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joostdecock 2021-10-17 18:26:00 +02:00
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***
---
title: Bézier curves
order: 50
---------
---
While lines on computers are easy to store with a start and end point,
While lines on computers are easy to store with a start and end point,
curves require more information.
In FreeSewing — as in SVG and countless of other applications —\
In FreeSewing — as in SVG and countless of other applications —
curves are stored as Bézier curves. They have:
* A start point
* A first control point thats linked to the start point
* A second control point thats linked to the end point
* An end point
- A start point
- A first control point thats linked to the start point
- A second control point thats linked to the end point
- An end point
\<Example settings={{complete: false}} part="path\_curve" caption="An example of a Bézier curve drawn by the Path.curve() method" />
<Example settings={{complete: false}} part="path_curve" caption="An example of a Bézier curve drawn by the Path.curve() method" />
Bézier curves and their *handles* or *control points* are surprisingly intuitive.
Bézier curves and their *handles* or *control points* are surprisingly intuitive.
The following illustration does a great job at explaining how they are constructed:
![How Bézier curves are constructed](bezier.gif)
@ -26,10 +25,11 @@ The following illustration does a great job at explaining how they are construct
###### More on Bézier curves
Wikipedia has a good [introduction to Bézier curves](https://pomax.github.io/bezierinfo/).\
Wikipedia has a good [introduction to Bézier curves](https://pomax.github.io/bezierinfo/).
For a deep-dive into the subject, check out [A Primer on Bézier Curves](https://pomax.github.io/bezierinfo/) by Pomax.
Note that you don't need understand the mathematics behind Bézier Curves.
Note that you don't need understand the mathematics behind Bézier Curves.
As long as you intuitively *get* how the control points influence the curve, you're good to go.
</Note>