import { draftBarrelCuff, decorateBarrelCuff, paperlessBarrelCuff } from './shared' export default part => { let { store, sa, points, Path, paths, complete, paperless, macro } = part.shorthand() draftBarrelCuff(part) let height = store.get('cuffHeight') points.leftAngleTop = points.topLeft.shift(0, height / 3) points.leftAngleBottom = points.topLeft.shift(-90, height / 3) points.rightAngleTop = points.topRight.shift(180, height / 3) points.rightAngleBottom = points.topRight.shift(-90, height / 3) paths.seam = new Path() .move(points.leftAngleBottom) .line(points.bottomLeft) .line(points.bottomRight) .line(points.rightAngleBottom) .line(points.rightAngleTop) .line(points.leftAngleTop) .line(points.leftAngleBottom) .close() .attr('class', 'fabric') // Complete pattern? if (complete) { decorateBarrelCuff(part) if (sa) paths.sa = paths.seam.offset(sa) } // Paperless? if (paperless) { paperlessBarrelCuff(part) macro('vd', { from: points.rightAngleBottom, to: points.rightAngleTop, x: points.rightAngleBottom.x + 15 + sa }) } return part }