export default function(part) { let { paperless, sa, complete, points, macro, paths, Path } = part.shorthand(); paths.hint = paths.seam.clone().attr("class", "dashed stroke-sm"); paths.outset = new Path() .move(points.tipLeft) .curve(points.tipLeftCp2, points.outerMidCp1, points.outerMid) .curve(points.outerMidCp2, points.tipRightCp1, points.tipRight) .attr("class", "lining"); //.offset(1.5) points.outsetStart = paths.outset.shiftAlong(5); points.outsetEnd = paths.outset.reverse().shiftAlong(5); paths.outset = paths.outset .split(points.outsetStart) .pop() .split(points.outsetEnd) .shift(); // We check for sa here because it's a good way to sidestep issue #19 if (sa) paths.outset = paths.outset.offset(1.5); paths.inset = new Path() .move(points.tipLeft) .curve(points.tipLeftCp1, points.innerMidCp2, points.innerMid) .curve(points.innerMidCp1, points.tipRightCp2, points.tipRight) .attr("class", "various"); //.offset(1.5) points.insetStart = paths.inset.shiftAlong(5); points.insetEnd = paths.inset.reverse().shiftAlong(5); paths.inset = paths.inset .split(points.insetStart) .pop() .split(points.insetEnd) .shift(); // We check for sa here because it's a good way to sidestep issue #19 if (sa) paths.inset = paths.inset.offset(1.5); paths.inset.render = false; paths.outset.render = false; paths.hint = paths.seam.clone().attr("class", "dashed stroke-sm"); paths.seam = paths.outset .clone() .line(paths.inset.end()) .join(paths.inset.reverse()) .line(paths.outset.start()) .close() .attr("class", "interfacing"); // Clean up for (let i of Object.keys(paths)) { if (["seam", "inset", "outset"].indexOf(i) === -1) delete paths[i]; } if (complete) { points.title = points.innerMid.shiftFractionTowards( points.outerMidCp2, 0.35 ); macro("title", { at: points.title, nr: 5, title: "brimInterfacing" }); macro("grainline", { from: points.outerMid, to: points.innerMid }); if (sa) paths.sa = paths.seam.offset(sa).attr("class", "fabric sa"); if (paperless) { macro("hd", { from: paths.seam.edge("left"), to: paths.seam.edge("right"), y: points.tipLeft.y - sa - 15 }); macro("vd", { from: paths.outset.edge("bottom"), to: paths.inset.edge("bottom"), x: points.innerMid.x - 15 }); macro("vd", { from: paths.outset.edge("bottom"), to: paths.inset.edge("topRight"), x: points.tipRight.x + sa + 18 }); } } return part; }