--- title: beamsIntersect() --- ```js Point | false utils.beamsIntersect( Point A, Point B, Point C, Point D ) ``` Finds the intersection between two endless lines (beams). Returns a [Point](../point) object for the intersection, or `false` if the lines don't intersect. A Utils.beamIntersect() example ```js let { Point, points, Path, paths, Snippet, snippets, utils } = part.shorthand(); points.A = new Point(10, 10); points.B = new Point(50, 40); points.C = new Point(45, 20); points.D = new Point(60, 15); paths.AB = new Path().move(points.A).line(points.B); paths.CD = new Path().move(points.C).line(points.D); snippets.x = new Snippet( "notch", utils.beamsIntersect(points.A, points.B, points.C, points.D) ); ```