--- title: Path.roughLength() --- The `Path.roughLength()` method returns a (very) rough estimate of the path's length. ## Signature ```js Number path.roughLength() ``` ## Example ```js ({ Point, points, Path, paths, macro, units, part }) => { points.B = new Point(10, 30) points.BCp2 = new Point(40, 20) points.C = new Point(120, 30) points.CCp1 = new Point(50, -30) paths.example = new Path() .move(points.B) .curve(points.BCp2, points.CCp1, points.C) macro("pd", { path: paths.example, id: 'macro1', d: -10, force: true, text: `Path.roughLength() = ${units(paths.example.roughLength())}` }) macro("pd", { path: paths.example, id: 'macro2', d: 10, force: true, text: `Path.length() = ${units(paths.example.length())}` }) return part } ``` ## Notes The `Path.roughLength()` is not intended to give an estimate that is accurate, but rather differentiates between paths that are a few millimeter long, or meters long. It calculates the length without *walking the (cubic) Bézier curve* making it very fast and very inaccurate (for curves). It is typically used to determine how much precision to apply when walking a curve.