import init from "./init"; export default function(part) { let { store, sa, Point, points, Path, paths, complete, paperless, macro } = part.shorthand(); // Initialize init(part); // height is 73.5% points.topLeft = new Point(0, 0); points.bottomLeft = points.topLeft.shift(-90, store.get("heightInset")); points.bottomRight = new Point(store.get("legInset"), points.bottomLeft.y); points.tip = new Point( points.bottomRight.x * 1.111, points.bottomRight.y - store.get("gusset") ); points.tip = points.bottomRight.shiftTowards( points.tip, store.get("crotchSeamLength") - store.get("gusset") * (1 - store.get("gussetInsetRatio")) ); points.tipCpTop = new Point(store.get("gusset") * 1.2, 0); points.tipCpBottom = points.tip.shift( points.bottomRight.angle(points.tip) + 90, store.get("gusset") * 1.5 ); // Store cuve length store.set( "curve", new Path() .move(points.tip) .curve(points.tipCpBottom, points.tipCpTop, points.topLeft) .length() ); // Path paths.seam = new Path() .move(points.topLeft) .line(points.bottomLeft) .line(points.bottomRight) .line(points.tip) .curve(points.tipCpBottom, points.tipCpTop, points.topLeft) .close() .attr("class", "fabric"); // Complete pattern? if (complete) { if (sa) paths.sa = paths.seam.offset(sa).attr("class", "fabric sa"); points.title = points.topLeft.shiftFractionTowards(points.bottomRight, 0.5); macro("title", { at: points.title.shift(-90, 15), nr: 4, title: "inset" }); macro("grainline", { from: points.bottomLeft.shift(0, 15), to: points.topLeft.shift(0, 15) }); } // Paperless? if (paperless) { macro("vd", { from: points.bottomLeft, to: points.topLeft, x: points.topLeft.x - 15 - sa }); macro("vd", { from: points.bottomRight, to: points.tip, x: points.tip.x + 15 + sa }); macro("hd", { from: points.bottomLeft, to: points.bottomRight, y: points.bottomRight.y + 15 + sa }); macro("hd", { from: points.bottomLeft, to: points.tip, y: points.bottomRight.y + 30 + sa }); } return part; }