export default part => { let { Point, points, Path, paths, Snippet, snippets } = part.shorthand() points.A = new Point(45, 60) points.B = new Point(10, 30) points.BCp2 = new Point(40, 20) points.C = new Point(90, 30) points.CCp1 = new Point(50, -30) points.D = new Point(50, 130) points.DCp1 = new Point(150, 30) points._A = new Point(55, 40) points._B = new Point(0, 55) points._BCp2 = new Point(40, -20) points._C = new Point(90, 40) points._CCp1 = new Point(50, -30) points._D = new Point(40, 120) points._DCp1 = new Point(180, 40) paths.demo1 = new Path() .move(points.A) .line(points.B) .curve(points.BCp2, points.CCp1, points.C) .curve(points.DCp1, points.DCp1, points.D) paths.demo2 = new Path() .move(points._A) .line(points._B) .curve(points._BCp2, points._CCp1, points._C) .curve(points._DCp1, points._DCp1, points._D) for (let p of paths.demo1.intersects(paths.demo2)) { snippets[part.getId()] = new Snippet('notch', p) } return part }