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***
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---
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title: Bézier curves
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order: 50
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---------
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---
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While lines on computers are easy to store with a start and end point,
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While lines on computers are easy to store with a start and end point,
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curves require more information.
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In FreeSewing — as in SVG and countless of other applications —\
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In FreeSewing — as in SVG and countless of other applications —
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curves are stored as Bézier curves. They have:
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* A start point
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* A first control point that’s linked to the start point
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* A second control point that’s linked to the end point
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* An end point
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- A start point
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- A first control point that’s linked to the start point
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- A second control point that’s linked to the end point
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- An end point
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\<Example settings={{complete: false}} part="path\_curve" caption="An example of a Bézier curve drawn by the Path.curve() method" />
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<Example settings={{complete: false}} part="path_curve" caption="An example of a Bézier curve drawn by the Path.curve() method" />
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Bézier curves and their *handles* or *control points* are surprisingly intuitive.
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Bézier curves and their *handles* or *control points* are surprisingly intuitive.
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The following illustration does a great job at explaining how they are constructed:
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###### More on Bézier curves
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Wikipedia has a good [introduction to Bézier curves](https://pomax.github.io/bezierinfo/).\
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Wikipedia has a good [introduction to Bézier curves](https://pomax.github.io/bezierinfo/).
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For a deep-dive into the subject, check out [A Primer on Bézier Curves](https://pomax.github.io/bezierinfo/) by Pomax.
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Note that you don't need understand the mathematics behind Bézier Curves.
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Note that you don't need understand the mathematics behind Bézier Curves.
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As long as you intuitively *get* how the control points influence the curve, you're good to go.
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</Note>
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