import attributes from './attributes' function path () { this.render = true; this.attributes = new attributes(); /** Adds a move operation to Point to */ this.prototype.move = function (to) { this.ops.push({type: "move", to}); return this; } /** Adds a line operation to Point to */ this.prototype.line = function (to) { this.ops.push({type: "line", to}); return this; } /** Adds a line operation to Point to */ this.prototype.curve = function (cp1, cp2, to) { this.ops.push({type: "curve", cp1, cp2, to}); return this; } /** Adds a close operation */ this.prototype.close = function () { this.ops.push({type: "close"}); return this; } /** Adds an attribute. This is here to make this call chainable in assignment */ this.prototype.attr = function (name, value) { this.attributes.add(name, value); return this; } /** Returns SVG pathstring for this path */ this.prototype.asPathstring = function () { let d = ''; for(let op of this.ops) { switch (op.type) { case 'move': d += `M ${op.to.x},${op.to.y}`; break; case 'line': d += ` L ${op.to.x},${op.to.y}`; break; case 'curve': d += ` C ${op.cp1.x},${op.cp1.y} ${op.cp2.x},${op.cp2.y} ${op.to.x},${op.to.y}`; break; case 'close': d += ' z'; break; default: throw `${op.type} is not a valid path command`; break; } } return d; } } export default path;