export default part => { let { Point, points, Path, paths, Snippet, snippets, utils } = part.shorthand(); points.A = new Point(45, 45) .attr("data-circle", 35) .attr("data-circle-class", "fabric"); points.B = new Point(5, 50); points.C = new Point(25, 30); points.D = new Point(5, 65); points.E = new Point(65, 5); points.F = new Point(15, 75); points.G = new Point(75, 15); paths.line1 = new Path().move(points.B).line(points.C); paths.line2 = new Path().move(points.D).line(points.E); paths.line3 = new Path().move(points.F).line(points.G); let intersections1 = utils.beamIntersectsCircle( points.A, points.A.attributes.get("data-circle"), points.B, points.C ); let intersections2 = utils.beamIntersectsCircle( points.A, points.A.attributes.get("data-circle"), points.D, points.E, "y" ); let intersections3 = utils.beamIntersectsCircle( points.A, points.A.attributes.get("data-circle"), points.F, points.G ); snippets.first1 = new Snippet("bnotch", intersections1[0]); snippets.second1 = new Snippet("x", intersections1[1]); snippets.first2 = new Snippet("bnotch", intersections2[0]); snippets.second2 = new Snippet("x", intersections2[1]); snippets.first3 = new Snippet("bnotch", intersections3[0]); snippets.second3 = new Snippet("x", intersections3[1]); return part; };