- Add path.intersectsBeam() method
- Add utils.beamIntersectsLine() method
- Simplify calculation and improve precision on beam intersections
- Document return types properly
- beamIntersectsCurve now uses the proper function from Bezier library instead of emulating it by constructing a huge line
- docs: path.intersect... methods never return false, they simply return an empty array in case of no intersection