export default part => { let { sa, Point, points, Path, paths, Snippet, snippets, complete, paperless, macro, options } = part.shorthand(); for (let id of Object.keys(part.paths)) delete part.paths[id]; // Cut off at yoke points.cbYoke = new Point(0, points.armholePitch.y); // Paths paths.saBase = new Path() .move(points.cbYoke) .line(points.armholePitch) .curve(points.armholePitchCp2, points.shoulderCp1, points.shoulder) .line(points.neck) .curve_(points.neckCp2, points.cbNeck); if (options.splitYoke) paths.saBase = paths.saBase.line(points.cbYoke).close(); paths.seam = paths.saBase.clone(); paths.saBase.render = false; paths.seam = paths.seam.close().attr("class", "fabric"); // Complete pattern? if (complete) { delete snippets.armholePitchNotch; points.title = new Point(points.neck.x, points.cbYoke.y / 3); macro("title", { at: points.title, nr: 4, title: "yoke", scale: 0.8 }); points.logo = points.title.shift(-90, 50); snippets.logo = new Snippet("logo", points.logo); snippets.logo.attr("data-scale", 0.8); if (options.splitYoke) { points.grainlineFrom = points.cbYoke.shift(0, 20); points.grainlineTo = points.cbNeck.shift(0, 20); macro("grainline", { from: points.grainlineFrom, to: points.grainlineTo }); } else { macro("cutonfold", { from: points.cbNeck, to: points.cbYoke, grainline: true }); } macro("sprinkle", { snippet: "notch", on: ["neck", "shoulder"] }); if (sa) { paths.sa = paths.saBase.offset(sa).attr("class", "fabric sa"); if (options.splitYoke) { paths.sa = paths.sa .line(points.cbNeck) .move(points.cbYoke) .line(paths.sa.start()); } } } // Paperless? if (paperless) { macro("pd", { path: new Path().move(points.cbNeck)._curve(points.neckCp2, points.neck), d: 15 }); macro("hd", { from: points.cbNeck, to: points.neck, y: points.neck.y - 15 - sa }); macro("ld", { from: points.neck, to: points.shoulder, d: 15 + sa }); macro("hd", { from: points.cbYoke, to: points.armholePitch, y: points.cbYoke.y + 15 + sa }); macro("hd", { from: points.cbYoke, to: points.shoulder, y: points.cbYoke.y + 30 + sa }); macro("vd", { from: points.cbYoke, to: points.cbNeck, x: points.cbYoke.x - 15 - sa }); macro("pd", { path: new Path() .move(points.armholePitch) .curve(points.armholePitchCp2, points.shoulderCp1, points.shoulder), d: 15 + sa }); macro("vd", { from: points.armholePitch, to: points.shoulder, x: points.shoulder.x + 30 + sa }); } return part; };