import Point from "./point"; import Path from "./path"; import { round } from "./round"; /** Returns internal hook name for a macro */ export function macroName(name) { return `_macro_${name}`; } /** Find intersection of two (endless) lines */ export function beamsCross(a1, a2, b1, b2) { let slopeA = a1.slope(a2); let slopeB = b1.slope(b2); if (slopeA === slopeB) return false; // Parallel lines if (a1.x === a2.x) return new Point(a1.x, slopeB * a1.x + (b1.y - slopeB * b1.x)); // Vertical line A else if (b1.x === b2.x) return new Point(b1.x, slopeA * b1.x + (a1.y - slopeA * a1.x)); // Vertical line B else { // Swap points if line A or B goes from right to left if (a1.x > a2.x) { let tmp = a1.copy(); a1 = a2.copy(); a2 = tmp; } if (b1.x > b2.x) { let tmp = b1.copy(); b1 = b2.copy(); b2 = tmp; } // Find y intercept let iA = a1.y - slopeA * a1.x; let iB = b1.y - slopeB * b1.x; // Find intersection let x = (iB - iA) / (slopeA - slopeB); let y = slopeA * x + iA; return new Point(x, y); } } /** Find intersection of two line segments */ export function linesCross(a1, a2, b1, b2) { let p = beamsCross(a1, a2, b1, b2); if (!p) return false; let lenA = a1.dist(a2); let lenB = b1.dist(b2); let lenC = a1.dist(p) + p.dist(a2); let lenD = b1.dist(p) + p.dist(b2); if (round(lenA) == round(lenC) && round(lenB) == round(lenD)) return p; else return false; } /** Find where an (endless) line crosses a certain Y-value */ export function beamCrossesY(from, to, y) { if (from.y === to.y) return false; // Horizontal line let left = new Point(-10, y); let right = new Point(10, y); return beamsCross(from, to, left, right); } /** Convert value in mm to cm or imperial units */ export function units(value, to = "metric") { if (to === "imperial") return round(value / 25.4) + '"'; else return round(value / 10) + "cm"; }