export function s3Notches(part, type) { const { snippets, Snippet, points, options } = part.shorthand() if (options.s3Armhole !== 0) snippets.shoulderNotch = new Snippet(type, points.shoulder) if (options.s3Collar !== 0) snippets.collarNotch = new Snippet(type, points.hps) } export function armholeLength(points, Path) { return new Path() .move(points.armhole) .curve(points.armholeCp2, points.armholeHollowCp1, points.armholeHollow) .curve(points.armholeHollowCp2, points.armholePitchCp1, points.armholePitch) .curve(points.armholePitchCp2, points.shoulderCp1, points.shoulder) .length() } export function armholeToArmholePitch(points, Path) { return new Path() .move(points.armhole) .curve(points.armholeCp2, points.armholeHollowCp1, points.armholeHollow) .curve(points.armholeHollowCp2, points.armholePitchCp1, points.armholePitch) .length() } export function dimensions(part, side) { const { macro, points, Path, sa, paths } = part.shorthand() macro('pd', { path: new Path() .move(points.armhole) .curve(points.armholeCp2, points.armholeHollowCp1, points.armholeHollow) .curve(points.armholeHollowCp2, points.armholePitchCp1, points.armholePitch) .join(paths[`${side}Armhole`]), d: sa + 15, }) macro('pd', { path: paths[`${side}Armhole`], d: -15, }) macro('vd', { from: points.hem, to: points.armhole, x: points.hips.x + sa + 15, }) macro('vd', { from: points.hem, to: points.armholePitch, x: points.hips.x + sa + 30, }) macro('vd', { from: points.hem, to: points.s3ArmholeSplit, x: points.hips.x + sa + 45, }) macro('vd', { from: points.hem, to: points.s3CollarSplit, x: points.hips.x + sa + 60, }) macro('ld', { from: points.s3CollarSplit, to: points.s3ArmholeSplit, d: sa + 15 }) }