--- title: beamIntersectsX() --- ```js Point | false utils.beamIntersectsX(Point A, Point B, float X) ``` Finds the intersection between an endless line and a given X-value. Returns a [Point](#point) object for the intersection, or `false` there is no intersection. ```js let { Point, points, Path, paths, Snippet, snippets, utils } = part.shorthand(); points.A = new Point(10, 10); points.B = new Point(90, 30); paths.AB = new Path().move(points.A).line(points.B); snippets.x = new Snippet("notch", utils.beamIntersectsX(points.A, points.B, 40)); paths.help = new Path() .move(new Point(40, 5)) .line(new Point(40, 35)) .attr("class", "note dashed"); ```