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chore: Re-structure workspaces, enforce build order

These are some changes in the way the monorepo is structured,
that are aimed at making it easier to get started.

There are two important changes:

**Multiple workspaces**

We had a yarn workspaces setup at `packages/*`. But our monorepo has
grown to 92 packages which can be overwhelming for people not familiar
with the package names.

To remedy this, I've split it into 4 different workspaces:

- `designs/*`: Holds FreeSewing designs (think patterns)
- `plugins/*`: Holds FreeSewing plugins
- `packages/*`: Holds other packages published on NPM
- `sites/*`: Holds software that is not published as an NPM package,
  such as our various websites and backend API

This should make it easier to find things, and to answer questions like
*where do I find the code for the plugins*.

**Updated reconfigure script to handle build order**

One problem when bootstrapping the repo is inter-dependencies between
packages. For example, building a pattern will only work once
`plugin-bundle` is built. Which will only work once all plugins in the
bundle or built. And that will only work when `core` is built, and so
on.

This can be frustrating for new users as `yarn buildall` will fail.
And it gets overlooked by seasoned devs because they're likely to have
every package built in their repo so this issue doesn't concern them.

To remedy this, we now have a `config/build-order.mjs` file and the
updated `/scripts/reconfigure.mjs` script will enforce the build order
so that things *just work*.
This commit is contained in:
Joost De Cock 2022-06-16 17:11:31 +02:00
parent 895f993a70
commit e4035b2509
1581 changed files with 2118 additions and 1868 deletions

View file

@ -0,0 +1,51 @@
import pkg from '../package.json'
export default {
name: pkg.name,
version: pkg.version,
hooks: {
preRender: (svg) => svg.attributes.setIfUnset('freesewing:plugin-flip', pkg.version),
},
macros: {
flip: function (so) {
const axis = so?.axis === 'y' ? 'y' : 'x'
let flipped = null
const ops = ['from', 'to', 'cp1', 'cp2']
for (const id in this.points) {
// Keep track of the amount of flips
// (needed to allow flipping twice, but also avoid double flips in paths below)
if (flipped === null) {
flipped = this.points[id].attributes.get('flipped')
if (flipped === false) flipped = 1
else flipped += 1
}
this.points[id][axis] = this.points[id][axis] * -1
this.points[id].attributes.set('flipped', flipped)
}
for (let id of Object.keys(this.paths)) {
for (let op in this.paths[id].ops) {
for (let type of ops) {
if (typeof this.paths[id].ops[op][type] !== 'undefined') {
// Path ops can use points not listed in part.points. We should only flip those here
// and not double flip the points flipped above
let wasFlipped = this.paths[id].ops[op][type].attributes.get('flipped')
if (wasFlipped !== false) wasFlipped = parseInt(wasFlipped)
if (wasFlipped !== flipped) {
this.paths[id].ops[op][type][axis] = this.paths[id].ops[op][type][axis] * -1
this.paths[id].ops[op][type].attributes.set('flipped', flipped)
}
}
}
}
}
for (let id of Object.keys(this.snippets)) {
// Snippets use points not listed in part.points. We should only flip those here
// and not double flip the points flipped above
let wasFlipped = this.snippets[id].anchor.attributes.get('flipped')
if (wasFlipped !== false) wasFlipped = parseInt(wasFlipped)
if (wasFlipped !== flipped)
this.snippets[id].anchor[axis] = this.snippets[id].anchor[axis] * -1
}
},
},
}