export default (part) => { let { sa, Point, points, Path, paths, Snippet, snippets, complete, paperless, macro, options, } = part.shorthand() for (let id in paths) { if (['backCollar', 'backArmhole', 'backArmholeYoke'].indexOf(id) === -1) delete part.paths[id] } // Paths paths.saBase = new Path() .move(points.cbYoke) .line(points.armholeYokeSplit) if (options.yokeHeight > 0) paths.saBase = paths.saBase.join(paths.backArmholeYoke) paths.saBase = paths.saBase .line(points.s3CollarSplit) .join(paths.backCollar) if (options.splitYoke) paths.saBase = paths.saBase.line(points.cbYoke).close() else { macro('mirror', { mirror: [points.cbNeck,points.cbYoke], paths: [paths.saBase], clone: true }) paths.saBase = paths.saBase.join(paths.mirroredSaBase.reverse()) paths.mirroredSaBase.setRender(false) } paths.seam = paths.saBase.clone() paths.saBase.render = false paths.seam = paths.seam.close().attr('class', 'fabric') // Complete pattern? if (complete) { delete snippets.armholePitchNotch delete snippets.collarNotch delete snippets.shoulderNotch points.title = new Point(points.neck.x, points.cbYoke.y / 3) macro('title', { at: points.title, nr: 4, title: 'yoke', scale: 0.8 }) points.logo = points.title.shift(-90, 50) snippets.logo = new Snippet('logo', points.logo) snippets.logo.attr('data-scale', 0.8) if (options.splitYoke) { macro('cutonfold', { from: points.cbNeck, to: points.cbYoke, grainline: true, }) snippets.sleeveNotch = new Snippet('bnotch', points.armholePitch) } else { points.grainlineFrom = points.cbYoke.shift(0, 20) points.grainlineTo = points.cbNeck.shift(0, 20) macro('grainline', { from: points.grainlineFrom, to: points.grainlineTo, }) } if (sa) { paths.sa = paths.saBase.offset(sa).attr('class', 'fabric sa') if (options.splitYoke) { paths.sa = paths.sa.line(points.cbNeck).move(points.cbYoke).line(paths.sa.start()) } } } // Paperless? if (paperless) { macro('hd', { from: points.cbNeck, to: points.s3CollarSplit, y: points.s3CollarSplit.y - 15 - sa, }) macro('ld', { from: points.s3CollarSplit, to: points.s3ArmholeSplit, d: 15 + sa, }) macro('hd', { from: points.cbYoke, to: points.armholePitch, y: points.cbYoke.y + 15 + sa, }) macro('hd', { from: points.cbYoke, to: points.s3ArmholeSplit, y: points.cbYoke.y + 30 + sa, }) macro('vd', { from: points.cbYoke, to: points.cbNeck, x: points.cbYoke.x - 15 - sa, }) macro('vd', { from: points.armholePitch, to: points.s3ArmholeSplit, x: points.s3ArmholeSplit.x + 30 + sa, }) } return part }