sparkles: Added buttonhole placket
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8 changed files with 214 additions and 34 deletions
165
packages/simon/src/buttonholeplacket.js
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165
packages/simon/src/buttonholeplacket.js
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import { addButtonHoles } from "./shared";
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export default part => {
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// prettier-ignore
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let {store, measurements, utils, sa, Point, points, Path, paths, Snippet, snippets, complete, paperless, macro, options} = part.shorthand();
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for (let id of Object.keys(part.paths)) delete part.paths[id];
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let width = options.buttonholePlacketWidth;
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let fold = options.buttonholePlacketFoldWidth;
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points.topInnerEdge = utils.lineIntersectsCurve(
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new Point(points.cfNeck.x + fold * 2, points.cfNeck.y + 20),
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new Point(points.cfNeck.x + fold * 2, points.cfNeck.y - 20),
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points.cfNeck,
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points.cfNeckCp1,
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points.neckCp2Front,
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points.neck
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);
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points.bottomInnerEdge = new Point(points.topInnerEdge.x, points.cfHem.y);
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points.placketCfNeck = points.cfNeck.shift(180, fold * 2);
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points.placketTopInnerEdgeFold = points.placketCfNeck.shift(0, width / 2);
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points.placketTopInnerEdgeOver = points.placketCfNeck.shift(
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0,
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width / 2 - fold
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);
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points.placketTopInnerEdgeUnder = points.placketCfNeck.shift(
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0,
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width / 2 + fold
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);
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points.placketTopOuterEdgeFold = points.placketCfNeck.shift(180, width / 2);
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points.placketTopOuterEdgeOver = points.placketCfNeck.shift(
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180,
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width / 2 - fold
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);
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points.placketTopOuterEdgeUnder = points.placketCfNeck.shift(
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180,
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width / 2 + fold
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);
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points.placketCfHem = points.cfHem.shift(180, fold * 2);
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points.placketBottomInnerEdgeFold = points.placketCfHem.shift(0, width / 2);
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points.placketBottomInnerEdgeOver = points.placketCfHem.shift(
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0,
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width / 2 - fold
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);
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points.placketBottomInnerEdgeUnder = points.placketCfHem.shift(
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0,
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width / 2 + fold
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);
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points.placketBottomOuterEdgeFold = points.placketCfHem.shift(180, width / 2);
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points.placketBottomOuterEdgeOver = points.placketCfHem.shift(
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180,
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width / 2 - fold
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);
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points.placketBottomOuterEdgeUnder = points.placketCfHem.shift(
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180,
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width / 2 + fold
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);
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points.placketTopEdge = points.placketTopOuterEdgeFold.shift(180, width);
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points.placketBottomEdge = points.placketBottomOuterEdgeFold.shift(
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180,
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width
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);
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paths.saBase = new Path()
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.move(points.placketTopEdge)
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.line(points.cfNeck)
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.curve(points.cfNeckCp1, points.neckCp2Front, points.neck)
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.split(points.topInnerEdge)[0]
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.line(points.bottomInnerEdge);
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paths.seam = paths.saBase
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.clone()
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.line(points.placketBottomEdge)
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.close()
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.attr("class", "fabric");
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// Complete pattern?
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if (complete) {
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// Placket help lines
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paths.frontCenter = new Path()
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.move(points.placketCfNeck)
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.line(points.placketCfHem)
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.attr("class", "help");
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paths.placketInnerEdgeFold = new Path()
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.move(points.placketTopInnerEdgeFold)
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.line(points.placketBottomInnerEdgeFold)
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.attr("class", "dotted");
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paths.placketInnerEdgeOver = new Path()
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.move(points.placketTopInnerEdgeOver)
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.line(points.placketBottomInnerEdgeOver)
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.attr("class", "dotted");
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paths.placketOuterEdgeFold = new Path()
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.move(points.placketTopOuterEdgeFold)
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.line(points.placketBottomOuterEdgeFold)
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.attr("class", "dotted");
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paths.placketOuterEdgeOver = new Path()
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.move(points.placketTopOuterEdgeOver)
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.line(points.placketBottomOuterEdgeOver)
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.attr("class", "dotted");
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paths.placketOuterEdgeUnder = new Path()
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.move(points.placketTopOuterEdgeUnder)
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.line(points.placketBottomOuterEdgeUnder)
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.attr("class", "dotted");
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// Notches
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snippets["cfArmhole-notch"].anchor.x = points.cfArmhole.x - fold * 2;
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snippets["cfWaist-notch"].anchor.x = points.cfArmhole.x - fold * 2;
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snippets["cfHips-notch"].anchor.x = points.cfArmhole.x - fold * 2;
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// Buttons
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addButtonHoles(part, "placketCfNeck");
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// Grainline
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points.grainlineFrom = points.placketBottomEdge.shift(0, width / 2);
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points.grainlineTo = points.placketTopEdge.shift(0, width / 2);
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macro("grainline", {
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from: points.grainlineFrom,
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to: points.grainlineTo
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});
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// Title
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points.title = new Point(points.placketCfNeck.x, points.cfArmhole.y);
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macro("title", {
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at: points.title,
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nr: "2b",
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title: "buttonholePlacket",
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scale: 0.75,
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rotation: -90
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});
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// Logo
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points.logo = points.title.shift(-90, 120);
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snippets.logo = new Snippet("logo", points.logo)
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.attr("data-scale", 0.5)
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.attr("data-rotate", -90);
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if (sa) {
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paths.sa = paths.saBase.offset(sa * -1);
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paths.sa
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.line(
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new Point(
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points.bottomInnerEdge.x + sa,
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points.bottomInnerEdge.y + 3 * sa
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)
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)
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.line(
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new Point(
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points.placketBottomEdge.x,
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points.placketBottomEdge.y + 3 * sa
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)
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)
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.line(points.placketBottomEdge)
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.move(points.placketTopEdge)
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.line(paths.sa.start())
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.attr("class", "fabric sa");
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}
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}
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// Paperless?
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if (paperless) {
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}
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return part;
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};
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