--- title: Supporting paperless patterns sidebar_position: 30 --- The goal of paperless patterns is to create a pattern that we don't need to print to be able to use it. Saving paper is always a good thing, but it's also a way to democratize access to patterns. While more and more of humanity is on the internet, access to printers and printing paper is often harder to come by, especially in developing countries. So let's make the extra effort to make our bib design support paperless. ## The paperless setting Users can request paperless patterns by setting [the `paperless` setting](/reference/settings/paperless) to a _truthy_ value. With paperless enabled, FreeSewing will automatically render a grid for each pattern part with metric or imperial markings, depending on the units requested by the user. Such a grid is already a good starting point. In addition, we'll be using different macros to add _dimensions_ to the pattern. While the grid gets added automatically, the dimensions we have to add ourselves. Thankfully, there's macros that can help us with that, specifically: - The `hd` macro adds a horizontal dimension - The `vd` macro adds a vertical dimension - The `ld` macro adds a linear dimension - The `pd` macro adds a path dimension that follows a given path These macros will also adapt to the units chosen by the user (metric or imperial). :::note Refer to [the list of macros](/reference/macros/) for more details. ::: ```design/src/bib.mjs function draftBib({ Path, Point, paths, points, utils, measurements, options, macro, complete, snippets, Snippet, store, // highlight-start paperless, // highlight-end part, }) { /\* _ Construct the neck opening _/ const target = (measurements.head _ options.neckRatio) / 4 let tweak = 1 let delta do { points.right = new Point((tweak _ measurements.head) / 10, 0) points.bottom = new Point(0, (tweak \* measurements.head) / 12) points.rightCp1 = points.right.shift(90, points.bottom.dy(points.right) / 2) points.bottomCp2 = points.bottom.shift(0, points.bottom.dx(points.right) / 2) paths.neck = new Path() .move(points.right) .curve(points.rightCp1, points.bottomCp2, points.bottom) delta = paths.neck.length() - target if (delta > 0) tweak = tweak * 0.99 else tweak = tweak * 1.02 } while (Math.abs(delta) > 1) points.rightCp2 = points.rightCp1.flipY() points.bottomCp1 = points.bottomCp2.flipX() points.left = points.right.flipX() points.leftCp1 = points.rightCp2.flipX() points.leftCp2 = points.rightCp1.flipX() points.top = points.bottom.flipY() points.topCp1 = points.bottomCp2.flipY() points.topCp2 = points.bottomCp1.flipY() /\* _ Construct the outline _/ let width = measurements.head _ options.widthRatio let length = measurements.head _ options.lengthRatio points.topLeft = new Point(width / -2, points.top.y - (width / 2 - points.right.x)) points.topRight = points.topLeft.shift(0, width) points.bottomLeft = points.topLeft.shift(-90, length) points.bottomRight = points.topRight.shift(-90, length) points.edgeLeft = new Point(points.topLeft.x, points.left.y) points.edgeRight = new Point(points.topRight.x, points.right.y) points.edgeTop = new Point(0, points.topLeft.y) points.edgeLeftCp = points.edgeLeft.shiftFractionTowards(points.topLeft, 0.5) points.edgeRightCp = points.edgeLeftCp.flipX() points.edgeTopLeftCp = points.edgeTop.shiftFractionTowards(points.topLeft, 0.5) points.edgeTopRightCp = points.edgeTopLeftCp.flipX() /\* _ Round the end of the straps _/ let strap = points.edgeTop.dy(points.top) points.tipRight = points.edgeTop.translate(strap / 2, strap / 2) points.tipRightTop = new Point(points.tipRight.x, points.edgeTop.y) points.tipRightBottom = new Point(points.tipRight.x, points.top.y) /\* _ Macros will return the auto-generated IDs _/ const ids1 = { tipRightTop: macro('round', { id: 'tipRightTop', from: points.edgeTop, to: points.tipRight, via: points.tipRightTop, }), tipRightBottom: macro('round', { id: 'tipRightBottom', from: points.tipRight, to: points.top, via: points.tipRightBottom, }), } /\* _ Create points from them with easy names _/ for (const side in ids1) { for (const id of ['start', 'cp1', 'cp2', 'end']) { points[`${side}${utils.capitalize(id)}`] = points[ids1[side].points[id]].copy() } } /\* _ Rotate straps so they don't overlap _/ let rotateThese = [ 'edgeTopLeftCp', 'edgeTop', 'tipRight', 'tipRightTop', 'tipRightTopStart', 'tipRightTopCp1', 'tipRightTopCp2', 'tipRightTopEnd', 'tipRightBottomStart', 'tipRightBottomCp1', 'tipRightBottomCp2', 'tipRightBottomEnd', 'tipRightBottom', 'top', 'topCp2', ] while (points.tipRightBottomStart.x > -1) { for (let p of rotateThese) points[p] = points[p].rotate(1, points.edgeLeft) } /\* _ Add points to anchor snaps on _/ points.snapLeft = points.top.shiftFractionTowards(points.edgeTop, 0.5) /\* _ Mirror points to the other side _/ points.edgeTopRightCp = points.edgeTopLeftCp.flipX() points.topCp1 = points.topCp2.flipX() points.tipLeftTopStart = points.tipRightTopStart.flipX() points.tipLeftTopCp1 = points.tipRightTopCp1.flipX() points.tipLeftTopCp2 = points.tipRightTopCp2.flipX() points.tipLeftTopEnd = points.tipRightTopEnd.flipX() points.tipLeftBottomStart = points.tipRightBottomStart.flipX() points.tipLeftBottomCp1 = points.tipRightBottomCp1.flipX() points.tipLeftBottomCp2 = points.tipRightBottomCp2.flipX() points.tipLeftBottomEnd = points.tipRightBottomEnd.flipX() points.snapRight = points.snapLeft.flipX() /\* _ Round the bottom of the bib _ Radius is fixed, but you could use an option for it) \* _ Macros will return the auto-generated IDs _/ const ids2 = { bottomLeft: macro('round', { id: 'bottomLeft', from: points.topLeft, to: points.bottomRight, via: points.bottomLeft, radius: points.bottomRight.x / 4, }), bottomRight: macro('round', { id: 'bottomRight', from: points.bottomLeft, to: points.topRight, via: points.bottomRight, radius: points.bottomRight.x / 4, }), } /\* _ Create points from them with easy names _/ for (const side in ids2) { for (const id of ['start', 'cp1', 'cp2', 'end']) { points[`${side}${utils.capitalize(id)}`] = points[ids2[side].points[id]].copy() } } /\* _ Construct the path _/ paths.seam = new Path() .move(points.edgeLeft) .line(points.bottomLeftStart) .curve(points.bottomLeftCp1, points.bottomLeftCp2, points.bottomLeftEnd) .line(points.bottomRightStart) .curve(points.bottomRightCp1, points.bottomRightCp2, points.bottomRightEnd) .line(points.edgeRight) .curve(points.edgeRightCp, points.edgeTopRightCp, points.tipLeftTopStart) .curve(points.tipLeftTopCp1, points.tipLeftTopCp2, points.tipLeftTopEnd) .curve(points.tipLeftBottomCp1, points.tipLeftBottomCp2, points.tipLeftBottomEnd) .curve(points.topCp1, points.rightCp2, points.right) .curve(points.rightCp1, points.bottomCp2, points.bottom) .curve(points.bottomCp1, points.leftCp2, points.left) .curve(points.leftCp1, points.topCp2, points.tipRightBottomEnd) .curve(points.tipRightBottomCp2, points.tipRightBottomCp1, points.tipRightBottomStart) .curve(points.tipRightTopCp2, points.tipRightTopCp1, points.tipRightTopStart) .curve(points.edgeTopLeftCp, points.edgeLeftCp, points.edgeLeft) .close() .attr('class', 'fabric') /\* \* _ Annotations _ \*/ /\* _ Cut list _/ store.cutlist.addCut({ cut: 1, from: 'fabric' }) /\* _ Add the snaps _/ snippets.snapStud = new Snippet('snap-stud', points.snapLeft) snippets.snapSocket = new Snippet('snap-socket', points.snapRight).attr('opacity', 0.5) /\* _ Add the bias tape _/ if (complete) paths.bias = paths.seam .offset(-5) .addClass('note dashed') .addText('fronscratch:finishWithBiasTape', 'center fill-note') /\* _ Add the title _/ points.title = points.bottom.shift(-90, 45) macro('title', { at: points.title, nr: 1, title: 'bib', align: 'center', scale: 0.8, }) /\* _ Add the scalebox _/ points.scalebox = points.title.shift(-90, 65) macro('scalebox', { at: points.scalebox }) /\* _ Add the logo _/ points.logo = new Point(0, 0) snippets.logo = new Snippet('logo', points.logo) // highlight-start /\* _ Add dimensions _/ macro('hd', { id: 'wFull', from: points.bottomLeftStart, to: points.bottomRightEnd, y: points.bottomLeft.y + 15, }) macro('vd', { id: 'hBottomToOpeningBottom', from: points.bottomRightStart, to: points.bottom, x: points.bottomRight.x + 15, }) macro('vd', { id: 'hBottomToOpeningCenter', from: points.bottomRightStart, to: points.right, x: points.bottomRight.x + 30, }) macro('vd', { id: 'hTotal', from: points.bottomRightStart, to: points.tipLeftTopStart, x: points.bottomRight.x + 45, }) macro('hd', { id: 'wOpening', from: points.left, to: points.right, y: points.left.y + 25, }) macro('ld', { id: 'wStrap', from: points.tipLeftBottomEnd, to: points.tipLeftTopStart, d: -15, }) // highlight-end return part } ``` ```