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chore: Linter changes

This commit is contained in:
Joost De Cock 2021-04-24 10:16:31 +02:00
parent dfdfc46ded
commit f191151ee4
354 changed files with 2467 additions and 2472 deletions

View file

@ -14,7 +14,7 @@ export default function (part) {
macro,
Point,
paths,
Path
Path,
} = part.shorthand()
calculateRatios(part)
@ -96,12 +96,12 @@ export default function (part) {
if (complete) {
macro('sprinkle', {
snippet: 'bnotch',
on: ['shoulder', 'bpTriangleTip']
on: ['shoulder', 'bpTriangleTip'],
})
macro('grainline', {
from: points.cbWaist,
to: points.bpStart
to: points.bpStart,
})
points.logo = new Point(points.armhole.x * 0.7, points.dartTip.y)
@ -122,102 +122,102 @@ export default function (part) {
macro('hd', {
from: points.bpBottom,
to: points.cbWaist,
y: points.cbWaist.y + 15 + sa
y: points.cbWaist.y + 15 + sa,
})
macro('hd', {
from: points.cbWaist,
to: points.dartLeft,
y: points.cbWaist.y + 15 + sa
y: points.cbWaist.y + 15 + sa,
})
macro('hd', {
from: points.dartLeft,
to: points.dartRight,
y: points.cbWaist.y + 15 + sa
y: points.cbWaist.y + 15 + sa,
})
macro('hd', {
from: points.dartRight,
to: points.waist,
y: points.cbWaist.y + 15 + sa
y: points.cbWaist.y + 15 + sa,
})
macro('hd', {
from: points.cbWaist,
to: points.waist,
y: points.cbWaist.y + 30 + sa
y: points.cbWaist.y + 30 + sa,
})
macro('hd', {
from: points.bpBottom,
to: points.waist,
y: points.cbWaist.y + 45 + sa
y: points.cbWaist.y + 45 + sa,
})
macro('vd', {
from: points.waist,
to: points.armhole,
x: points.armhole.x + 15 + sa
x: points.armhole.x + 15 + sa,
})
macro('vd', {
from: points.armhole,
to: points.armholePitch,
x: points.armhole.x + 15 + sa
x: points.armhole.x + 15 + sa,
})
macro('vd', {
from: points.armhole,
to: points.shoulder,
x: points.armhole.x + 30 + sa
x: points.armhole.x + 30 + sa,
})
macro('vd', {
from: points.waist,
to: points.shoulder,
x: points.armhole.x + 45 + sa
x: points.armhole.x + 45 + sa,
})
macro('vd', {
from: points.dartRight,
to: points.dartTip,
x: points.dartRight.x + 15
x: points.dartRight.x + 15,
})
macro('vd', {
from: points.bpBottom,
to: points.bpTop,
x: points.bpTop.x - 15 - sa
x: points.bpTop.x - 15 - sa,
})
macro('vd', {
from: points.bpTop,
to: points.cbNeck,
x: points.bpTop.x - 15 - sa
x: points.bpTop.x - 15 - sa,
})
macro('vd', {
from: points.bpBottom,
to: points.neck,
x: points.bpTop.x - 30 - sa
x: points.bpTop.x - 30 - sa,
})
macro('vd', {
from: points.bpStart,
to: points.bpTriangleTip,
x: points.bpTriangleEdge.x + 15
x: points.bpTriangleEdge.x + 15,
})
macro('hd', {
from: points.bpStart,
to: points.bpTriangleEdge,
y: points.bpTriangleEdge.y + 15
y: points.bpTriangleEdge.y + 15,
})
macro('hd', {
from: points.cbNeck,
to: points.neck,
y: points.neck.y - 15 - sa
y: points.neck.y - 15 - sa,
})
macro('hd', {
from: points.cbNeck,
to: points.armholePitch,
y: points.neck.y - 30 - sa
y: points.neck.y - 30 - sa,
})
macro('hd', {
from: points.cbNeck,
to: points.shoulder,
y: points.neck.y - 45 - sa
y: points.neck.y - 45 - sa,
})
macro('hd', {
from: points.cbNeck,
to: points.armhole,
y: points.neck.y - 60 - sa
y: points.neck.y - 60 - sa,
})
}
}