export default part => { let { Point, points, Path, paths, macro } = part.shorthand(); points.topLeft = new Point(0, 0); points.topRight = new Point(150, 0); points.bottomRight = new Point(150, 50); points.bottomLeft = new Point(0, 50); paths.box = new Path() .move(points.topLeft) .line(points.topRight) .line(points.bottomRight) .line(points.bottomLeft) .close(); macro("cutonfold", { from: points.topRight, to: points.topLeft, grainline: true }); return part; };