Revert "chore: Linting for markdown and js"
This reverts commit 1c92e0f655
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6627 changed files with 25791 additions and 24211 deletions
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@ -1,16 +1,16 @@
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***
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## title: angle()
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---
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title: angle()
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---
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```js
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float point.angle(Point point)
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```
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```
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Returns the angle made by a line from this point to the point you pass it.
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<Example
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part="point_angle"
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caption="An example of the Point.angle() method"
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part="point_angle"
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caption="An example of the Point.angle() method"
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/>
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```js
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@ -28,3 +28,4 @@ paths.line = new Path()
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.line(points.moon)
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.attr("class", "dashed");
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```
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@ -1,6 +1,6 @@
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***
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## title: attr()
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---
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title: attr()
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---
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```js
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Point point.attr(
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@ -16,8 +16,8 @@ This allows you to chain different calls together as in the example below.
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If the third parameter is set to `true` it will call `this.attributes.set()` instead, thereby overwriting the value of the attribute.
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<Example
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part="point_attr"
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caption="An example of the Point.attr() method"
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part="point_attr"
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caption="An example of the Point.attr() method"
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/>
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```js
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@ -27,3 +27,4 @@ points.anchor = new Point(100, 25)
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.attr("data-text", "freesewingIsMadeByJoostDeCockAndContributors")
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.attr("data-text-class", "center");
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```
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@ -1,8 +1,10 @@
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***
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---
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title: clone()
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---
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## title: clone()
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Point point.clone()
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```
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Point point.clone()
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```
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Returns a new point with the same coordinates and attributes as this point.
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</Note>
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<Example
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part="point_clone"
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caption="An example of the Point.clone() method"
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part="point_clone"
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caption="An example of the Point.clone() method"
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/>
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```js
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snippets.x = new Snippet("notch", points.A);
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```
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@ -1,6 +1,6 @@
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***
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## title: copy()
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---
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title: copy()
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---
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```js
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Point point.copy()
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Returns a new point with the same coordinates as this point.
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<Example
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part="point_copy"
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caption="An example of the Point.copy() method"
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part="point_copy"
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caption="An example of the Point.copy() method"
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/>
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```js
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snippets.x = new Snippet("notch", points.A);
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```
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@ -1,6 +1,6 @@
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***
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## title: dx()
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---
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title: dx()
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---
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```js
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float point.dx(Point point)
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Returns the delta along the X-axis between this point and the point you pass it.
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<Example
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part="point_dx"
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caption="An example of the Point.dx() method"
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part="point_dx"
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caption="An example of the Point.dx() method"
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/>
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```js
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.line(points.totop)
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.attr("class", "dashed")
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```
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***
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## title: dy()
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---
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title: dy()
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---
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```js
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float point.dy(Point point)
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Returns the delta along the Y-axis between this point and the point you pass it.
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<Example
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part="point_dy"
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caption="An example of the Point.dy() method"
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part="point_dy"
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caption="An example of the Point.dy() method"
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/>
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```js
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@ -1,21 +1,20 @@
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***
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---
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title: Point
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order: 25
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---------
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---
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A Point object represents a point on a 2D plane with an X and Y axis.
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Point objects come with the following properties:
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* `x` : The X-coordinate of the point
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* `y` : The Y-coordinate of the point
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* `attributes` : An [Attributes](../attributes) instance holding the point's attributes
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- `x` : The X-coordinate of the point
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- `y` : The Y-coordinate of the point
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- `attributes` : An [Attributes](../attributes) instance holding the point's attributes
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The point constructor takes two arguments:
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* `x` : The X-coordinate of the point
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* `y` : The Y-coordinate of the point
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- `x` : The X-coordinate of the point
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- `y` : The Y-coordinate of the point
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```js
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Point new Point(x, y);
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***
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## title: flipX()
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---
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title: flipX()
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---
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```js
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Point point.flipX(Point mirror = false)
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If you don't pass it a point, it will mirror around an X-value of zero.
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<Example
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part="point_flipx"
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caption="An example of the Point.flipX() method"
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part="point_flipx"
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caption="An example of the Point.flipX() method"
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/>
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```js
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.line(points.bottom)
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.attr("class", "note dashed");
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```
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***
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## title: flipY()
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---
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title: flipY()
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---
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```js
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Point point.flipY(Point mirror = false)
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### Point.flipY() example
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<Example
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part="point_flipy"
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caption="An example of the Point.flipY() method"
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part="point_flipy"
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caption="An example of the Point.flipY() method"
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/>
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```js
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.line(points.houseWallRight)
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.line(points.end);
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```
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***
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## title: rotate()
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---
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title: rotate()
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---
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```js
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Point point.rotate(float angle, Point center)
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```
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```
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Rotates a point the number of degrees you pass it around the point you pass it.
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<Example
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part="point_rotate"
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caption="An example of the Point.rotate() method"
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part="point_rotate"
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caption="An example of the Point.rotate() method"
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/>
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```js
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***
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## title: shift()
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---
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title: shift()
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---
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```js
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Point point.shift(float degrees, float distance)
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Returns a point that lies distance in the direction of degrees from this point.
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<Example
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part="point_shift"
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caption="An example of the Point.shift() method"
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part="point_shift"
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caption="An example of the Point.shift() method"
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/>
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```js
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***
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## title: shiftFractionTowards()
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---
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title: shiftFractionTowards()
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---
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```js
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Point point.shiftFractionTowards(Point target, float fraction)
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Returns a point that is shifted towards the target by a fraction of the distance between this point and the target.
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<Example
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part="point_shiftfractiontowards"
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caption="An example of the Point.shiftFractionTowards() method"
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part="point_shiftfractiontowards"
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caption="An example of the Point.shiftFractionTowards() method"
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/>
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```js
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***
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## title: shiftOutwards()
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---
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title: shiftOutwards()
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---
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```js
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Point point.shiftOutwards(Point direction, float distance)
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Returns a point that is shifted distance beyond target in the direction of target.
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<Example
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part="point_shiftoutwards"
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caption="An example of the Point.shiftOutwards() method"
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part="point_shiftoutwards"
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caption="An example of the Point.shiftOutwards() method"
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/>
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```js
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***
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## title: shiftTowards()
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---
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title: shiftTowards()
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---
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```js
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Point point.shiftTowards(Point target, float distance)
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Returns a point that lies distance in the direction of target.
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<Example
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part="point_shifttowards"
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caption="An example of the Point.shiftTowards() method"
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part="point_shifttowards"
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caption="An example of the Point.shiftTowards() method"
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/>
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```js
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***
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## title: sitsOn()
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---
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title: sitsOn()
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---
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```js
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bool point.sitsOn(Point check)
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Returns true if the point has the same coordinates as the one you pass to it.
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<Example
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part="point_sitson"
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caption="An example of the Point.sitsOn() method"
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part="point_sitson"
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caption="An example of the Point.sitsOn() method"
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/>
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```js
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***
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## title: sitsRoughlyOn()
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---
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title: sitsRoughlyOn()
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---
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```js
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bool point.sitsRoughlyOn(Point check)
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###### How rough?
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The difference between this method and [Point.sitsOn](/reference/api/point/sitson/) is
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The difference between this method and [Point.sitsOn](/reference/api/point/sitson/) is
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that this one rounds things down to the nearest integer (thus mm) before checking.
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</Note>
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<Example
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part="point_sitsroughlyon"
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caption="An example of the Point.sitsRoughlyOn() method"
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part="point_sitsroughlyon"
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caption="An example of the Point.sitsRoughlyOn() method"
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/>
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```js
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***
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## title: translate()
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---
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title: translate()
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---
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```js
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Point point.translate(float deltaX, float deltaY)
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```
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Returns a point with
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[a translate transform](https://developer.mozilla.org/en-US/docs/Web/CSS/transform-function/translate)
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applied.
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Returns a point with
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[a translate transform](https://developer.mozilla.org/en-US/docs/Web/CSS/transform-function/translate)
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applied.
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In other words, this will:
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* Add `deltaX` to the point's X-coordinate
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* Add `deltaY` to the point's Y-coordinate
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- Add `deltaX` to the point's X-coordinate
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- Add `deltaY` to the point's Y-coordinate
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<Example
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part="point_translate"
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caption="An example of the Point.translate() method"
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part="point_translate"
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caption="An example of the Point.translate() method"
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/>
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```js
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