export default function (part) { let { store, sa, Point, points, Path, paths, options, complete, paperless, macro } = part.shorthand() let len = store.get('frontAnkle') + store.get('backAnkle') points.topLeft = new Point(0, 0) points.midLeft = new Point(0, options.ankleElastic + 1) points.bottomLeft = new Point(0, options.ankleElastic * 2 + 2) points.topRight = points.topLeft.shift(0, len) points.midRight = points.midLeft.shift(0, len) points.bottomRight = points.bottomLeft.shift(0, len) paths.seam = new Path() .move(points.topLeft) .line(points.bottomLeft) .line(points.bottomRight) .line(points.topRight) .line(points.topLeft) .close() .attr('class', 'fabric') if (complete) { paths.fold = new Path().move(points.midLeft).line(points.midRight).attr('class', 'help') points.title = points.topLeft.shiftFractionTowards(points.bottomRight, 0.4) macro('title', { at: points.title, nr: 4, title: 'cuff' }) macro('grainline', { from: points.topLeft.shift(0, 15), to: points.bottomLeft.shift(0, 15) }) if (sa) { paths.sa = new Path() .move(points.topLeft) .line(points.bottomLeft.shift(-90, 2 * sa)) .line(points.bottomRight.shift(-90, 2 * sa)) .line(points.topRight) .line(points.topLeft) .close() .offset(sa) .attr('class', 'fabric sa') paths.saHint = new Path() .move(points.bottomLeft.shift(-90, sa).shift(180, sa)) .line(points.bottomRight.shift(-90, sa).shift(0, sa)) .attr('class', 'help') } if (paperless) { macro('vd', { from: points.bottomRight, to: points.topRight, x: points.topRight.x + 15 + sa }) macro('hd', { from: points.bottomLeft, to: points.bottomRight, y: points.bottomRight.y + 15 + sa }) } } return part }