group>
</Svg>
)
} }
)
const { Svg, Defs, Stack, Group } = components
const optionalProps = {}
if (ref) optionalProps.ref = ref
if (className) optionalProps.className = className
return (
<Svg
viewBox={`0 0 ${renderProps.width} ${renderProps.height}`}
embed={renderProps.settings.embed}
{...renderProps}
{...optionalProps}
>
<Defs {...renderProps} />
<style>{`:root { --pattern-scale: ${renderProps.settings.scale || 1}} ${
renderProps.svg.style
}`}</style>
<Group>
{children
? children
: Object.keys(renderProps.stacks).map((stackName) => (
<Stack
key={stackName}
stackName={stackName}
stack={renderProps.stacks[stackName]}
settings={renderProps.settings}
components={components}
t={t}
/>
))}
</Group>
</Svg>
)
}

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@ -1,5 +1,3 @@
import React from 'react'
export const getProps = (obj) => { export const getProps = (obj) => {
/** I can't believe it but there seems to be no method on NPM todo this */ /** I can't believe it but there seems to be no method on NPM todo this */
const cssKey = (key) => { const cssKey = (key) => {
@ -38,6 +36,16 @@ export const getProps = (obj) => {
return props return props
} }
export const dx = (pointA, pointB) => pointB.x - pointA.x
export const dy = (pointA, pointB) => pointB.y - pointA.y
export const rad2deg = (radians) => radians * 57.29577951308232
export const angle = (pointA, pointB) => {
let rad = Math.atan2(-1 * dy(pointA, pointB), dx(pointA, pointB))
while (rad < 0) rad += 2 * Math.PI
return rad2deg(rad)
}
export const withinPartBounds = (point, part) => export const withinPartBounds = (point, part) =>
point.x >= part.topLeft.x && point.x >= part.topLeft.x &&
point.x <= part.bottomRight.x && point.x <= part.bottomRight.x &&

View file

@ -84,8 +84,9 @@ export const Workbench = ({ design, Design, baseSettings, DynamicDocs, from }) =
viewContent = <SaveView {...viewProps} from={from} /> viewContent = <SaveView {...viewProps} from={from} />
break break
default: { default: {
const layout = ui.layouts?.[view] || settings.layout || true
// Generate the pattern here so we can pass it down to both the view and the options menu // Generate the pattern here so we can pass it down to both the view and the options menu
const pattern = settings.measurements !== undefined && new Design(settings) const pattern = settings.measurements !== undefined && new Design({ layout, ...settings })
// Return early if the pattern is not initialized yet // Return early if the pattern is not initialized yet
if (typeof pattern.getConfig !== 'function') return null if (typeof pattern.getConfig !== 'function') return null
@ -107,7 +108,7 @@ export const Workbench = ({ design, Design, baseSettings, DynamicDocs, from }) =
} }
} }
const View = views[view] const View = views[view]
viewContent = <View {...viewProps} {...{ pattern, patternConfig }} /> viewContent = <View {...{ ...viewProps, pattern, patternConfig }} />
} }
} }

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@ -58,7 +58,7 @@ export const PanZoomPattern = forwardRef((props, ref) => {
> >
<TransformComponent> <TransformComponent>
<div style={{ width: size.width + 'px' }} className="max-h-screen"> <div style={{ width: size.width + 'px' }} className="max-h-screen">
<Pattern {...{ t, ref, components, renderProps }} /> <Pattern {...{ t, components, renderProps }} ref={ref} />
</div> </div>
</TransformComponent> </TransformComponent>
</TransformWrapper> </TransformWrapper>

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@ -0,0 +1,113 @@
import { useRef } from 'react'
import { Stack } from './stack.mjs'
// import { SvgWrapper } from '../../pattern/svg.mjs'
// import { PartInner } from '../../pattern/part.mjs'
import { PanZoomPattern } from 'shared/components/workbench/pan-zoom-pattern.mjs'
import { MovableStack } from './stack.mjs'
import get from 'lodash.get'
export const MovablePattern = ({
design,
pattern,
renderProps,
patternConfig,
settings,
ui,
update,
bgProps = {},
fitImmovable = false,
immovable = [],
layoutPath,
}) => {
const svgRef = useRef(null)
if (!renderProps) return null
// keep a fresh copy of the layout because we might manipulate it without saving to the gist
let layout =
renderProps.settings[0].layout === true
? {
...renderProps.autoLayout,
width: renderProps.width,
height: renderProps.height,
}
: renderProps.settings[0].layout
// Helper method to update part layout and re-calculate width * height
const updateLayout = (name, config, history = true) => {
// Start creating new layout
const newLayout = { ...layout }
newLayout.stacks[name] = config
// Pattern topLeft and bottomRight
let topLeft = { x: 0, y: 0 }
let bottomRight = { x: 0, y: 0 }
for (const pname in renderProps.stacks) {
if (immovable.includes(pname) && !fitImmovable) continue
let partLayout = newLayout.stacks[pname]
// Pages part does not have its topLeft and bottomRight set by core since it's added post-draft
if (partLayout?.tl) {
// set the pattern extremes
topLeft.x = Math.min(topLeft.x, partLayout.tl.x)
topLeft.y = Math.min(topLeft.y, partLayout.tl.y)
bottomRight.x = Math.max(bottomRight.x, partLayout.br.x)
bottomRight.y = Math.max(bottomRight.y, partLayout.br.y)
}
}
newLayout.width = bottomRight.x - topLeft.x
newLayout.height = bottomRight.y - topLeft.y
newLayout.bottomRight = bottomRight
newLayout.topLeft = topLeft
if (history) {
update.ui(layoutPath, newLayout)
} else {
// we don't put it in the gist if it shouldn't contribute to history because we need some of the data calculated here for rendering purposes on the initial layout, but we don't want to actually save a layout until the user manipulates it. This is what allows the layout to respond appropriately to settings changes. Once the user has starting playing with the layout, all bets are off
layout = newLayout
}
}
const viewBox = layout.topLeft
? `${layout.topLeft.x} ${layout.topLeft.y} ${layout.width} ${layout.height}`
: false
const sortedStacks = {}
Object.keys(renderProps.stacks)
.sort((a, b) => {
const hasA = immovable.includes(a)
const hasB = immovable.includes(b)
if (hasA && !hasB) return -1
if (!hasA && hasB) return 1
return 0
})
.forEach((s) => (sortedStacks[s] = renderProps.stacks[s]))
const sortedRenderProps = { ...renderProps, stacks: sortedStacks }
const Stack = ({ stackName, stack, settings, components, t }) => (
<MovableStack
{...{
stackName,
stack,
settings,
components,
t,
movable: !immovable.includes(stackName),
layout: layout.stacks[stackName],
updateLayout,
showButtons: get(ui, 'showMovableButtons', true),
}}
/>
)
return (
<PanZoomPattern
{...{
renderProps: sortedRenderProps,
components: { Stack },
}}
ref={svgRef}
/>
)
}

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@ -0,0 +1,264 @@
/*
* This React component is a long way from perfect, but it's a start for
* handling custom layouts.
*
* There are a few reasons that (at least in my opinion) implementing this is non-trivial:
*
* 1) React re-render vs DOM updates
*
* For performance reasons, we can't re-render with React when the user drags a
* pattern part (or rotates it). It would kill performance.
* So, we don't re-render with React upon dragging/rotating, but instead manipulate
* the DOM directly.
*
* So far so good, but of course we don't want a pattern that's only correctly laid
* out in the DOM. We want to update the pattern gist so that the new layout is stored.
* For this, we re-render with React on the end of the drag (or rotate).
*
* Handling this balance between DOM updates and React re-renders is a first contributing
* factor to why this component is non-trivial
*
* 2) SVG vs DOM coordinates
*
* When we drag or rotate with the mouse, all the events are giving us coordinates of
* where the mouse is in the DOM.
*
* The layout uses coordinates from the embedded SVG which are completely different.
*
* We run `getScreenCTM().inverse()` on the svg element to pass to `matrixTransform` on a `DOMPointReadOnly` for dom to svg space conversions.
*
* 3) Part-level transforms
*
* All parts use their center as the transform-origin to simplify transforms, especially flipping and rotating.
*
* 4) Bounding box
*
* We use `getBoundingClientRect` rather than `getBBox` because it provides more data and factors in the transforms.
* We then use our `domToSvg` function to move the points back into the SVG space.
*
*
* Known issues
* - currently none
*
* I've sort of left it at this because I'm starting to wonder if we should perhaps re-think
* how custom layouts are supported in the core. And I would like to discuss this with the core team.
*/
import { useRef, useState, useEffect } from 'react'
import { generateStackTransform, getTransformedBounds } from '@freesewing/core'
import { Stack } from 'pkgs/react-components/src/pattern/stack.mjs'
import { getProps, angle } from 'pkgs/react-components/src/pattern/utils.mjs'
import { drag } from 'd3-drag'
import { select } from 'd3-selection'
import { Buttons } from './transform-buttons.mjs'
import get from 'lodash.get'
export const MovableStack = ({
stackName,
stack,
settings,
components,
t,
movable = true,
layout,
updateLayout,
showButtons,
}) => {
const stackExists = !movable || typeof layout?.move?.x !== 'undefined'
// Use a ref for direct DOM manipulation
const stackRef = useRef(null)
const innerRef = useRef(null)
// State variable to switch between moving or rotating the part
const [rotate, setRotate] = useState(false)
// update the layout on mount
useEffect(() => {
// only update if there's a rendered part and it's not the pages or fabric part
if (stackRef.current && movable) {
updateStacklayout(false)
}
}, [stackRef, layout])
// Initialize drag handler
useEffect(() => {
// don't drag the pages
if (!movable || !stackExists) return
handleDrag(select(stackRef.current))
}, [rotate, stackRef, layout])
// // Don't just assume this makes sense
if (!stackExists) return null
if (!movable) return <Stack {...{ stackName, stack, settings, components, t }} />
// These are kept as vars because re-rendering on drag would kill performance
// Managing the difference between re-render and direct DOM updates makes this
// whole thing a bit tricky to wrap your head around
let translateX = layout.move.x
let translateY = layout.move.y
let stackRotation = layout.rotate || 0
let rotation = stackRotation
let flipX = !!layout.flipX
let flipY = !!layout.flipY
const center = {
x: stack.topLeft.x + (stack.bottomRight.x - stack.topLeft.x) / 2,
y: stack.topLeft.y + (stack.bottomRight.y - stack.topLeft.y) / 2,
}
/** get the delta rotation from the start of the drag event to now */
const getRotation = (event) =>
angle(center, event.subject) - angle(center, { x: event.x, y: event.y })
const setTransforms = () => {
// get the transform attributes
const transforms = generateStackTransform(translateX, translateY, rotation, flipX, flipY, stack)
const me = select(stackRef.current)
me.attr('transform', transforms.join(' '))
return transforms
}
let didDrag = false
const handleDrag = drag()
// subject allows us to save data from the start of the event to use throughout event handing
.subject(function (event) {
return rotate
? // if we're rotating, the subject is the mouse position
{ x: event.x, y: event.y }
: // if we're moving, the subject is the part's x,y coordinates
{ x: translateX, y: translateY }
})
.on('drag', function (event) {
if (!event.dx && !event.dy) return
if (rotate) {
let newRotation = getRotation(event)
// shift key to snap the rotation
if (event.sourceEvent.shiftKey) {
newRotation = Math.ceil(newRotation / 15) * 15
}
// reverse the rotation direction one time per flip. if we're flipped both directions, rotation will be positive again
if (flipX) newRotation *= -1
if (flipY) newRotation *= -1
rotation = stackRotation + newRotation
} else {
translateX = event.x
translateY = event.y
}
// a drag happened, so we should update the layout when we're done
didDrag = true
setTransforms()
})
.on('end', function () {
// save to gist if anything actually changed
if (didDrag) updateStacklayout()
didDrag = false
})
/** reset the part's transforms */
const resetPart = () => {
rotation = 0
flipX = 0
flipY = 0
updateStacklayout()
}
/** toggle between dragging and rotating */
const toggleDragRotate = () => {
// only respond if the part should be able to drag/rotate
if (!stackRef.current || !movable) {
return
}
setRotate(!rotate)
}
/** update the layout either locally or in the gist */
const updateStacklayout = (history = true) => {
/** don't mess with what we don't lay out */
if (!stackRef.current || !movable) return
// set the transforms on the stack in order to calculate from the latest position
const transforms = setTransforms()
// apply the transforms to the bounding box to get the new extents of the stack
const { tl, br } = getTransformedBounds(stack, transforms)
// update it on the draft component
updateLayout(
stackName,
{
move: {
x: translateX,
y: translateY,
},
rotate: rotation % 360,
flipX,
flipY,
tl,
br,
},
history
)
}
/** Method to flip (mirror) the part along the X or Y axis */
const flip = (axis) => {
if (axis === 'x') flipX = !flipX
else flipY = !flipY
updateStacklayout()
}
/** method to rotate 90 degrees */
const rotate90 = (direction = 1) => {
if (flipX) direction *= -1
if (flipY) direction *= -1
rotation += 90 * direction
updateStacklayout()
}
const { Group, Part } = components
return (
<Group id={`stack-${stackName}`} {...getProps(stack)} ref={stackRef}>
<Group id={`stack-inner-${stackName}`} ref={innerRef}>
{[...stack.parts].map((part, key) => (
<Part {...{ settings, components, t, part, stackName, key }} />
))}
</Group>
{movable && (
<>
<rect
x={stack.topLeft.x}
y={stack.topLeft.y}
width={stack.width}
height={stack.height}
className={`layout-rect ${rotate ? 'rotate' : 'move'}`}
id={`${stackName}-layout-rect`}
onClick={toggleDragRotate}
/>
{showButtons ? (
<Buttons
transform={`translate(${center.x}, ${center.y}) rotate(${-rotation}) scale(${
flipX ? -1 : 1
},${flipY ? -1 : 1})`}
flip={flip}
rotate={rotate}
setRotate={setRotate}
resetPart={resetPart}
rotate90={rotate90}
partName={stackName}
/>
) : null}
</>
)}
</Group>
)
}

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@ -0,0 +1,123 @@
import { useTranslation } from 'next-i18next'
import { ClearIcon } from 'shared/components/icons.mjs'
import get from 'lodash.get'
const Triangle = ({ transform = 'translate(0,0)', fill = 'currentColor' }) => (
<path
strokeLinecap="round"
strokeLinejoin="round"
transform={transform}
style={{ fill }}
transform-origin="12 12"
d="M1 12m9 3m-6 4h2c3 0 3 -3 3-3L9 3c-0-1.732 -2.25-2.6125 -3.325 -.77L2 16c-.77 1.333.192 3 1.732 3z"
/>
)
const Line = () => (
<path strokeLinecap="round" strokeLinejoin="round" transform="translate(12, 2)" d="M0 0L0 20" />
)
const FlipIconInner = ({ x = 0, y = 0, rotate = 0, ...style }) => (
<g transform={`translate(${x},${y}) rotate(${rotate})`} transform-origin="12 12" style={style}>
<Triangle fill="none" transform="translate(0, 2.5)" />
<path strokeLinecap="round" strokeLinejoin="round" transform="translate(12, 2)" d="M0 0L0 20" />
<Line />
<Triangle transform="scale(-1,1) translate(0,2.5)" />
</g>
)
const RotateIconInner = ({ flipX = false }) => (
<path
strokeLinecap="round"
strokeLinejoin="round"
d="M3 10h10a8 8 0 018 8v2M3 10l6 6m-6-6l6-6"
transform={flipX ? 'scale(-1,1)' : ''}
transform-origin="12 12"
/>
)
const rectSize = 24
const Button = ({ onClickCb, transform, Icon, children }) => {
const _onClick = (event) => {
event.stopPropagation()
onClickCb(event)
}
return (
<g className="svg-layout-button group" transform={transform}>
<rect width={rectSize} height={rectSize} className="button" />
<Icon />
<text className="invisible group-hover:visible text-xl">{children}</text>
<rect width={rectSize} height={rectSize} onClick={_onClick} className="fill-transparent" />
</g>
)
}
export const ShowButtonsToggle = ({ gist, layoutSetType, updateGist }) => {
const { t } = useTranslation('workbench')
const path = ['_state', 'layout', layoutSetType, 'showButtons']
const showButtons = get(gist, path, true)
const setShowButtons = () => updateGist(path, !showButtons)
return (
<label htmlFor="showButtons" className="label">
<span className="mr-2">{t('showButtons')}</span>
<input
type="checkbox"
className="toggle toggle-primary"
checked={showButtons}
onChange={setShowButtons}
/>
</label>
)
}
/** buttons for manipulating the part */
export const Buttons = ({ transform, flip, rotate, resetPart, rotate90 }) => {
const { t } = useTranslation('workbench')
return (
<g transform={transform}>
{rotate ? (
<circle cx="0" cy="0" r="50" className="stroke-2xl muted" />
) : (
<path d="M -50, 0 l 100,0 M 0,-50 l 0,100" className="stroke-2xl muted" />
)}
<Button
onClickCb={resetPart}
transform={`translate(${rectSize / -2}, ${rectSize / -2})`}
Icon={() => <ClearIcon wrapped={false} />}
>
{t('toolbar.resetPart')}
</Button>
<Button
onClickCb={() => rotate90(-1)}
transform={`translate(${rectSize * -2.7}, ${rectSize / -2})`}
Icon={RotateIconInner}
>
{t('toolbar.rotateCCW')}
</Button>
<Button
onClickCb={() => flip('y')}
transform={`translate(${rectSize * 0.6}, ${rectSize / -2})`}
Icon={() => <FlipIconInner rotate="270" />}
>
{t('toolbar.flipY')}
</Button>
<Button
onClickCb={() => flip('x')}
transform={`translate(${rectSize * -1.6}, ${rectSize / -2})`}
Icon={FlipIconInner}
>
{t('toolbar.flipX')}
</Button>
<Button
onClickCb={() => rotate90()}
transform={`translate(${rectSize * 1.7}, ${rectSize / -2})`}
Icon={() => <RotateIconInner flipX={true} />}
>
{t('toolbar.rotateCW')}
</Button>
</g>
)
}

View file

@ -2,26 +2,19 @@ import { useEffect, useState } from 'react'
import { useTranslation } from 'next-i18next' import { useTranslation } from 'next-i18next'
// import { PrintLayoutSettings } from './settings.mjs' // import { PrintLayoutSettings } from './settings.mjs'
// import { Draft } from '../draft/index.mjs' // import { Draft } from '../draft/index.mjs'
import { pagesPlugin } from 'shared/components/workbench/layout/plugin-layout-part.mjs' import { pagesPlugin } from 'shared/plugins/plugin-layout-part.mjs'
// import { // import {
// handleExport, // handleExport,
// defaultPdfSettings, // defaultPdfSettings,
// } from 'shared/components/workbench/exporting/export-handler.mjs' // } from 'shared/components/workbench/exporting/export-handler.mjs'
// import { Popout } from 'shared/components/popout.mjs' // import { Popout } from 'shared/components/popout.mjs'
import get from 'lodash.get' import get from 'lodash.get'
import { PanZoomPattern as ShowPattern } from 'shared/components/workbench/pan-zoom-pattern.mjs' import { MovablePattern } from 'shared/components/workbench/pattern/movable/index.mjs'
import { PrintMenu, ns as menuNs } from './menu.mjs' import { PrintMenu, ns as menuNs } from './menu.mjs'
import { defaultPrintSettings } from './config.mjs'
const viewNs = ['print'] const viewNs = ['print']
export const ns = [...viewNs, ...menuNs] export const ns = [...viewNs]
const defaultPdfSettings = {
size: 'a4',
orientation: 'portrait',
margin: 10,
coverPage: true,
cutlist: true,
}
export const PrintView = ({ export const PrintView = ({
design, design,
@ -35,27 +28,23 @@ export const PrintView = ({
account, account,
DynamicDocs, DynamicDocs,
}) => { }) => {
// disable xray
// useEffect(() => {
// if (props.gist?._state?.xray?.enabled) props.updateGist(['_state', 'xray', 'enabled'], false)
// })
const { t } = useTranslation(viewNs) const { t } = useTranslation(viewNs)
const [error, setError] = useState(false) const [error, setError] = useState(false)
const defaultSettings = defaultPrintSettings(settings.units)
// add the pages plugin to the draft // add the pages plugin to the draft
const layoutSettings = { const layoutSettings = {
...defaultPdfSettings, ...defaultSettings,
...get(ui, ['layout', 'print', 'page']), ...get(ui, ['print', 'page']),
} }
pattern.use(pagesPlugin(layoutSettings)) pattern.use(pagesPlugin(layoutSettings))
let patternProps let renderProps
try { try {
// draft the pattern // draft the pattern
pattern.draft() pattern.draft()
patternProps = pattern.getRenderProps() renderProps = pattern.getRenderProps()
} catch (err) { } catch (err) {
console.log(err) console.log(err)
} }
@ -80,7 +69,9 @@ export const PrintView = ({
<h2 className="capitalize">{t('layoutThing', { thing: name }) + ': ' + t('forPrinting')}</h2> <h2 className="capitalize">{t('layoutThing', { thing: name }) + ': ' + t('forPrinting')}</h2>
<div className="flex flex-row"> <div className="flex flex-row">
<div className="w-2/3 shrink-0 grow lg:p-4 sticky top-0"> <div className="w-2/3 shrink-0 grow lg:p-4 sticky top-0">
<ShowPattern renderProps={patternProps} /> <MovablePattern
{...{ renderProps, update, immovable: ['pages'], layoutPath: ['layouts', 'print'] }}
/>
</div> </div>
<div className="w-1/3 shrink grow-0 lg:p-4 max-w-2xl h-screen overflow-scroll"> <div className="w-1/3 shrink grow-0 lg:p-4 max-w-2xl h-screen overflow-scroll">
<PrintMenu <PrintMenu

View file

@ -206,7 +206,9 @@ const basePlugin = ({
const { points, Point, paths, Path, part, macro, store } = shorthand const { points, Point, paths, Path, part, macro, store } = shorthand
let count = 0 let count = 0
let withContent = {} let withContent = {}
part.topLeft = so.layout.topLeft || { x: 0, y: 0 } part.topLeft = so.layout.topLeft
? new Point(so.layout.topLeft.x, so.layout.topLeft.y)
: new Point(0, 0)
// get the layout from the pattern // get the layout from the pattern
const { layout } = so const { layout } = so
@ -265,7 +267,7 @@ const basePlugin = ({
const br = points[`${pageName}-br`] const br = points[`${pageName}-br`]
part.width = br.x part.width = br.x
part.height = br.y part.height = br.y
part.bottomRight = { x: br.x, y: br.y } part.bottomRight = new Point(br.x, br.y)
} }
if (!printStyle) { if (!printStyle) {