export default part => { let { Point, points, Path, paths, Snippet, snippets } = part.shorthand() points.A = new Point(95, 50) points.B = new Point(10, 30) points.BCp2 = new Point(40, 20) points.C = new Point(90, 30) points.CCp1 = new Point(50, -30) points.D = new Point(50, 130) points.DCp1 = new Point(150, 30) points.top = new Point(60, -10) points.bot = new Point(60, 140) paths.line = new Path() .move(points.top) .line(points.bot) .attr('class', 'lining dashed') paths.demo = new Path() .move(points.A) .line(points.B) .curve(points.BCp2, points.CCp1, points.C) .curve(points.DCp1, points.DCp1, points.D) for (let p of paths.demo.intersectsX(60)) { snippets[part.getId()] = new Snippet('notch', p) } return part }